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We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Inwoo Hwang , Hyeonwoo Kim , Young Min Kim

Embodied intelligence requires high-fidelity simulation environments to support perception and decision-making, yet existing platforms often suffer from data contamination and limited flexibility. To mitigate this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Lechao Zhang , Haoran Xu , Jingyu Gong , Xuhong Wang , Yuan Xie , Xin Tan

We present iGibson 1.0, a novel simulation environment to develop robotic solutions for interactive tasks in large-scale realistic scenes. Our environment contains 15 fully interactive home-sized scenes with 108 rooms populated with rigid…

Despite recent advances in text-conditioned 3D indoor scene generation, there remain gaps in the evaluation of these methods. Existing metrics often measure realism by comparing generated scenes to a set of ground-truth scenes, but they…

Graphics · Computer Science 2026-03-10 Hou In Ivan Tam , Hou In Derek Pun , Austin T. Wang , Angel X. Chang , Manolis Savva

Aerial scene recognition is a fundamental research problem in interpreting high-resolution aerial imagery. Over the past few years, most studies focus on classifying an image into one scene category, while in real-world scenarios, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-16 Yuansheng Hua , Lichao Mou , Pu Jin , Xiao Xiang Zhu

Most existing robotic datasets capture static scene data and thus are limited in evaluating robots' dynamic performance. To address this, we present a mobile robot oriented large-scale indoor dataset, denoted as THUD (Tsinghua University…

Robotics · Computer Science 2024-07-02 Yifan Tang , Cong Tai , Fangxing Chen , Wanting Zhang , Tao Zhang , Xueping Liu , Yongjin Liu , Long Zeng

Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods fall into two categories: prompt-driven approaches that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Yixuan Yang , Zhen Luo , Tongsheng Ding , Junru Lu , Mingqi Gao , Jinyu Yang , Victor Sanchez , Feng Zheng

Omnidirectional images are one of the main sources of information for learning based scene understanding algorithms. However, annotated datasets of omnidirectional images cannot keep the pace of these learning based algorithms development.…

Databases · Computer Science 2024-01-31 Bruno Berenguel-Baeta , Jesus Bermudez-Cameo , Jose J. Guerrero

When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. When entering space that was previously obstructed from view such as turning corners in hallways or…

Robotics · Computer Science 2024-03-19 Alec Reed , Brendan Crowe , Doncey Albin , Lorin Achey , Bradley Hayes , Christoffer Heckman

Scene Classification has been addressed with numerous techniques in computer vision literature. However, with the increasing number of scene classes in datasets in the field, it has become difficult to achieve high accuracy in the context…

Robotics · Computer Science 2019-08-29 Bao Xin Chen , Raghavender Sahdev , Dekun Wu , Xing Zhao , Manos Papagelis , John K. Tsotsos

We have created a dataset of more than ten thousand 3D scans of real objects. To create the dataset, we recruited 70 operators, equipped them with consumer-grade mobile 3D scanning setups, and paid them to scan objects in their…

Computer Vision and Pattern Recognition · Computer Science 2016-05-06 Sungjoon Choi , Qian-Yi Zhou , Stephen Miller , Vladlen Koltun

3D-aware image synthesis has attracted increasing interest as it models the 3D nature of our real world. However, performing realistic object-level editing of the generated images in the multi-object scenario still remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Qian Wang , Yiqun Wang , Michael Birsak , Peter Wonka

Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Yidi Li , Yiqun Wang , Zhengda Lu , Jun Xiao

We introduce UnrealZoo, a collection of over 100 photo-realistic 3D virtual worlds built on Unreal Engine, designed to reflect the complexity and variability of open-world environments. We also provide a rich variety of playable entities,…

Artificial Intelligence · Computer Science 2025-08-13 Fangwei Zhong , Kui Wu , Churan Wang , Hao Chen , Hai Ci , Zhoujun Li , Yizhou Wang

Research in Simultaneous Localization and Mapping (SLAM) has made outstanding progress over the past years. SLAM systems are nowadays transitioning from academic to real world applications. However, this transition has posed new demanding…

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

Reliable embodied perception from an egocentric perspective is challenging yet essential for autonomous navigation technology of intelligent mobile agents. With the growing demand of social robotics, near-field scene understanding becomes…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Haisheng Su , Feixiang Song , Cong Ma , Wei Wu , Junchi Yan

Despite advances in indoor 3D scene layout generation, synthesizing scenes with dense object arrangements remains challenging. Existing methods focus on large furniture while neglecting smaller objects, resulting in unrealistically empty…

Graphics · Computer Science 2025-12-08 Hou In Derek Pun , Hou In Ivan Tam , Austin T. Wang , Xiaoliang Huo , Angel X. Chang , Manolis Savva

We introduce IndustryShapes, a new RGB-D benchmark dataset of industrial tools and components, designed for both instance-level and novel object 6D pose estimation approaches. The dataset provides a realistic and application-relevant…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Panagiotis Sapoutzoglou , Orestis Vaggelis , Athina Zacharia , Evangelos Sartinas , Maria Pateraki

While several datasets for autonomous navigation have become available in recent years, they tend to focus on structured driving environments. This usually corresponds to well-delineated infrastructure such as lanes, a small number of…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Girish Varma , Anbumani Subramanian , Anoop Namboodiri , Manmohan Chandraker , C V Jawahar