Related papers: Spatial Audio Motion Understanding and Reasoning
Spatial audio understanding aims to enable machines to interpret complex auditory scenes, particularly when sound sources move over time. In this work, we study Spatial Audio Question Answering (Spatial AQA) with a focus on movement…
Spatial sound reasoning is a fundamental human skill, enabling us to navigate and interpret our surroundings based on sound. In this paper we present BAT, which combines the spatial sound perception ability of a binaural acoustic scene…
Spatial audio understanding is essential for accurately perceiving and interpreting acoustic environments. However, existing audio-language models exhibit limitations in processing spatial audio and perceiving spatial acoustic scenes. To…
Reasoning about spatial audio with large language models requires a spatial audio encoder as an acoustic front-end to obtain audio embeddings for further processing. Such an encoder needs to capture all information required to detect the…
In this paper, we introduce a novel framework for spatial audio understanding of first-order ambisonic (FOA) signals through a question answering (QA) paradigm, aiming to extend the scope of sound event localization and detection (SELD)…
This paper explores enabling large language models (LLMs) to understand spatial information from multichannel audio, a skill currently lacking in auditory LLMs. By leveraging LLMs' advanced cognitive and inferential abilities, the aim is to…
Integrating spatial context into large language models (LLMs) has the potential to revolutionize human-computer interaction, particularly in wearable devices. In this work, we present a novel system architecture that incorporates spatial…
Identification and localization of sounds are both integral parts of computational auditory scene analysis. Although each can be solved separately, the goal of forming coherent auditory objects and achieving a comprehensive spatial scene…
Audio-driven video generation aims to synthesize realistic videos that align with input audio recordings, akin to the human ability to visualize scenes from auditory input. However, existing approaches predominantly focus on exploring…
Humans can picture a sound scene given an imprecise natural language description. For example, it is easy to imagine an acoustic environment given a phrase like "the lion roar came from right behind me!". For a machine to have the same…
Reasoning has become a defining capability of modern foundation models, yet its development in the audio modality remains limited. Audio poses challenges that are distinct from those of text and vision. It is continuous, temporally dense,…
With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…
The study of spatial audio and room acoustics aims to create immersive audio experiences by modeling the physics and psychoacoustics of how sound behaves in space. In the long history of this research area, various key technologies have…
As we interact with the world, for example when we communicate with our colleagues in a large open space or meeting room, we continuously analyse the surrounding environment and, in particular, localise and recognise acoustic events. While…
Humans possess spatial reasoning abilities that enable them to understand spaces through multimodal observations, such as vision and sound. Large multimodal reasoning models extend these abilities by learning to perceive and reason, showing…
The acoustic cues used by humans and other animals to localise sounds are subtle, and change during and after development. This means that we need to constantly relearn or recalibrate the auditory spatial map throughout our lifetimes. This…
Spatial reasoning is fundamental to auditory perception, yet current audio large language models (ALLMs) largely rely on unstructured binaural cues and single step inference. This limits both perceptual accuracy in direction and distance…
Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…
Purpose: Surgical scene understanding is key to advancing computer-aided and intelligent surgical systems. Current approaches predominantly rely on visual data or end-to-end learning, which limits fine-grained contextual modeling. This work…
Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…