Related papers: Side-channel Inference of User Activities in AR/VR…
Passive operating system fingerprinting reveals valuable information to the defenders of heterogeneous private networks; at the same time, attackers can use fingerprinting to reconnoiter networks, so defenders need obfuscation techniques to…
As modern systems increasingly rely on GPUs for computationally intensive tasks such as machine learning acceleration, ensuring the integrity of GPU computation has become critically important. Recent studies have shown that GPU kernels are…
The widespread use of smart devices gives rise to both security and privacy concerns. Fingerprinting smart devices can assist in authenticating physical devices, but it can also jeopardize privacy by allowing remote identification without…
Neural networks have become a fundamental component of numerous practical applications, and their implementations, which are often accelerated by hardware, are integrated into all types of real-world physical devices. User interactions with…
In this paper, we analyze some of our real-world deployment of face recognition (FR) systems for various applications and discuss the gaps between expectations of the user and what the system can deliver. We evaluate some of our proposed…
Fifty study participants playtested an innocent-looking "escape room" game in virtual reality (VR). Within just a few minutes, an adversarial program had accurately inferred over 25 of their personal data attributes, from anthropometrics…
Modern computers rely on USB and HDMI ports for connecting external peripherals and display devices. Despite their built-in security measures, these ports remain susceptible to passive power-based side-channel attacks. This paper presents a…
Microarchitectural attacks on CPU structures have been studied in native applications, as well as in web browsers. These attacks continue to be a substantial threat to computing systems at all scales. With the proliferation of heterogeneous…
Existing augmented reality (AR) applications often ignore occlusion between real hands and virtual objects when incorporating virtual objects in our views. The challenges come from the lack of accurate depth and mismatch between real and…
Device fingerprinting can be used by Internet Service Providers (ISPs) to identify vulnerable IoT devices for early prevention of threats. However, due to the wide deployment of middleboxes in ISP networks, some important data, e.g.,…
The animation of user avatars plays a crucial role in conveying their pose, gestures, and relative distances to virtual objects or other users. Self-avatar animation in immersive VR helps improve the user experience and provides a Sense of…
Web applications are relied upon by many for the services they provide. It is essential that applications implement appropriate security measures to prevent security incidents. Currently, web applications focus resources towards the…
Smart homes contain diverse sensors and actuators controlled by IoT apps that provide custom automation. Prior works showed that an adversary could exploit physical interaction vulnerabilities among apps and put the users and environment at…
Outdoor virtual reality (VR) places users in dynamic physical environments where they must remain aware of real-world obstacles, including static structures and moving bystanders, while immersed in a virtual scene. This dual demand…
Increasing advances in affordable consumer hardware and accessible software frameworks are now bringing Virtual Reality (VR) to the masses. Especially collaborative VR applications where different people can work together are gaining…
Browser fingerprinting is a pervasive online tracking technique used increasingly often for profiling and targeted advertising. Prior research on the prevalence of fingerprinting heavily relied on automated web crawls, which inherently…
Users trust IoT apps to control and automate their smart devices. These apps necessarily have access to sensitive data to implement their functionality. However, users lack visibility into how their sensitive data is used (or leaked), and…
For many applications, such as targeted advertising and content recommendation, knowing users' traits and interests is a prerequisite. User profiling is a helpful approach for this purpose. However, current methods, i.e. self-reporting,…
As Virtual Reality (VR) applications grow in popularity, they have bridged distances and brought users closer together. However, with this growth, there have been increasing concerns about security and privacy, especially related to the…
Extended reality is a fast-growing domain for which there is an increasing need to analyze and understand user behavior. In particular, understanding human visual attention during immersive experiences is crucial for many applications. The…