Related papers: White Aggregation and Restoration for Few-shot 3D …
This paper revisits few-shot 3D point cloud semantic segmentation (FS-PCS), with a focus on two significant issues in the state-of-the-art: foreground leakage and sparse point distribution. The former arises from non-uniform point sampling,…
3D point cloud semantic segmentation aims to group all points into different semantic categories, which benefits important applications such as point cloud scene reconstruction and understanding. Existing supervised point cloud semantic…
We propose Foreground-Covering Prototype Generation and Matching to resolve Few-Shot Segmentation (FSS), which aims to segment target regions in unlabeled query images based on labeled support images. Unlike previous research, which…
Although extensive research has been conducted on 3D point cloud segmentation, effectively adapting generic models to novel categories remains a formidable challenge. This paper proposes a novel approach to improve point cloud few-shot…
Few-shot 3D point cloud segmentation (FS-PCS) aims at generalizing models to segment novel categories with minimal annotated support samples. While existing FS-PCS methods have shown promise, they primarily focus on unimodal point cloud…
Few-Shot Semantic Segmentation (FSS) focuses on segmenting novel object categories from only a handful of annotated examples. Most existing approaches rely on extensive episodic training to learn transferable representations, which is both…
Few-shot 3D point cloud semantic segmentation (FS-3DSeg) aims to segment novel classes with only a few labeled samples. However, existing metric-based prototype learning methods generate prototypes solely from the support set, without…
The performance of supervised semantic segmentation methods highly relies on the availability of large-scale training data. To alleviate this dependence, few-shot semantic segmentation (FSS) is introduced to leverage the model trained on…
Few-shot classification is a challenging problem that aims to learn a model that can adapt to unseen classes given a few labeled samples. Recent approaches pre-train a feature extractor, and then fine-tune for episodic meta-learning. Other…
Image-level weakly supervised semantic segmentation (WSSS) is a fundamental yet challenging computer vision task facilitating scene understanding and automatic driving. Most existing methods resort to classification-based Class Activation…
3D point cloud semantic and instance segmentation is crucial and fundamental for 3D scene understanding. Due to the complex structure, point sets are distributed off balance and diversely, which appears as both category imbalance and…
Generalized Few-shot Semantic Segmentation (GFSS) aims to segment each image pixel into either base classes with abundant training examples or novel classes with only a handful of (e.g., 1-5) training images per class. Compared to the…
Generalized few-shot 3D point cloud segmentation (GFS-PCS) adapts models to new classes with few support samples while retaining base class segmentation. Existing GFS-PCS methods enhance prototypes via interacting with support or query…
Many existing approaches for 3D point cloud semantic segmentation are fully supervised. These fully supervised approaches heavily rely on large amounts of labeled training data that are difficult to obtain and cannot segment new classes…
In this paper, we revisit multimodal few-shot 3D point cloud semantic segmentation (FS-PCS), identifying a conflict in "Fuse-then-Refine" paradigms: the "Plasticity-Stability Dilemma." In addition, CLIP's inter-class confusion can result in…
Few-shot semantic segmentation (FSS) aims to segment objects of unseen classes in query images with only a few annotated support images. Existing FSS algorithms typically focus on mining category representations from the single-view support…
3D point cloud segmentation has a wide range of applications in areas such as autonomous driving, augmented reality, virtual reality and digital twins. The point cloud data collected in real scenes often contain small objects and categories…
The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…
Few-shot point cloud semantic segmentation aims to train a model to quickly adapt to new unseen classes with only a handful of support set samples. However, the noise-free assumption in the support set can be easily violated in many…
In this work, we address the challenging task of few-shot and zero-shot 3D point cloud semantic segmentation. The success of few-shot semantic segmentation in 2D computer vision is mainly driven by the pre-training on large-scale datasets…