Related papers: CoachMe: Decoding Sport Elements with a Reference-…
In the context of fitness coaching or for rehabilitation purposes, the motor actions of a human participant must be observed and analyzed for errors in order to provide effective feedback. This task is normally carried out by human coaches,…
Access to expert coaching is essential for developing technique in sports, yet economic barriers often place it out of reach for many enthusiasts. To bridge this gap, we introduce Poze, an innovative video processing framework that provides…
Recent years have witnessed many successful trials in the robot learning field. For contact-rich robotic tasks, it is challenging to learn coordinated motor skills by reinforcement learning. Imitation learning solves this problem by using a…
Diverse and extensive work has recently been conducted on text-conditioned human motion generation. However, progress in the reverse direction, motion captioning, has seen less comparable advancement. In this paper, we introduce a novel…
Videos are an accessible form of media for analyzing sports postures and providing feedback to athletes. Existing sport-specific systems embed bespoke human pose attributes and thus can be hard to scale for new attributes, especially for…
To guide a learner in mastering action skills, it is crucial for a coach to 1) reason through the learner's action execution and technical points (TechPoints), and 2) provide detailed, comprehensible feedback on what is done well and what…
Despite the rapid progress of video generation models, the role of data in influencing motion is poorly understood. We present Motive (MOTIon attribution for Video gEneration), a motion-centric, gradient-based data attribution framework…
Bridging the gap between motion models and reality is crucial by using limited data to deploy robots in the real world. Deep learning is expected to be generalized to diverse situations while reducing feature design costs through end-to-end…
Gait encodes rich biometric and behavioural information, yet leveraging the manner of walking to infer psychological traits remains a challenging and underexplored problem. We introduce a hierarchical Multi-Stage Mixture of Movement Experts…
Recent advancements in models linking natural language with human motions have shown significant promise in motion generation and editing based on instructional text. Motivated by applications in sports coaching and motor skill learning, we…
We address goal-based imitation learning, where the aim is to output the symbolic goal from a third-person video demonstration. This enables the robot to plan for execution and reproduce the same goal in a completely different environment.…
Exercise recommendation focuses on personalized exercise selection conditioned on students' learning history, personal interests, and other individualized characteristics. Despite notable progress, most existing methods represent student…
Good posture and form are essential for safe and productive exercising. Even in gym settings, trainers may not be readily available for feedback. Rehabilitation therapies and fitness workouts can thus benefit from recommender systems that…
A critical challenge in contemporary sports science lies in filling the gap between group-level insights derived from controlled hypothesis-driven experiments and the real-world need for personalized coaching tailored to individual…
Masked video modeling (MVM) has emerged as a simple and scalable self-supervised pretraining paradigm, but only encodes motion information implicitly, limiting the encoding of temporal dynamics in the learned representations. As a result,…
Existing intelligent sports analysis systems mainly focus on "scoring and visualization," often lacking automatic performance diagnosis and interpretable training guidance. Recent advances in Large Language Models (LLMs) and motion analysis…
While there is rapid progress in video-LLMs with advanced reasoning capabilities, prior work shows that these models struggle on the challenging task of sports feedback generation and require expensive and difficult-to-collect finetuning…
Several recent works have directly extended the image masked autoencoder (MAE) with random masking into video domain, achieving promising results. However, unlike images, both spatial and temporal information are important for video…
This paper presents CourtMotion, a spatiotemporal modeling framework for analyzing and predicting game events and plays as they develop in professional basketball. Anticipating basketball events requires understanding both physical motion…
Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on…