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Humans utilize their gaze to concentrate on essential information while perceiving and interpreting intentions in videos. Incorporating human gaze into computational algorithms can significantly enhance model performance in video…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Suleyman Ozdel , Yao Rong , Berat Mert Albaba , Yen-Ling Kuo , Xi Wang , Enkelejda Kasneci

Previous studies have illustrated the potential of analysing gaze behaviours in collaborative learning to provide educationally meaningful information for students to reflect on their learning. Over the past decades, machine learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Junyuan Liang , Qi Zhou , Sahan Bulathwela , Mutlu Cukurova

Face swapping combines one face's identity with another face's non-appearance attributes (expression, head pose, lighting) to generate a synthetic face. This technology is rapidly improving, but falls flat when reconstructing some…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Ethan Wilson , Frederick Shic , Eakta Jain

Eye gaze contains rich information about human attention and cognitive processes. This capability makes the underlying technology, known as gaze tracking, a critical enabler for many ubiquitous applications and has triggered the development…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Lingyu Du , Jinyuan Jia , Xucong Zhang , Guohao Lan

Deep neural networks have demonstrated superior performance on appearance-based gaze estimation tasks. However, due to variations in person, illuminations, and background, performance degrades dramatically when applying the model to a new…

Computer Vision and Pattern Recognition · Computer Science 2022-10-06 Ruicong Liu , Yiwei Bao , Mingjie Xu , Haofei Wang , Yunfei Liu , Feng Lu

Employing scientific practices to obtain and use information is one of the central facets of next generation science standards. Especially in quantum technology education, the ability to employ such practices is an essential skill to foster…

Choosing authentication schemes for a specific purpose is challenging for service providers, developers, and researchers. Previous ratings of technical and objective aspects showed that available schemes all have strengths and limitations.…

Human-Computer Interaction · Computer Science 2022-09-29 Verena Zimmermann , Paul Gerber , Alina Stöver

Swift response to the detection of endangered minors is an ongoing concern for law enforcement. Many child-focused investigations hinge on digital evidence discovery and analysis. Automated age estimation techniques are needed to aid in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-03 Felix Anda , Brett A. Becker , David Lillis , Nhien-An Le-Khac , Mark Scanlon

Algorithms for the estimation of gaze direction from mobile and video-based eye trackers typically involve tracking a feature of the eye that moves through the eye camera image in a way that covaries with the shifting gaze direction, such…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Kevin Barkevich , Reynold Bailey , Gabriel J. Diaz

Technical progress in hardware and software enables us to record gaze data in everyday situations and over long time spans. Among a multitude of research opportunities, this technology enables visualization researchers to catch a glimpse…

Human-Computer Interaction · Computer Science 2023-12-05 Maurice Koch , Kuno Kurzhals , Michael Burch , Daniel Weiskopf

Modeling users' cognitive states (e.g., cognitive load and decision confidence) is essential for building adaptive AI in high-stakes decision-making. While eye tracking provides non-invasive behavioral signals correlated with cognitive…

Human-Computer Interaction · Computer Science 2026-04-03 Xin Sun , Shu Wei , Ting Pan , Yajing Wang , Jos A. Bosch , Isao Echizen , Abdallah El Ali , Saku Sugawara

Egocentric perception on smart glasses could transform how we learn new skills in the physical world, but automatic skill assessment remains a fundamental technical challenge. We introduce SkillSight for power-efficient skill assessment…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Chi Hsuan Wu , Kumar Ashutosh , Kristen Grauman

The security of messaging applications against person-in-the-middle attacks relies on the authenticity of the exchanged keys. For users unable to meet in person, a manual key fingerprint verification is necessary to ascertain key…

Human-Computer Interaction · Computer Science 2021-06-03 Lee Livsey , Helen Petrie , Siamak F. Shahandashti , Aidan Fray

In this study, we investigated gaze-based interaction methods within a virtual reality game with a visual search task with 52 participants. We compared four different interaction techniques: Selection by dwell time or confirmation of…

Human-Computer Interaction · Computer Science 2025-04-17 Björn Rene Severitt , Yannick Sauer , Alexander Neugebauer , Rajat Agarwala , Nora Castner , Siegfried Wahl

Biometric technology has been increasingly deployed in the past decade, offering greater security and convenience than traditional methods of personal recognition. Although biometric signals' quality heavily affects a biometric system's…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Fernando Alonso-Fernandez , Julian Fierrez , Javier Ortega-Garcia

Battery-constrained power consumption, compute limitations, and high frame rate requirements in head-mounted displays present unique challenges in the drive to present increasingly immersive and comfortable imagery in virtual reality.…

Visualization literacy assessments typically rely on correctness to classify performance, providing little evidence about how readers arrive at their answers. We argue that gaze can address this gap as an implicit process signal that…

Human-Computer Interaction · Computer Science 2026-03-25 Kathrin Schnizer

Learning-based methods are believed to work well for unconstrained gaze estimation, i.e. gaze estimation from a monocular RGB camera without assumptions regarding user, environment, or camera. However, current gaze datasets were collected…

Computer Vision and Pattern Recognition · Computer Science 2017-11-27 Xucong Zhang , Yusuke Sugano , Mario Fritz , Andreas Bulling

Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performance. This task is compounded by the high cost of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Esther Y. H. Lin , Yimin Ding , Jogendra Kundu , Yatong An , Mohamed T. El-Haddad , Alexander Fix

We present a new and accurate approach for gaze estimation on consumer computing devices. We take advantage of continued strides in the quality of user-facing cameras found in e.g., smartphones, laptops, and desktops - 4K or greater in…

Human-Computer Interaction · Computer Science 2026-03-23 Taejun Kim , Vimal Mollyn , Riku Arakawa , Chris Harrison
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