Related papers: NISQ Security and Complexity via Simple Classical …
This article presents a unified probabilistic framework that allows both rational and irrational decision making to be theoretically investigated and simulated in classical and quantum games. Rational choice theory is a basic component of…
We show a general method of compiling any $k$-prover non-local game into a single-prover interactive game maintaining the same (quantum) completeness and (classical) soundness guarantees (up to negligible additive factors in a security…
Hybrid classical quantum optimization methods have become an important tool for efficiently solving problems in the current generation of NISQ computers. These methods use an optimization algorithm executed in a classical computer, fed with…
Two issues of algorithmic collusion are addressed in this paper. First, we show that in a general class of symmetric games, including Prisoner's Dilemma, Bertrand competition, and any (nonlinear) mixture of first and second price auction,…
Quantum computing offers promising new avenues for tackling the long-standing challenge of simulating the quantum dynamics of complex chemical systems, particularly open quantum systems coupled to external baths. However, simulating such…
Quantum algorithms often apply classical operations, such as arithmetic or predicate checks, over a quantum superposition of classical data; these so-called oracles are often the largest components of a quantum program. To ease the…
Quantum computers promise to revolutionize our ability to simulate molecules, and cloud-based hardware is becoming increasingly accessible to a wide body of researchers. Algorithms such as Quantum Phase Estimation and the Variational…
We present a composable design scheme for the development of hybrid quantum/classical algorithms and workflows for applications of quantum simulation. Our object-oriented approach is based on constructing an expressive set of common data…
Adversarial noise attacks present a significant threat to quantum machine learning (QML) models, similar to their classical counterparts. This is especially true in the current Noisy Intermediate-Scale Quantum era, where noise is…
A classical computer works with ones and zeros, whereas a quantum computer uses ones, zeros, and superpositions of ones and zeros, which enables quantum computers to perform a vast number of calculations simultaneously compared to classical…
A proof of quantumness is an efficiently verifiable interactive test that an efficient quantum computer can pass, but all efficient classical computers cannot (under some cryptographic assumption). Such protocols play a crucial role in the…
We introduce and study Certificate Game complexity, a measure of complexity based on the probability of winning a game where two players are given inputs with different function values and are asked to output some index $i$ such that…
Fitting geometric models onto outlier contaminated data is provably intractable. Many computer vision systems rely on random sampling heuristics to solve robust fitting, which do not provide optimality guarantees and error bounds. It is…
We study the problem of computing an $\epsilon$-Nash equilibrium in repeated games. Earlier work by Borgs et al. [2010] suggests that this problem is intractable. We show that if we make a slight change to their model---modeling the players…
We construct quantum games from a table of non-factorizable joint probabilities, coupled with a symmetry constraint, requiring symmetrical payoffs between the players. We give the general result for a Nash equilibrium and payoff relations…
Noisy intermediate-scale quantum (NISQ) computers could solve quantum-mechanical simulation problems that are beyond the capabilities of classical computers. However, NISQ devices experience significant errors which, if not corrected, can…
Quantum zero-knowledge proofs and quantum proofs of knowledge are inherently difficult to analyze because their security analysis uses rewinding. Certain cases of quantum rewinding are handled by the results by Watrous (SIAM J Comput, 2009)…
In recent years, Quantum Computing (QC) has progressed to the point where small working prototypes are available for use. Termed Noisy Intermediate-Scale Quantum (NISQ) computers, these prototypes are too small for large benchmarks or even…
Fighting against noise is crucial for NISQ devices to demonstrate practical quantum applications. In this work, we give a new paradigm of quantum error mitigation based on the vectorization of density matrices. Different from the ideas of…
Computing Nash equilibria of zero-sum games in classical and quantum settings is extensively studied. For general-sum games, computing Nash equilibria is PPAD-hard and the computing of a more general concept called correlated equilibria has…