English
Related papers

Related papers: A Controllable 3D Deepfake Generation Framework wi…

200 papers

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

3D Gaussian Splatting is emerging as a state-of-the-art technique in novel view synthesis, recognized for its impressive balance between visual quality, speed, and rendering efficiency. However, reliance on third-degree spherical harmonics…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yiwen Wang , Siyuan Chen , Ran Yi

Generating high-quality 3D content requires models capable of learning robust distributions of complex scenes and the real-world objects within them. Recent Gaussian-based 3D reconstruction techniques have achieved impressive results in…

Image and Video Processing · Electrical Eng. & Systems 2024-12-16 Kevin Miao , Harsh Agrawal , Qihang Zhang , Federico Semeraro , Marco Cavallo , Jiatao Gu , Alexander Toshev

Gaussian Splatting has rapidly emerged as a transformative technique for real-time 3D scene representation, offering a highly efficient and expressive alternative to Neural Radiance Fields (NeRF). Its ability to render complex scenes with…

Graphics · Computer Science 2025-08-20 Mahmoud Chick Zaouali , Todd Charter , Yehor Karpichev , Brandon Haworth , Homayoun Najjaran

We propose WildSplatter, a feed-forward 3D Gaussian Splatting (3DGS) model for unconstrained images with unknown camera parameters and varying lighting conditions. 3DGS is an effective scene representation that enables high-quality,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Yuki Fujimura , Takahiro Kushida , Kazuya Kitano , Takuya Funatomi , Yasuhiro Mukaigawa

Image-based 3D generation has vast applications in robotics and gaming, where high-quality, diverse outputs and consistent 3D representations are crucial. However, existing methods have limitations: 3D diffusion models are limited by…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ye Tao , Jiawei Zhang , Yahao Shi , Dongqing Zou , Bin Zhou

Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Xiufeng Huang , Ka Chun Cheung , Runmin Cong , Simon See , Renjie Wan

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

State-of-the-art novel view synthesis methods achieve impressive results for multi-view captures of static 3D scenes. However, the reconstructed scenes still lack "liveliness," a key component for creating engaging 3D experiences. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Thomas Wimmer , Michael Oechsle , Michael Niemeyer , Federico Tombari

Capturing and re-animating the 3D structure of articulated objects present significant barriers. On one hand, methods requiring extensively calibrated multi-view setups are prohibitively complex and resource-intensive, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Heng Yu , Joel Julin , Zoltán Á. Milacski , Koichiro Niinuma , László A. Jeni

In recent years, there has been significant progress in 2D generative face models fueled by applications such as animation, synthetic data generation, and digital avatars. However, due to the absence of 3D information, these 2D models often…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Aashish Rai , Hiresh Gupta , Ayush Pandey , Francisco Vicente Carrasco , Shingo Jason Takagi , Amaury Aubel , Daeil Kim , Aayush Prakash , Fernando de la Torre

High-quality, real-time talking head synthesis remains a fundamental challenge in computer vision. Existing reconstruction- and rendering-based methods typically rely on identity-specific models, limiting cross-identity generalization. To…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Peng Jia , Zhen Xiao , Jia Li , Xueliang Liu , Zhenzhen Hu , Lingyun Yu

Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yancheng Zhang , Guangyu Sun , Chen Chen

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

Graphics · Computer Science 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang

3D scene stylization extends the work of neural style transfer to 3D. A vital challenge in this problem is to maintain the uniformity of the stylized appearance across multiple views. A vast majority of the previous works achieve this by…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Abhishek Saroha , Mariia Gladkova , Cecilia Curreli , Dominik Muhle , Tarun Yenamandra , Daniel Cremers

Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yedong Shen , Shiqi Zhang , Sha Zhang , Yifan Duan , Xinran Zhang , Wenhao Yu , Lu Zhang , Jiajun Deng , Yanyong Zhang

Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results, real-time rendering, and compact storage remains a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Zhan Li , Zhang Chen , Zhong Li , Yi Xu

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

We introduce G-Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as -- compared to other…

Graphics · Computer Science 2024-09-06 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magnitude of view-space positional gradients to grow Gaussians to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Qingshan Xu , Jiequan Cui , Xuanyu Yi , Yuxuan Wang , Yuan Zhou , Yew-Soon Ong , Hanwang Zhang
‹ Prev 1 4 5 6 7 8 10 Next ›