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In this paper we present a framework for the rendering of dynamic 3D virtual environments which can be integrated in the development of videogames. It includes methods to manage sounds and particle effects, paged static geometries, the…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano

We present a design space for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality (AR)-desktop context. Such hybrid interfaces combine both traditional and immersive displays to facilitate the…

Visual localization, i.e., the problem of camera pose estimation, is a central component of applications such as autonomous robots and augmented reality systems. A dominant approach in the literature, shown to scale to large scenes and to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Vojtech Panek , Zuzana Kukelova , Torsten Sattler

Biologists are leading current research on genome characterization (sequencing, alignment, transcription), providing a huge quantity of raw data about many genome organisms. Extracting knowledge from this raw data is an important process…

Quantitative Methods · Quantitative Biology 2007-05-23 Nicolas Férey , Pierre-Emmanuel Gros , Joan Hérisson , Rachid Gherbi

This paper is concerned with the problem of how to better exploit 3D geometric information for dense semantic image labeling. Existing methods often treat the available 3D geometry information (e.g., 3D depth-map) simply as an additional…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Yiran Zhong , Yuchao Dai , Hongdong Li

Synthesizing accurate geometry and photo-realistic appearance of small scenes is an active area of research with compelling use cases in gaming, virtual reality, robotic-manipulation, autonomous driving, convenient product capture, and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Arkadeep Narayan Chaudhury , Igor Vasiljevic , Sergey Zakharov , Vitor Guizilini , Rares Ambrus , Srinivasa Narasimhan , Christopher G. Atkeson

Semantic segmentation of 3D meshes is an important problem for 3D scene understanding. In this paper we revisit the classic multiview representation of 3D meshes and study several techniques that make them effective for 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Abhijit Kundu , Xiaoqi Yin , Alireza Fathi , David Ross , Brian Brewington , Thomas Funkhouser , Caroline Pantofaru

3D visual perception tasks based on multi-camera images are essential for autonomous driving systems. Latest work in this field performs 3D object detection by leveraging multi-view images as an input and iteratively enhancing object…

Computer Vision and Pattern Recognition · Computer Science 2023-07-31 Jongwoo Park , Apoorv Singh , Varun Bankiti

Advances in spatial omics and high-resolution imaging enable the creation of three-dimensional (3D) tissue maps that capture cellular organization and interactions in situ. While these data provide critical insights into tissue function and…

In this paper we propose to exploit multiple related tasks for accurate multi-sensor 3D object detection. Towards this goal we present an end-to-end learnable architecture that reasons about 2D and 3D object detection as well as ground…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Ming Liang , Bin Yang , Yun Chen , Rui Hu , Raquel Urtasun

We propose to utilize self-supervised techniques in the 2D domain for fine-grained 3D shape segmentation tasks. This is inspired by the observation that view-based surface representations are more effective at modeling high-resolution…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gopal Sharma , Kangxue Yin , Subhransu Maji , Evangelos Kalogerakis , Or Litany , Sanja Fidler

Accurate 3D lane estimation is crucial for ensuring safety in autonomous driving. However, prevailing monocular techniques suffer from depth loss and lighting variations, hampering accurate 3D lane detection. In contrast, LiDAR points offer…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Yueru Luo , Shuguang Cui , Zhen Li

Seamless integration of virtual and physical worlds in augmented reality benefits from the system semantically "understanding" the physical environment. AR research has long focused on the potential of context awareness, demonstrating novel…

Human-Computer Interaction · Computer Science 2024-10-08 Chengyuan Xu , Radha Kumaran , Noah Stier , Kangyou Yu , Tobias Höllerer

Effective data visualization is a key part of the discovery process in the era of big data. It is the bridge between the quantitative content of the data and human intuition, and thus an essential component of the scientific path from data…

We present a suite of techniques for jointly optimizing triangle meshes and shading models to match the appearance of reference scenes. This capability has a number of uses, including appearance-preserving simplification of extremely…

Graphics · Computer Science 2021-04-12 Jon Hasselgren , Jacob Munkberg , Jaakko Lehtinen , Miika Aittala , Samuli Laine

Modern 3D computer vision leverages learning to boost geometric reasoning, mapping image data to classical structures such as cost volumes or epipolar constraints to improve matching. These architectures are specialized according to the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Vitor Guizilini , Igor Vasiljevic , Jiading Fang , Rares Ambrus , Greg Shakhnarovich , Matthew Walter , Adrien Gaidon

We introduce 3D4D, an interactive 4D visualization framework that integrates WebGL with Supersplat rendering. It transforms static images and text into coherent 4D scenes through four core modules and employs a foveated rendering strategy…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Yunhong He , Zhengqing Yuan , Zhengzhong Tu , Yanfang Ye , Lichao Sun

The visualization of temporal data on urban buildings, such as shadows, noise, and solar potential, plays a critical role in the analysis of dynamic urban phenomena. However, in dense and geographically constrained 3D urban environments,…

Human-Computer Interaction · Computer Science 2026-02-04 Roberta Mota , Julio D. Silva , Fabio Miranda , Usman Alim , Ehud Sharlin , Nivan Ferreira

The virtual reality (VR) provides us a three-dimensional, immersive, and fully interactive visualization environment. To make the best use of the VR's potential in scientific visualization, a VR visualization software named VFIVE has been…

Geophysics · Physics 2007-05-23 Akira Kageyama , Nobuaki Ohno

A data structure and toolkit are presented here that allow for the description and manipulation of mathematical models of three-manifolds and their interactive display from multiple viewpoints via the OpenGL 3D graphics package. The data…

Computational Geometry · Computer Science 2012-01-30 Don V. Black