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This paper studies a planar multiplayer Homicidal Chauffeur reach-avoid differential game, where each pursuer is a Dubins car and each evader has simple motion. The pursuers aim to protect a goal region cooperatively from the evaders. Due…

Computer Science and Game Theory · Computer Science 2021-07-13 Rui Yan , Ruiliang Deng , Haowen Lai , Weixian Zhang , Zongying Shi , Yisheng Zhong

This paper presents a novel strategy for a multi-agent pursuit-evasion game involving multiple faster pursuers with heterogenous speeds and a single slower evader. We define a geometric region, the evader's safe-reachable set, as the…

Multiagent Systems · Computer Science 2025-11-24 Kamal Mammadov , Damith C. Ranasinghe

This paper studies a 3D multiplayer reach-avoid differential game with a goal region and a play region. Multiple pursuers defend the goal region by consecutively capturing multiple evaders in the play region. The players have heterogeneous…

Optimization and Control · Mathematics 2020-02-17 Rui Yan , Xiaoming Duan , Zongying Shi , Yisheng Zhong , Francesco Bullo

Competing strategies in an evolutionary game model, or species in a biosystem, can easily form a larger unit which protects them from the invasion of an external actor. Such a defensive alliance may have two, three, four or even more…

Physics and Society · Physics 2023-06-21 Attila Szolnoki , Xiaojie Chen

Stochastic patrol routing is known to be advantageous in adversarial settings; however, the optimal choice of stochastic routing strategy is dependent on a model of the adversary. We adopt a worst-case omniscient adversary model from the…

Systems and Control · Electrical Eng. & Systems 2025-04-10 Yohan John , Gilberto Diaz-Garcia , Xiaoming Duan , Jason R. Marden , Francesco Bullo

In this paper, we consider a territory guarding game involving pursuers, evaders and a target in an environment that contains obstacles. The goal of the evaders is to capture the target, while that of the pursuers is to capture the evaders…

Artificial Intelligence · Computer Science 2019-10-18 Sagar Verma , Richa Verma , P. B. Sujit

A system relying on the collective behavior of decision-makers can be vulnerable to a variety of adversarial attacks. How well can a system operator protect performance in the face of these risks? We frame this question in the context of…

Systems and Control · Electrical Eng. & Systems 2024-09-23 Keith Paarporn , Mahnoosh Alizadeh , Jason R. Marden

Advanced Persistent Threats (APTs) have recently emerged as a significant security challenge for a cyber-physical system due to their stealthy, dynamic and adaptive nature. Proactive dynamic defenses provide a strategic and holistic…

Computer Science and Game Theory · Computer Science 2019-11-11 Linan Huang , Quanyan Zhu

This is a complete version of the 6-page IEEE TAC technical note [1]. In this paper, we consider the distributed surrounding of a convex target set by a group of agents with switching communication graphs. We propose a distributed…

Systems and Control · Computer Science 2015-10-21 Youcheng Lou , Yiguang Hong

We consider the classical multi-armed bandit problem, but with strategic arms. In this context, each arm is characterized by a bounded support reward distribution and strategically aims to maximize its own utility by potentially retaining a…

Machine Learning · Computer Science 2025-01-28 Ahmed Ben Yahmed , Clément Calauzènes , Vianney Perchet

In this paper we consider a defending problem on a network. In the model, the defender holds a total defending resource of R, which can be distributed to the nodes of the network. The defending resource allocated to a node can be shared by…

Computer Science and Game Theory · Computer Science 2019-11-20 Minming Li , Long Tran-Thanh , Xiaowei Wu

The paper considers the problem of multi-agent consensus in the presence of adversarial agents which may try to prevent and introduce undesired influence on the coordination among the regular agents. To our setting, we extend the so-called…

Systems and Control · Electrical Eng. & Systems 2020-12-25 Hiroki Matsume , Yuan Wang , Hideaki Ishii

A key challenge in multi-robot and multi-agent systems is generating solutions that are robust to other self-interested or even adversarial parties who actively try to prevent the agents from achieving their goals. The practicality of…

Artificial Intelligence · Computer Science 2017-10-19 Trong Nghia Hoang , Yuchen Xiao , Kavinayan Sivakumar , Christopher Amato , Jonathan How

We introduce Emergent Trust Learning (ETL), a lightweight, trust-based control algorithm that can be plugged into existing AI agents. It enables these to reach cooperation in competitive game environments under shared resources. Each agent…

Multiagent Systems · Computer Science 2026-03-19 Qianpu Chen , Giulio Barbero , Mike Preuss , Derya Soydaner

We introduce two tactics to attack agents trained by deep reinforcement learning algorithms using adversarial examples, namely the strategically-timed attack and the enchanting attack. In the strategically-timed attack, the adversary aims…

Machine Learning · Computer Science 2019-11-14 Yen-Chen Lin , Zhang-Wei Hong , Yuan-Hong Liao , Meng-Li Shih , Ming-Yu Liu , Min Sun

Popular methods in cooperative Multi-Agent Reinforcement Learning with partially observable environments typically allow agents to act independently during execution, which may limit the coordinated effect of the trained policies. However,…

Multiagent Systems · Computer Science 2025-07-22 Faizan Contractor , Li Li , Ranwa Al Mallah

Cyber deception is one of the key approaches used to mislead attackers by hiding or providing inaccurate system information. There are two main factors limiting the real-world application of existing cyber deception approaches. The first…

Cryptography and Security · Computer Science 2020-08-14 Dayong Ye , Tianqing Zhu , Shen Sheng , Wanlei Zhou

A game-theoretic model for the study of dynamic networks is analyzed. The model is motivated by communication networks that are subject to failure of nodes and where the restoration needs resources. The corresponding two-player game is…

Computer Science and Game Theory · Computer Science 2011-06-08 Sten Grüner , Frank G. Radmacher , Wolfgang Thomas

Motivated by a study on deception and counter-deception, this paper addresses the problem of identifying an agent's target as it seeks to reach one of two targets in a given environment. In practice, an agent may initially follow a strategy…

Applications · Statistics 2025-04-07 Yiming Meng , Dongchang Li , Melkior Ornik

Adversarial attacks optimize against models to defeat defenses. Existing defenses are static, and stay the same once trained, even while attacks change. We argue that models should fight back, and optimize their defenses against attacks at…

Machine Learning · Computer Science 2021-05-19 Dequan Wang , An Ju , Evan Shelhamer , David Wagner , Trevor Darrell
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