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Instance segmentation, a cornerstone task in computer vision, has wide-ranging applications in diverse industries. The advent of deep learning and artificial intelligence has underscored the criticality of training effective models,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Chih-Chung Hsu , Chia-Ming Lee

The Next Generation Networks (NGN) aims to integrate for IP-based telecom infrastructures and provide most advance & high speed emerging value added services. NGN capable to provide higher innovative services, these services will able to…

Networking and Internet Architecture · Computer Science 2011-11-10 Kamaljit I. Lakhtaria , Dhinaharan Nagamalai

Interactive multi-view video streaming (IMVS) services permit to remotely immerse within a 3D scene. This is possible by transmitting a set of reference camera views (anchor views), which are used by the clients to freely navigate in the…

Multimedia · Computer Science 2016-09-15 Laura Toni , Pascal Frossard

Multimedia technologies are now more practical and deployable in real life, and the algorithms are widely used in various researching areas such as deep learning, signal processing, haptics, computer vision, robotics, and medical multimedia…

Multimedia · Computer Science 2021-03-29 Zijian Kuang , Xinran Tie

We present a brief summary of current approaches and challenges in the network traffic management area. In this contribution, we well cover the most recent experiments on the network traffic and behavior of applications under various…

Networking and Internet Architecture · Computer Science 2016-10-26 Homayun Motameni , Mirmorsal Madani

Scaling multimodal large language models (MLLMs) to long videos is constrained by limited context windows. While retrieval-augmented generation (RAG) is a promising remedy by organizing query-relevant visual evidence into a compact context,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Honghao Fu , Miao Xu , Yiwei Wang , Dailing Zhang , Jun Liu , Yujun Cai

Next-generation multiple access (NGMA) serves as an umbrella term for transmission schemes distinct from conventional orthogonal methods. A key candidate of NGMA, non-orthogonal multiple access (NOMA), emerges as a solution to enhance…

Information Theory · Computer Science 2024-10-02 Hamid Jafarkhani , Hossein Maleki , Mojtaba Vaezi

The diagnosis and treatment of various diseases had been expedited with the help of medical imaging. Different medical imaging modalities, including X-ray, Computed Tomography (CT), Magnetic Resonance Imaging (MRI), Nuclear Imaging,…

Image and Video Processing · Electrical Eng. & Systems 2024-09-01 S. K. M Shadekul Islam , MD Abdullah Al Nasim , Ismail Hossain , Md Azim Ullah , Kishor Datta Gupta , Md Monjur Hossain Bhuiyan

Disaggregation is an ongoing trend to increase flexibility in datacenters. With interconnect technologies like CXL, pools of CPUs, accelerators, and memory can be connected via a datacenter fabric. Applications can then pick from those…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-06-17 Nils Asmussen , Michael Roitzsch

Embedded real-time devices for monitoring, controlling, and collaboration purposes in cyber-physical systems are now commonly equipped with IP networking capabilities. However, the reception and processing of IP packets generates workloads…

Networking and Internet Architecture · Computer Science 2023-05-12 Ilja Behnke , Christoph Blumschein , Robert Danicki , Philipp Wiesner , Lauritz Thamsen , Odej Kao

In this paper, we present a vision for a new generation of multimodal streaming systems that embed MLLMs as first-class operators, enabling real-time query processing across multiple modalities. Achieving this is non-trivial: while recent…

We introduce MMORE, an open-source pipeline for Massive Multimodal Open RetrievalAugmented Generation and Extraction, designed to ingest, transform, and retrieve knowledge from heterogeneous document formats at scale. MMORE supports more…

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Moving target selection in multimedia interactive systems faces unprecedented challenges as users increasingly interact across diverse and dynamic contexts-from live streaming in moving vehicles to VR gaming in varying environments.…

Multimedia · Computer Science 2025-08-20 Xiangxian Li , Yawen Zheng , Baiqiao Zhang , Yijia Ma , Xianhui Cao , Juan Liu , Yulong Bian , Jin Huang , Chenglei Yang

The increasing consumption of video streams and the demand for higher-quality content drive the evolution of telecommunication networks and the development of new network accelerators to boost media delivery while optimizing network usage.…

Networking and Internet Architecture · Computer Science 2023-11-14 Juncal Uriol , Inhar Yeregui , Alvaro Gabilondo , Roberto Viola , Pablo Angueira , Jon Montalban

While existing motion style transfer methods are effective between two motions with identical content, their performance significantly diminishes when transferring style between motions with different contents. This challenge lies in the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Boeun Kim , Jungho Kim , Hyung Jin Chang , Jin Young Choi

Immersive 3D media is an emerging type of media that captures, encodes and reconstructs the 3D appearance of people and objects, with applications in tele-presence, teleconference, entertainment, gaming and other fields. In this paper, we…

We provide in this paper a tutorial and a comprehensive survey of QoE management solutions in current and future networks. We start with a high level description of QoE management for multimedia services, which integrates QoE modelling,…

Networking and Internet Architecture · Computer Science 2020-01-01 Alcardo Alex Barakabitze , Nabajeet Barman , Arslan Ahmad , Saman Zadtootaghaj , Lingfen Sun , Maria G. Martini , Luigi Atzori

Video understanding tasks have traditionally been modeled by two separate architectures, specially tailored for two distinct tasks. Sequence-based video tasks, such as action recognition, use a video backbone to directly extract…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Yucheng Zhao , Chong Luo , Chuanxin Tang , Dongdong Chen , Noel Codella , Zheng-Jun Zha

Pre-trained language models (PLMs) like BERT have made great progress in NLP. News articles usually contain rich textual information, and PLMs have the potentials to enhance news text modeling for various intelligent news applications like…

Computation and Language · Computer Science 2021-09-03 Chuhan Wu , Fangzhao Wu , Yang Yu , Tao Qi , Yongfeng Huang , Qi Liu