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Related papers: Hyperspectral Polarimetric BRDFs of Real-world Mat…

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We introduce the physically based neural bidirectional reflectance distribution function (PBNBRDF), a novel, continuous representation for material appearance based on neural fields. Our model accurately reconstructs real-world materials…

The bidirectional reflectance distribution function (BRDF) is an essential tool to capture the complex interaction of light and matter. Recently, several works have employed neural methods for BRDF modeling, following various strategies,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Florian Hofherr , Bjoern Haefner , Daniel Cremers

We present a semi-analytical model to simulate bidirectional reflectance distribution function (BRDF) spectra of a rough slab layer containing impurities. This model has been optimized for fast computation in order to analyze hyperspectral…

Computer vision applications have heavily relied on the linear combination of Lambertian diffuse and microfacet specular reflection models for representing reflected radiance, which turns out to be physically incompatible and limited in…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Tomoki Ichikawa , Yoshiki Fukao , Shohei Nobuhara , Ko Nishino

Efficient and accurate measurement of the bi-directional reflectance distribution function (BRDF) plays a key role in high quality image rendering and physically accurate sensor simulation. However, obtaining the reflectance properties of a…

Graphics · Computer Science 2025-03-18 Wen Cao

Controlled capture of real-world material appearance yields tabulated sets of highly realistic reflectance data. In practice, however, its high memory footprint requires compressing into a representation that can be used efficiently in…

Graphics · Computer Science 2021-05-18 Alejandro Sztrajman , Gilles Rainer , Tobias Ritschel , Tim Weyrich

We introduce a novel neural network-based BRDF model and a Bayesian framework for object inverse rendering, i.e., joint estimation of reflectance and natural illumination from a single image of an object of known geometry. The BRDF is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-12 Zhe Chen , Shohei Nobuhara , Ko Nishino

Neural bidirectional reflectance distribution functions (BRDFs) have emerged as popular material representations for enhancing realism in physically-based rendering. Yet their importance sampling remains a significant challenge. In this…

Graphics · Computer Science 2025-05-15 Liwen Wu , Sai Bi , Zexiang Xu , Hao Tan , Kai Zhang , Fujun Luan , Haolin Lu , Ravi Ramamoorthi

Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Jing Yang , Hanyuan Xiao , Wenbin Teng , Yunxuan Cai , Yajie Zhao

We propose a novel compact and efficient neural BRDF offering highly versatile material representation, yet with very-light memory and neural computation consumption towards achieving real-time rendering. The results in Figure 1, rendered…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Yishun Dou , Zhong Zheng , Qiaoqiao Jin , Bingbing Ni , Yugang Chen , Junxiang Ke

Accurately evaluating the quality of bidirectional reflectance distribution function (BRDF) models is essential for photo-realistic rendering. Traditional BRDF-space metrics often employ numerical error measures that fail to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Behnaz Kavoosighafi , Rafal K. Mantiuk , Saghi Hajisharif , Ehsan Miandji , Jonas Unger

Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Kihwan Kim , Jinwei Gu , Stephen Tyree , Pavlo Molchanov , Matthias Nießner , Jan Kautz

Bidirectional reflectance distribution functions (BRDFs) are pervasively used in computer graphics to produce realistic physically-based appearance. In recent years, several works explored using neural networks to represent BRDFs, taking…

Graphics · Computer Science 2021-11-16 Jiahui Fan , Beibei Wang , Miloš Hašan , Jian Yang , Ling-Qi Yan

In this paper, we introduce a technique to estimate measured BRDFs from a sparse set of samples. Our approach offers accurate BRDF reconstructions that are generalizable to new materials. This opens the door to BDRF reconstructions from a…

Traditional physically-based material models rely on analytically derived bidirectional reflectance distribution functions (BRDFs), typically by considering statistics of micro-primitives such as facets, flakes, or spheres, sometimes…

Graphics · Computer Science 2026-05-07 Zixuan Li , Zixiong Wang , Jian Yang , Miloš Hašan , Beibei Wang

Artistic authoring of 3D environments is a laborious enterprise that also requires skilled content creators. There have been impressive improvements in using machine learning to address different aspects of generating 3D content, such as…

Graphics · Computer Science 2023-09-15 Sean Memery , Osmar Cedron , Kartic Subr

Ellipsometry techniques allow to measure polarization information of materials, requiring precise rotations of optical components with different configurations of lights and sensors. This results in cumbersome capture devices, carefully…

Graphics · Computer Science 2023-02-09 Inseung Hwang , Daniel S. Jeon , Adolfo Muñoz , Diego Gutierrez , Xin Tong , Min H. Kim

Acquisition and modeling of polarized light reflection and scattering help reveal the shape, structure, and physical characteristics of an object, which is increasingly important in computer graphics. However, current polarimetric…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Hyunho Ha , Inseung Hwang , Nestor Monzon , Jaemin Cho , Donggun Kim , Seung-Hwan Baek , Adolfo Muñoz , Diego Gutierrez , Min H. Kim

In this paper, we first propose a novel method for transferring material transformations across different scenes. Building on disentangled Neural Radiance Field (NeRF) representations, our approach learns to map Bidirectional Reflectance…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Ivan Lopes , Jean-François Lalonde , Raoul de Charette

Characterizing the appearance of real-world surfaces is a fundamental problem in multidimensional reflectometry, computer vision and computer graphics. For many applications, appearance is sufficiently well characterized by the…

Machine Learning · Statistics 2019-04-09 Mikhail A. Langovoy
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