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3D hand pose estimation (HPE) is the process of locating the joints of the hand in 3D from any visual input. HPE has recently received an increased amount of attention due to its key role in a variety of human-computer interaction…
Due to the difficulty of acquiring large-scale 3D human keypoint annotation, previous methods for 3D human pose estimation (HPE) have often relied on 2D image features and sequential 2D annotations. Furthermore, the training of these…
In this paper, we introduce Attention Prompt Tuning (APT) - a computationally efficient variant of prompt tuning for video-based applications such as action recognition. Prompt tuning approaches involve injecting a set of learnable prompts…
Vision language models (VLMs) demonstrate strong capabilities in jointly processing visual and textual data. However, they often incur substantial computational overhead due to redundant visual information, particularly in long-form video…
Token compression is essential for reducing the computational and memory requirements of transformer models, enabling their deployment in resource-constrained environments. In this work, we propose an efficient and hardware-compatible token…
Text-Video retrieval is a task of great practical value and has received increasing attention, among which learning spatial-temporal video representation is one of the research hotspots. The video encoders in the state-of-the-art video…
Creating mobile robots which are able to find and manipulate objects in large environments is an active topic of research. These robots not only need to be capable of searching for specific objects but also to estimate their poses often…
Human Motion Segmentation (HMS), which aims to partition videos into non-overlapping human motions, has attracted increasing research attention recently. Existing approaches for HMS are mainly dominated by subspace clustering methods, which…
Generative models have gained significant attention in multivariate time series forecasting (MTS), particularly due to their ability to generate high-fidelity samples. Forecasting the probability distribution of multivariate time series is…
Token compression expedites the training and inference of Vision Transformers (ViTs) by reducing the number of the redundant tokens, e.g., pruning inattentive tokens or merging similar tokens. However, when applied to downstream tasks,…
Vision Transformer (ViT) has emerged as a powerful architecture in the realm of modern computer vision. However, its application in certain imaging fields, such as microscopy and satellite imaging, presents unique challenges. In these…
Token pruning is essential for enhancing the computational efficiency of vision-language models (VLMs), particularly for video-based tasks where temporal redundancy is prevalent. Prior approaches typically prune tokens either (1) within the…
Fine-tuning pre-trained Vision Transformers (ViTs) has showcased significant promise in enhancing visual recognition tasks. Yet, the demand for individualized and comprehensive fine-tuning processes for each task entails substantial…
Recently, diffusion-based methods for monocular 3D human pose estimation have achieved state-of-the-art (SOTA) performance by directly regressing the 3D joint coordinates from the 2D pose sequence. Although some methods decompose the task…
We propose to leverage Transformer architectures for non-autoregressive human motion prediction. Our approach decodes elements in parallel from a query sequence, instead of conditioning on previous predictions such as instate-of-the-art…
Recently, vision transformer (ViT) and its variants have achieved promising performances in various computer vision tasks. Yet the high computational costs and training data requirements of ViTs limit their application in…
This paper tackles the high computational/space complexity associated with Multi-Head Self-Attention (MHSA) in vanilla vision transformers. To this end, we propose Hierarchical MHSA (H-MHSA), a novel approach that computes self-attention in…
While transformers have shown great potential on video recognition with their strong capability of capturing long-range dependencies, they often suffer high computational costs induced by the self-attention to the huge number of 3D tokens.…
Vision Transformers (ViTs) have achieved remarkable success across various vision tasks, yet their deployment is often hindered by prohibitive computational costs. While structured weight pruning and token compression have emerged as…
3D human pose reconstruction from single-view camera is a difficult and challenging topic. Many approaches have been proposed, but almost focusing on frame-by-frame independently while inter-frames are highly correlated in a pose sequence.…