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We devise new algorithms for the single-source shortest paths (SSSP) problem with non-negative edge weights in the CONGEST model of distributed computing. While close-to-optimal solutions, in terms of the number of rounds spent by the…
We study the problem of computing shortest paths in so-called dense distance graphs. Every planar graph $G$ on $n$ vertices can be partitioned into a set of $O(n/r)$ edge-disjoint regions (called an $r$-division) with $O(r)$ vertices each,…
We show that many classical optimization problems --- such as $(1\pm\epsilon)$-approximate maximum flow, shortest path, and transshipment --- can be computed in $\newcommand{\tmix}{{\tau_{\text{mix}}}}\tmix(G)\cdot n^{o(1)}$ rounds of…
The calculation of shortest-path distances in road networks is a core operation in navigation systems, location-based services, and spatial analytics. Although classical algorithms, e.g., Dijkstra's algorithm, provide exact answers, their…
Traditional vehicle routing algorithms do not consider the changing nature of traffic. While implementations of Dijkstra's algorithm with varying weights exist, the weights are often changed after the outcome of algorithm is executed, which…
We consider the motion-planning problem of planning a collision-free path of a robot in the presence of risk zones. The robot is allowed to travel in these zones but is penalized in a super-linear fashion for consecutive accumulative time…
We present a very simple and intuitive algorithm to find balanced sparse cuts in a graph via shortest-paths. Our algorithm combines a new multiplicative-weights framework for solving unit-weight multi-commodity flows with standard ball…
Exact computation of shortest paths in weighted graphs has been traditionally studied in one of two settings. First, one can assume that the edge weights are real numbers and all the performed operations on reals (typically comparisons and…
The problem of identifying the k-shortest paths (KSPs for short) in a dynamic road network is essential to many location-based services. Road networks are dynamic in the sense that the weights of the edges in the corresponding graph…
We extend the well known bottleneck paths problem in two directions for directed unweighted (unit edge cost) graphs with positive real edge capacities. Firstly we narrow the problem domain and compute the bottleneck of the entire network in…
Shortest path (SP) computation is the building block for many location-based services, and achieving high throughput SP query processing with real-time response is crucial for those services. However, existing solutions can hardly handle…
A common way to accelerate shortest path algorithms on graphs is the use of a bidirectional search, which simultaneously explores the graph from the start and the destination. It has been observed recently that this strategy performs…
In this paper we show a deterministic parallel all-pairs shortest paths algorithm for real-weighted directed graphs. The algorithm has $\tilde{O}(nm+(n/d)^3)$ work and $\tilde{O}(d)$ depth for any depth parameter $d\in [1,n]$. To the best…
Given an undirected $n$-vertex graph and $k$ pairs of terminal vertices $(s_1,t_1), \ldots, (s_k,t_k)$, the $k$-Disjoint Shortest Paths ($k$-DSP)-problem asks whether there are $k$ pairwise vertex-disjoint paths $P_1,\ldots, P_k$ such that…
We consider several basic questions on distributed routing in directed graphs with multiple additive costs, or metrics, and multiple constraints. Distributed routing in this sense is used in several protocols, such as IS-IS and OSPF. A…
A fundamental problem in wireless networks is the \emph{minimum spanning tree} (MST) problem: given a set $V$ of wireless nodes, compute a spanning tree $T$, so that the total cost of $T$ is minimized. In recent years, there has been a lot…
Traveling to different destinations is a big part of our lives. We visit a variety of locations both during our daily lives and when we're on vacation. How can we find the best way to navigate from one place to another? Perhaps we can test…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
Given the diverse array of physical systems available for quantum computing and the absence of a well-defined quantum internet protocol stack, the design and optimisation of quantum networking protocols remain largely unexplored. To address…
Many path-finding algorithms on graphs such as A* are sped up by using a heuristic function that gives lower bounds on the cost to reach the goal. Aiming to apply similar techniques to speed up sampling-based motion-planning algorithms, we…