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The concept of augmented reality (AR) assistants has captured the human imagination for decades, becoming a staple of modern science fiction. To pursue this goal, it is necessary to develop artificial intelligence (AI)-based methods that…

Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Andrei Zaharescu , Edmond Boyer , Radu Horaud

Augmented reality has great potential for embedding data visualizations in the world around the user. While this can enhance users' understanding of their surroundings, it also bears the risk of overwhelming their senses with a barrage of…

Human-Computer Interaction · Computer Science 2026-02-24 Sebastian Hubenschmid , Arvind Srinivasan , Niklas Elmqvist , Dieter Schmalstieg , Michael Sedlmair

Creating photorealistic, animatable, and relightable 3D head avatars traditionally requires expensive Lightstage with multiple calibrated cameras, making it inaccessible for widespread adoption. To bridge this gap, we present a novel,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Pranav Manu , Astitva Srivastava , Amit Raj , Varun Jampani , Avinash Sharma , P. J. Narayanan

Next-generation augmented reality (AR) promises a high degree of context-awareness - a detailed knowledge of the environmental, user, social and system conditions in which an AR experience takes place. This will facilitate both the closer…

Human-Computer Interaction · Computer Science 2023-03-27 Tim Scargill , Sangjun Eom , Ying Chen , Maria Gorlatova

We propose a novel method to implement an optical see-through head mounted display which renders real aerial images with a wide viewing angle, called an Air Mounted Eyepiece (AME). To achieve the AMD design, we employ an off-the-shelf head…

Human-Computer Interaction · Computer Science 2017-10-12 Yoichi Ochiai , Kazuki Otao , Hiroyuki Osone

Augmented reality is a research area that tries to embody an electronic information space within the real world, through computational devices. A crucial issue within this area, is the recognition of real world objects or situations. In…

cmp-lg · Computer Science 2008-02-03 Katashi Nagao , Jun Rekimoto

Mobile smartphones along with embedded sensors have become an efficient enabler for various mobile applications including opportunistic sensing. The hi-tech advances in smartphones are opening up a world of possibilities. This paper…

Networking and Internet Architecture · Computer Science 2014-05-23 Prem Prakash Jayaraman , Charith Perera , Dimitrios Georgakopoulos , Arkady Zaslavsky

Eyeglasses play an important role in the perception of identity. Authentic virtual representations of faces can benefit greatly from their inclusion. However, modeling the geometric and appearance interactions of glasses and the face of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Junxuan Li , Shunsuke Saito , Tomas Simon , Stephen Lombardi , Hongdong Li , Jason Saragih

We introduce a system and methods for the three-dimensional measurement of extended specular surfaces with high surface normal variations. Our system consists only of a mobile hand held device and exploits screen and front camera for…

Computer Vision and Pattern Recognition · Computer Science 2019-07-26 Florian Willomitzer , Chia-Kai Yeh , Vikas Gupta , William Spies , Florian Schiffers , Marc Walton , Oliver Cossairt

Optical see-through head-mounted displays (OST HMDs) are a popular output medium for mobile Augmented Reality (AR) applications. To date, they lack efficient text entry techniques. Smartphones are a major text entry medium in mobile…

Human-Computer Interaction · Computer Science 2023-09-11 Jens Grubert , Lukas Witzani , Alexander Otte , Travis Gesslein , Matthias Kranz , Per Ola Kristensson

Augmented Reality (AR) systems are increasingly integrating foundation models, such as Multimodal Large Language Models (MLLMs), to provide more context-aware and adaptive user experiences. This integration has led to the development of AR…

Artificial Intelligence · Computer Science 2025-08-13 Dongwook Choi , Taeyoon Kwon , Dongil Yang , Hyojun Kim , Jinyoung Yeo

Enabling humans and robots to collaborate effectively requires purposeful communication and an understanding of each other's affordances. Prior work in human-robot collaboration has incorporated knowledge of human affordances, i.e., their…

Robotics · Computer Science 2023-12-22 Drake Moore , Mark Zolotas , Taskin Padir

Recent advancements in large language models (LLMs) have led to the creation of intelligent agents capable of performing complex tasks. This paper introduces a novel LLM-based multimodal agent framework designed to operate smartphone…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Chi Zhang , Zhao Yang , Jiaxuan Liu , Yucheng Han , Xin Chen , Zebiao Huang , Bin Fu , Gang Yu

The ability to interpret social cues comes naturally for most people, but for those living with Autism Spectrum Disorder (ASD), some experience a deficiency in this area. This paper presents the development of a multimodal augmented reality…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 James Ren Hou Lee , Alexander Wong

Augmented Reality (AR) is a technology superimposing interactional virtual objects onto a real environment. Since the beginning of the millennium, AR technologies have shown rapid growth, with significant research publications in…

Human-Computer Interaction · Computer Science 2021-10-21 Jiaqi Xu , Derek Doyle , Fernando Moreu

While current personal smart devices excel in digital domains, they fall short in assisting users during human environment interaction. This paper proposes Heads Up eXperience (HUX), an AI system designed to bridge this gap, serving as a…

Human-Computer Interaction · Computer Science 2024-07-30 Sukanth K , Sudhiksha Kandavel Rajan , Rajashekhar V S , Gowdham Prabhakar

A switchable virtual reality (VR), augmented reality (AR), and mixed reality (MR) system is proposed using digital optical cloaking. Optical cloaking allows completely opaque VR devices to be "cloaked," switching to AR or MR while providing…

Optics · Physics 2018-02-07 Joseph S. Choi

Validating Augmented Reality (AR) tracking and interaction models requires precise, repeatable ground-truth motion. However, human users cannot reliably perform consistent motion due to biomechanical variability. Robotic manipulators are…

Robotics · Computer Science 2026-02-09 Harsh Chhajed , Tian Guo

Augmented Reality (AR) allows us to represent information in the user's own environment and, therefore, convey a visceral feeling of its true physical scale. Journalists increasingly leverage this opportunity through immersive infographics,…

Human-Computer Interaction · Computer Science 2024-07-11 Mariane Giambastiani , Jorge Wagner , Carla M. Dal Sasso Freitas , Luciana Nedel