Related papers: DSpAST: Disentangled Representations for Spatial A…
In this paper, we propose a simple yet powerful improvement over the recent Self-Supervised Audio Spectrogram Transformer (SSAST) model for speech and audio classification. Specifically, we leverage the insight that the SSAST uses a very…
Recently, deep representation learning has shown strong performance in multiple audio tasks. However, its use for learning spatial representations from multichannel audio is underexplored. We investigate the use of a pretraining stage based…
Supervised learning methods have shown effectiveness in estimating spatial acoustic parameters such as time difference of arrival, direct-to-reverberant ratio and reverberation time. However, they still suffer from the simulation-to-reality…
Automatic Speaker Verification (ASV) suffers from performance degradation in noisy conditions. To address this issue, we propose a novel adversarial learning framework that incorporates noise-disentanglement to establish a noise-independent…
Despite rapid progress in Multi-modal Large Language Models and Large Audio-Language Models, existing audio benchmarks largely test semantics that can be recovered from text captions, masking deficits in fine-grained perceptual reasoning.…
Self-supervised representation learning approaches have grown in popularity due to the ability to train models on large amounts of unlabeled data and have demonstrated success in diverse fields such as natural language processing, computer…
Accurate sound localization in a reverberation environment is essential for human auditory perception. Recently, Convolutional Neural Networks (CNNs) have been utilized to model the binaural human auditory pathway. However, CNN shows…
We study the problem of multimodal physical scene understanding, where an embodied agent needs to find fallen objects by inferring object properties, direction, and distance of an impact sound source. Previous works adopt feed-forward…
Disentangling the encodings of neural models is a fundamental aspect for improving interpretability, semantic control and downstream task performance in Natural Language Processing. Currently, most disentanglement methods are unsupervised…
With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…
Disentangled sequential autoencoders (DSAEs) represent a class of probabilistic graphical models that describes an observed sequence with dynamic latent variables and a static latent variable. The former encode information at a frame rate…
The task of speaker change detection (SCD), which detects points where speakers change in an input, is essential for several applications. Several studies solved the SCD task using audio inputs only and have shown limited performance.…
Noise pollution significantly affects our daily life and urban development. Urban Sound Tagging (UST) has attracted much attention recently, which aims to analyze and monitor urban noise pollution. One weakness of the previous UST studies…
One-shot voice conversion has received significant attention since only one utterance from source speaker and target speaker respectively is required. Moreover, source speaker and target speaker do not need to be seen during training.…
Discrete audio tokens have recently gained considerable attention for their potential to bridge audio and language processing, enabling multimodal language models that can both generate and understand audio. However, preserving key…
Despite the remarkable success of large-scale pre-trained image representation models (i.e., vision encoders) across various vision tasks, they are predominantly trained on 2D image data and therefore often fail to capture 3D spatial…
Loudspeaker-based spatial audio reproduction schemes are increasingly used for evaluating hearing aids in complex acoustic conditions. To further establish the feasibility of this approach, this study investigated the interaction between…
Audio-native large language models (audio-LLMs) commonly use Whisper as their audio encoder. However, Whisper was trained exclusively on speech data, producing weak representations for music and environmental sound. This forces downstream…
Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…
Spatial reasoning is fundamental to auditory perception, yet current audio large language models (ALLMs) largely rely on unstructured binaural cues and single step inference. This limits both perceptual accuracy in direction and distance…