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Technologies that augment face-to-face interactions with a digital sense of self have been used to support conversations. That work has employed one homogenous technology, either 'off-the-shelf' or with a bespoke prototype, across all…

Human-Computer Interaction · Computer Science 2021-05-10 Ilyena Hirskyj-Douglas , Mikko Kyto , David McGookin

Augmented, virtual and mixed reality technologies offer new ways of interacting with digital media. However, such technologies are not well explored for people with different ranges of abilities beyond a few specific navigation and gaming…

Human-Computer Interaction · Computer Science 2021-01-11 Pradipta Biswas , Pilar Orero , Manohar Swaminathan , Kavita Krishnaswamy , Peter Robinson

Browsing the Web on mobile devices is often cumbersome due to their limited screen space. We investigate a phone+AR Web browsing approach, AiRWeb, that leverages the structural properties of Web pages to allow users to seamlessly select and…

Human-Computer Interaction · Computer Science 2026-03-10 Mengfei Gao , Caroline Appert , Ludovic David , Emmanuel Pietriga

Recent research has demonstrated the ability to estimate gaze on mobile devices by performing inference on the image from the phone's front-facing camera, and without requiring specialized hardware. While this offers wide potential…

Computer Vision and Pattern Recognition · Computer Science 2017-11-28 Matan Sela , Pingmei Xu , Junfeng He , Vidhya Navalpakkam , Dmitry Lagun

Screen-based Augmented Reality (AR) systems can be built as a window into the real world as often done in mobile AR applications or using the Magic Mirror metaphor, where users can see themselves with augmented graphics on a large display.…

Human-Computer Interaction · Computer Science 2016-12-08 Felix Bork , Roghayeh Barmaki , Ulrich Eck , Pascal Fallavollita , Bernhard Fuerst , Nassir Navab

Interaction with the physical environment and different users is essential to foster a collaborative experience. For this, we propose an interaction based on a central point represented by an Augmented Reality marker in which several users…

Human-Computer Interaction · Computer Science 2023-01-09 Bianca Marques , Rui Nóbrega , Carmen Morgado

Augmented Reality is a topic of foremost interest nowadays. Its main goal is to seamlessly blend virtual content in real-world scenes. Due to the lack of computational power in mobile devices, rendering a virtual object with high-quality,…

Computer Vision and Pattern Recognition · Computer Science 2018-09-24 Rafael Monroy , Matis Hudon , Aljosa Smolic

To determine the 3D orientation and 3D location of objects in the surroundings of a camera mounted on a robot or mobile device, we developed two powerful algorithms in object detection and temporal tracking that are combined seamlessly for…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 David Joseph Tan , Nassir Navab , Federico Tombari

Achieving a symbiotic blending between reality and virtuality is a dream that has been lying in the minds of many people for a long time. Advances in various domains constantly bring us closer to making that dream come true. Augmented…

Human-Computer Interaction · Computer Science 2017-06-27 Adrien Coppens

Augmented Reality (AR) technologies hold immense potential for revolutionizing the way individuals with disabilities interact with the world. AR systems can provide real-time assistance and support by overlaying digital information over the…

Human-Computer Interaction · Computer Science 2025-08-12 Riju Marwah , Jyotin Singh Thakur , Pranav Tanwar

Augmented reality (AR) has revolutionized the video game industry by providing interactive, three-dimensional visualization. Interestingly, AR technology has only been sparsely used in scientific visualization. This is, at least in part,…

Graphics · Computer Science 2022-08-04 Mrudang Mathur , Josef M. Brozovich , Manuel K. Rausch

Seamless integration of virtual and physical worlds in augmented reality benefits from the system semantically "understanding" the physical environment. AR research has long focused on the potential of context awareness, demonstrating novel…

Human-Computer Interaction · Computer Science 2024-10-08 Chengyuan Xu , Radha Kumaran , Noah Stier , Kangyou Yu , Tobias Höllerer

This paper presents an implementation of a markerless tracking technique targeted to the Windows Mobile Pocket PC platform. The primary aim of this work is to allow the development of standalone augmented reality applications for handheld…

Computer Vision and Pattern Recognition · Computer Science 2009-02-13 Joao Paulo Lima , Veronica Teichrieb , Judith Kelner

This paper introduces a framework of gesture recognition operating on the output of an event based camera using the computational resources of a mobile phone. We will introduce a new development around the concept of time-surfaces modified…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Jean-Matthieu Maro , Ryad Benosman

When collaborating relative to a shared 3D virtual object in mixed reality (MR), users may experience communication issues arising from differences in perspective. These issues include occlusion (e.g., one user not being able to see what…

Human-Computer Interaction · Computer Science 2025-03-18 Matt Gottsacker , Nels Numan , Anthony Steed , Gerd Bruder , Gregory F. Welch , Steve Feiner

Augmented reality (AR) games, particularly those designed for head-mounted displays, have grown increasingly prevalent. However, most existing systems depend on pre-scanned, static environments and rely heavily on continuous tracking or…

Human-Computer Interaction · Computer Science 2026-02-06 Liuchuan Yu , Ching-I Huang , Hsueh-Cheng Wang , Lap-Fai Yu

Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…

Human-Computer Interaction · Computer Science 2019-10-30 Sanna Raudaskoski , Eerik Mantere , Satu Valkonen

Wearable augmented reality (AR) offers new ways for supporting the interaction between autonomous vehicles (AVs) and pedestrians due to its ability to integrate timely and contextually relevant data into the user's field of view. This…

Human-Computer Interaction · Computer Science 2024-03-13 Tram Thi Minh Tran , Callum Parker , Yiyuan Wang , Martin Tomitsch

Cameras provide a vast amount of information at high rates and are part of many specialized or general-purpose devices. This versatility makes them suitable for many interaction scenarios, yet they are constrained by geometry and require…

Human-Computer Interaction · Computer Science 2023-07-04 Christopher Getschmann , Florian Echtler

Individuals frequently form deep attachments to physical objects (e.g., plush toys) that usually cannot sense or respond to their emotions. While AI companions offer responsiveness and personalization, they exist independently of these…

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