English
Related papers

Related papers: Integrating Prior Observations for Incremental 3D …

200 papers

Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sanjoy Kundu , Sathyanarayanan N. Aakur

Embodied navigation is a fundamental capability for robotic agents operating. Real-world deployment requires open vocabulary generalization and low training overhead, motivating zero-shot methods rather than task-specific RL training.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Xun Huang , Shijia Zhao , Yunxiang Wang , Xin Lu , Wanfa Zhang , Rongsheng Qu , Weixin Li , Yunhong Wang , Chenglu Wen

3D understanding is a key capability for real-world AI assistance. High-quality data plays an important role in driving the development of the 3D understanding community. Current 3D scene understanding datasets often provide geometric and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zirui Wang , Tao Zhang

Dynamic Scene Graphs (DSGs) provide a structured representation of hierarchical, interconnected environments, but current approaches struggle to capture stochastic dynamics, partial observability, and multi-agent activity. These aspects are…

Robotics · Computer Science 2025-10-13 Lars Ohnemus , Nils Hantke , Max Weißer , Kai Furmans

Scene Graph Generation is a critical enabler of environmental comprehension for autonomous robotic systems. Most of existing methods, however, are often thwarted by the intricate dynamics of background complexity, which limits their ability…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Xukun Zhou , Zhenbo Song , Jun He , Hongyan Liu , Zhaoxin Fan

3D point cloud segmentation aims to assign semantic labels to individual points in a scene for fine-grained spatial understanding. Existing methods typically adopt data augmentation to alleviate the burden of large-scale annotation.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Hongbin Lin , Yifan Jiang , Juangui Xu , Jesse Jiaxi Xu , Yi Lu , Zhengyu Hu , Ying-Cong Chen , Hao Wang

We propose a graph neural network(GNN) based method to incorporate scene context for the semantic segmentation of 3D LiDAR data. The problem is defined as building a graph to represent the topology of a center segment with its…

Robotics · Computer Science 2020-04-01 Jilin Mei , Huijing Zhao

Recent advances in large vision-language models (VLMs) have shown significant promise for 3D scene understanding. Existing VLM-based approaches typically align 3D scene features with the VLM's embedding space. However, this implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Chen Li , Eric Peh , Basura Fernando

Recent advances in 3D semantic scene understanding have shown impressive progress in 3D instance segmentation, enabling object-level reasoning about 3D scenes; however, a finer-grained understanding is required to enable interactions with…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Alexey Bokhovkin , Vladislav Ishimtsev , Emil Bogomolov , Denis Zorin , Alexey Artemov , Evgeny Burnaev , Angela Dai

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

Scene understanding based on 3D Gaussian Splatting (3DGS) has recently achieved notable advances. Although 3DGS related methods have efficient rendering capabilities, they fail to address the inherent contradiction between the anisotropic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Q. G. Duan , Benyun Zhao , Mingqiao Han Yijun Huang , Ben M. Chen

Graph-based representations such as Scene Graphs enable localization in structured indoor environments by matching a locally observed graph, constructed from sensor data, to a prior map. This process is particularly challenging in…

Dynamic scene rendering and reconstruction play a crucial role in computer vision and augmented reality. Recent methods based on 3D Gaussian Splatting (3DGS), have enabled accurate modeling of dynamic urban scenes, but for urban scenes they…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Siddharth Tourani , Jayaram Reddy , Akash Kumbar , Satyajit Tourani , Nishant Goyal , Madhava Krishna , N. Dinesh Reddy , Muhammad Haris Khan

We present an efficient neural 3D scene representation for novel-view synthesis (NVS) in large-scale, dynamic urban areas. Existing works are not well suited for applications like mixed-reality or closed-loop simulation due to their limited…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Tobias Fischer , Jonas Kulhanek , Samuel Rota Bulò , Lorenzo Porzi , Marc Pollefeys , Peter Kontschieder

Infrared and visible image fusion has garnered considerable attention owing to the strong complementarity of these two modalities in complex, harsh environments. While deep learning-based fusion methods have made remarkable advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Guihui Li , Bowei Dong , Kaizhi Dong , Jiayi Li , Haiyong Zheng

Recent advances in novel-view synthesis can create the photo-realistic visualization of real-world environments from conventional camera captures. However, the everyday environment experiences frequent scene changes, which require dense…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Minkwan Kim , Seungmin Lee , Junho Kim , Young Min Kim

Most deep learning approaches to comprehensive semantic modeling of 3D indoor spaces require costly dense annotations in the 3D domain. In this work, we explore a central 3D scene modeling task, namely, semantic scene reconstruction without…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Junwen Huang , Alexey Artemov , Yujin Chen , Shuaifeng Zhi , Kai Xu , Matthias Nießner

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

This letter describes an incremental multimodal surface mapping methodology, which represents the environment as a continuous probabilistic model. This model enables high-resolution reconstruction while simultaneously compressing spatial…

Robotics · Computer Science 2024-04-18 Kshitij Goel , Wennie Tabib

Functional 3D scene graphs offer a versatile and flexible representation for 3D scene understanding and robotic manipulation, defined by object nodes, interactive elements, and functional relationship edges. However, their potential remains…

‹ Prev 1 4 5 6 7 8 10 Next ›