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With the growing interest in motion imitation learning (IL) for human biomechanics and wearable robotics, this study investigates how additional foot-ground interaction measures, used as reward terms, affect human gait kinematics and…

Robotics · Computer Science 2026-03-16 Xinyi Liu , Jangwhan Ahn , Edgar Lobaton , Jennie Si , He Huang

While the use of technology to provide accurate and objective measurements of human movement performance is presently an area of great interest, efforts to quantify the performance of movement are hampered by the lack of a principled model…

Quantitative Methods · Quantitative Biology 2018-12-11 Stuart Hagler

Advances in wearable robotics challenge the traditional definition of human motor systems, as wearable robots redefine body structure, movement capability, and perception of their own bodies. We measured gait performance and perceived body…

Robotics · Computer Science 2025-07-30 I-Chieh Lee , He Huang

Tendon-driven musculoskeletal humanoids typically have complex structures similar to those of human beings, such as ball joints and the scapula, in which encoders cannot be installed. Therefore, joint angles cannot be directly obtained and…

Robotics · Computer Science 2024-04-23 Kento Kawaharazuka , Shogo Makino , Masaya Kawamura , Yuki Asano , Kei Okada , Masayuki Inaba

Text-to-motion generation requires not only grounding local actions in language but also seamlessly blending these individual actions to synthesize diverse and realistic global motions. However, existing motion generation methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Peng Jin , Hao Li , Zesen Cheng , Kehan Li , Runyi Yu , Chang Liu , Xiangyang Ji , Li Yuan , Jie Chen

A realistic human kinematic model that satisfies anatomical constraints is essential for human-robot interaction, biomechanics and robot-assisted rehabilitation. Modeling realistic joint constraints, however, is challenging as human arm…

Robotics · Computer Science 2025-06-25 Shafagh Keyvanian , Michelle J. Johnson , Nadia Figueroa

Human pose estimation in videos has long been a compelling yet challenging task within the realm of computer vision. Nevertheless, this task remains difficult because of the complex video scenes, such as video defocus and self-occlusion.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Sifan Wu , Haipeng Chen , Yifang Yin , Sihao Hu , Runyang Feng , Yingying Jiao , Ziqi Yang , Zhenguang Liu

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

Human motion prediction is essential for the safe and smooth operation of mobile service robots and intelligent vehicles around people. Commonly used neural network-based approaches often require large amounts of complete trajectories to…

Robotics · Computer Science 2023-06-07 Yufei Zhu , Andrey Rudenko , Tomasz P. Kucner , Achim J. Lilienthal , Martin Magnusson

Broader access to high-quality movement analysis could greatly benefit movement science and rehabilitation, such as allowing more detailed characterization of movement impairments and responses to interventions, or even enabling early…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 R. James Cotton

A human is a thing that moves in space. Like all things that move in space, we can in principle use differential equations to describe their motion as a set of functions that maps time to position (and velocity, acceleration, and so on).…

Physics and Society · Physics 2022-08-03 Gabriele De Luca , Thomas J. Lampoltshammer , Johannes Scholz

Pose-estimation methods enable extracting human motion from common videos in the structured form of 3D skeleton sequences. Despite great application opportunities, effective content-based access to such spatio-temporal motion data is a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Nicola Messina , Jan Sedmidubsky , Fabrizio Falchi , Tomáš Rebok

Human motion is fundamentally driven by continuous physical interaction with the environment. Whether walking, running, or simply standing, the forces exchanged between our feet and the ground provide crucial insights for understanding and…

Human motion prediction aims to forecast future human poses given a historical motion. Whether based on recurrent or feed-forward neural networks, existing learning based methods fail to model the observation that human motion tends to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Wei Mao , Miaomiao Liu , Mathieu Salzmann , Hongdong Li

We consider the problem of estimating frame-level full human body meshes given a video of a person with natural motion dynamics. While much progress in this field has been in single image-based mesh estimation, there has been a recent…

Computer Vision and Pattern Recognition · Computer Science 2021-07-28 Runze Li , Srikrishna Karanam , Ren Li , Terrence Chen , Bir Bhanu , Ziyan Wu

Human motion prediction is an essential step for efficient and safe human-robot collaboration. Current methods either purely rely on representing the human joints in some form of neural network-based architecture or use regression models…

Robotics · Computer Science 2023-10-06 Aadi Kothari , Tony Tohme , Xiaotong Zhang , Kamal Youcef-Toumi

Human movements are physical processes combining the classical mechanics of the human body moving in space and the biomechanics of the muscles generating the forces acting on the body under sophisticated sensory-motor control. One way to…

Quantitative Methods · Quantitative Biology 2018-12-11 Stuart Hagler

Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. This paper introduces…

Voluntary human motion is the product of muscle activity that results from upstream motion planning of the motor cortical areas. We show that muscle activity can be artificially generated based on motion features such as position, velocity,…

Machine Learning · Computer Science 2022-02-18 Marie D. Schmidt , Tobias Glasmachers , Ioannis Iossifidis

The estimation of 3D human motion from video has progressed rapidly but current methods still have several key limitations. First, most methods estimate the human in camera coordinates. Second, prior work on estimating humans in global…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Soyong Shin , Juyong Kim , Eni Halilaj , Michael J. Black