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Along with generative AI, interest in scene graph generation (SGG), which comprehensively captures the relationships and interactions between objects in an image and creates a structured graph-based representation, has significantly…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Hyeongjin Kim , Sangwon Kim , Jong Taek Lee , Byoung Chul Ko

Recent advancements in Generative Artificial Intelligence (GenAI) have significantly enhanced the capabilities of both image generation and editing. However, current approaches often treat these tasks separately, leading to inefficiencies…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Thanh-Nhan Vo , Trong-Thuan Nguyen , Tam V. Nguyen , Minh-Triet Tran

Spatio-temporal graph learning is a fundamental problem in modern urban systems. Existing approaches tackle different tasks independently, tailoring their models to unique task characteristics. These methods, however, fall short of modeling…

Machine Learning · Computer Science 2024-10-01 Junfeng Hu , Xu Liu , Zhencheng Fan , Yuxuan Liang , Roger Zimmermann

Video-based scene graph generation (VidSGG) is an approach that aims to represent video content in a dynamic graph by identifying visual entities and their relationships. Due to the inherently biased distribution and missing annotations in…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Wenqing Wang , Kaifeng Gao , Yawei Luo , Tao Jiang , Fei Gao , Jian Shao , Jianwen Sun , Jun Xiao

This work presents ViGeo, a feed-forward foundation model for recovering spatially dense and temporally consistent geometry from video sequences. Built upon a plain transformer architecture without task-specific architectural modifications,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Zhu Yu , Jingnan Gao , Runmin Zhang , Lingteng Qiu , Zhengyi Zhao , Rui Peng , Yichao Yan , Kejie Qiu , Siyu Zhu , Si-Yuan Cao , Hui-Liang Shen

High-fidelity street scene reconstruction is pivotal for end-to-end autonomous driving simulation, where novel-view synthesis (NVS) and time-varying information modeling are two fundamental capabilities to facilitate closed-loop training.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Bowyn Tan , Yutong Xie , Bai Huang , Fan Luo , Xiao Li , Naizheng Wang , Yang Guan , Shengbo Eben Li

Towards building comprehensive real-world visual perception systems, we propose and study a new problem called panoptic scene graph generation (PVSG). PVSG relates to the existing video scene graph generation (VidSGG) problem, which focuses…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jingkang Yang , Wenxuan Peng , Xiangtai Li , Zujin Guo , Liangyu Chen , Bo Li , Zheng Ma , Kaiyang Zhou , Wayne Zhang , Chen Change Loy , Ziwei Liu

Scene understanding is an essential and challenging task in computer vision. To provide the visually fundamental graphical structure of an image, the scene graph has received increased attention due to its powerful semantic representation.…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Tianyu Zhang , Xusheng Du , Chia-Ming Chang , Xi Yang , Haoran Xie

Video Temporal Grounding (VTG), which aims to ground target clips from videos (such as consecutive intervals or disjoint shots) according to custom language queries (e.g., sentences or words), is key for video browsing on social media. Most…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Kevin Qinghong Lin , Pengchuan Zhang , Joya Chen , Shraman Pramanick , Difei Gao , Alex Jinpeng Wang , Rui Yan , Mike Zheng Shou

Dynamic scene graph generation extends scene graph generation from images to videos by modeling entity relationships and their temporal evolution. However, existing methods either generate scene graphs from observed frames without…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Yi Yang , Yuren Cong , Hao Cheng , Bodo Rosenhahn , Michael Ying Yang

In this paper, we focus on unsupervised learning for Video Object Segmentation (VOS) which learns visual correspondence (i.e., the similarity between pixel-level features) from unlabeled videos. Previous methods are mainly based on the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Xiao Pan , Peike Li , Zongxin Yang , Huiling Zhou , Chang Zhou , Hongxia Yang , Jingren Zhou , Yi Yang

LiDAR scene flow is the task of estimating per-point 3D motion between consecutive point clouds. Recent methods achieve centimeter-level accuracy on popular autonomous vehicle (AV) datasets, but are typically only trained and evaluated on a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Siyi Li , Qingwen Zhang , Ishan Khatri , Kyle Vedder , Eric Eaton , Deva Ramanan , Neehar Peri

We propose a new task and model for dense video object captioning -- detecting, tracking and captioning trajectories of objects in a video. This task unifies spatial and temporal localization in video, whilst also requiring fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Xingyi Zhou , Anurag Arnab , Chen Sun , Cordelia Schmid

Scene Graph Generation (SGG) aims to extract entities, predicates and their semantic structure from images, enabling deep understanding of visual content, with many applications such as visual reasoning and image retrieval. Nevertheless,…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Alireza Zareian , Svebor Karaman , Shih-Fu Chang

The proliferation of generative video models has made detecting AI-generated and manipulated videos an urgent challenge. Existing detection approaches often fail to generalize across diverse manipulation types due to their reliance on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Haoyu Liu , Chaoyu Gong , Mengke He , Jiate Li , Kai Han , Siqiang Luo

Temporal Video Grounding (TVG) aims to localize temporal moments in an untrimmed video that semantically correspond to given natural language queries. Recently, Graph Convolutional Networks (GCN) have been widely adopted in TVG to model…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Zhanjie Hu , Bolin Zhang , Jianhua Wang , Jianbo Zheng , Chenchen Yan , Takahiro Komamizu , Ichiro Ide , Jiangbo Qian

Scene graph generation (SGG) analyzes images to extract meaningful information about objects and their relationships. In the dynamic visual world, it is crucial for AI systems to continuously detect new objects and establish their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Naitik Khandelwal , Xiao Liu , Mengmi Zhang

Sequence generation models have recently made significant progress in unifying various vision tasks. Although some auto-regressive models have demonstrated promising results in end-to-end text spotting, they use specific detection formats…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Taeho Kil , Seonghyeon Kim , Sukmin Seo , Yoonsik Kim , Daehee Kim

We present a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represent relations (e.g.…

Robotics · Computer Science 2020-06-18 Antoni Rosinol , Arjun Gupta , Marcus Abate , Jingnan Shi , Luca Carlone

We introduce UniReal, a unified framework designed to address various image generation and editing tasks. Existing solutions often vary by tasks, yet share fundamental principles: preserving consistency between inputs and outputs while…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Xi Chen , Zhifei Zhang , He Zhang , Yuqian Zhou , Soo Ye Kim , Qing Liu , Yijun Li , Jianming Zhang , Nanxuan Zhao , Yilin Wang , Hui Ding , Zhe Lin , Hengshuang Zhao