Related papers: Small Cues, Big Differences: Evaluating Interactio…
Understanding the dynamics of human-AI interaction in question answering is crucial for enhancing collaborative efficiency. Extending from our initial formative study, which revealed challenges in human utilization of conversational AI…
Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…
Current robot interfaces such as teach pendants and 2D screen displays used for task visualization and interaction often seem unintuitive and limited in terms of information flow. This compromises task efficiency as interacting with the…
Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The efficiency and usability of these keyboards have traditionally been evaluated with conventional text entry performance measures such as words…
Wearable augmented reality (AR) represents the next interface to all things computing, extending what smartphones and laptops can do. This involves providing access to digital information during activities like walking or jogging. In this…
Unlike the free exploration of childhood, the demands of daily life reduce our motivation to explore our surroundings, leading to missed opportunities for informal learning. Traditional tools for knowledge acquisition are reactive, relying…
Augmented Reality (AR) allows us to represent information in the user's own environment and, therefore, convey a visceral feeling of its true physical scale. Journalists increasingly leverage this opportunity through immersive infographics,…
This paper reports on empirical evaluation study of users' performance and satisfaction with prototype of Web Based speech photo annotation with speech interaction. Participants involved consist of Johor Bahru citizens from various…
In this paper we describe and evaluate a mixed reality system that aims to augment users in task guidance applications by combining automated and unsupervised information collection with minimally invasive video guides. The result is a…
Humans navigate and understand complex visual environments by subconsciously quantifying what they see, a process known as visual enumeration. However, traditional studies using flat screens fail to capture the cognitive dynamics of this…
Interfaces for human oversight must effectively support users' situation awareness under time-critical conditions. We explore reinforcement learning (RL)-based UI adaptation to personalize alerting strategies that balance the benefits of…
To facilitate engaging and nuanced conversations around data, we contribute a touchless approach to interacting directly with visualization in remote presentations. We combine dynamic charts overlaid on a presenter's webcam feed with…
Human annotation is a time-consuming task that requires a significant amount of effort. To address this issue, interactive data annotation utilizes an annotation model to provide suggestions for humans to approve or correct. However,…
Picking up objects requested by a human user is a common task in human-robot interaction. When multiple objects match the user's verbal description, the robot needs to clarify which object the user is referring to before executing the…
Much research on LLMs has focused on increasing benchmark performance. However, the evaluation of such models in real-world collaborative human-AI workflows has stayed behind. This work evaluates a chatbot-style assistant based on…
Augmented reality (AR) overlays digital content onto the reality. In AR system, correct and precise estimations of user's visual fixations and head movements can enhance the quality of experience by allocating more computation resources on…
Social VR has increased in popularity due to its affordances for rich, embodied, and nonverbal communication. However, nonverbal communication remains inaccessible for blind and low vision people in social VR. We designed accessible cues…
In mixed-ability collaboration, eye contact is often treated as a default cue for attention and turn-taking. As these signals are primarily visual, they are not reliably accessible to people with visual impairments. While prior work…
Haptic feedback provides an essential sensory stimulus crucial for interaction and analyzing three-dimensional spatio-temporal phenomena on surface visualizations. Given its ability to provide enhanced spatial perception and scene…
As augmented reality (AR) becomes increasingly prevalent in mobile and context-aware applications, the role of auditory cues in guiding users through physical environments is becoming critical. This study investigates the effectiveness and…