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Related papers: UNO: Unifying One-stage Video Scene Graph Generati…

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Scene Graph Generation(SGG) is a scene understanding task that aims at identifying object entities and reasoning their relationships within a given image. In contrast to prevailing two-stage methods based on a large object detector (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Xinyao Liao , Wei Wei , Dangyang Chen , Yuanyuan Fu

Dynamic Scene Graph Generation (DSGG) focuses on identifying visual relationships within the spatial-temporal domain of videos. Conventional approaches often employ multi-stage pipelines, which typically consist of object detection,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Guan Wang , Zhimin Li , Qingchao Chen , Yang Liu

Unified multimodal models are envisioned to bridge the gap between understanding and generation. Yet, to achieve competitive performance, state-of-the-art models adopt largely decoupled understanding and generation components. This design,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Zeyu Liu , Zanlin Ni , Yang Yue , Cheng Da , Huan Yang , Di Zhang , Kun Gai , Gao Huang

Inspired by the activity-silent and persistent activity mechanisms in human visual perception biology, we design a Unified Static and Dynamic Network (UniSDNet), to learn the semantic association between the video and text/audio queries in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Jingjing Hu , Dan Guo , Kun Li , Zhan Si , Xun Yang , Xiaojun Chang , Meng Wang

Today's open vocabulary scene graph generation (OVSGG) extends traditional SGG by recognizing novel objects and relationships beyond predefined categories, leveraging the knowledge from pre-trained large-scale models. Most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Lin Li , Chuhan Zhang , Dong Zhang , Chong Sun , Chen Li , Long Chen

We propose UniSeg3D, a unified 3D scene understanding framework that achieves panoptic, semantic, instance, interactive, referring, and open-vocabulary segmentation tasks within a single model. Most previous 3D segmentation approaches are…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Wei Xu , Chunsheng Shi , Sifan Tu , Xin Zhou , Dingkang Liang , Xiang Bai

Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Rohith Peddi , Saurabh , Shravan Shanmugam , Likhitha Pallapothula , Yu Xiang , Parag Singla , Vibhav Gogate

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

The growing adoption of robotics and augmented reality in real-world applications has driven considerable research interest in 3D object detection based on point clouds. While previous methods address unified training across multiple…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Xing Yi , Jinyang Huang , Feng-Qi Cui , Anyang Tong , Ruimin Wang , Liu Liu , Dan Guo

This work presents UNO, a unified monocular visual odometry framework that enables robust and adaptable pose estimation across diverse environments, platforms, and motion patterns. Unlike traditional methods that rely on deployment-specific…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Wentao Zhao , Yihe Niu , Yanbo Wang , Tianchen Deng , Shenghai Yuan , Zhenli Wang , Rui Guo , Jingchuan Wang

Recent years have seen a growing interest in Scene Graph Generation (SGG), a comprehensive visual scene understanding task that aims to predict entity relationships using a relation encoder-decoder pipeline stacked on top of an object…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Gopika Sudhakaran , Devendra Singh Dhami , Kristian Kersting , Stefan Roth

Top-leading solutions for Video Scene Graph Generation (VSGG) typically adopt an offline pipeline. Though demonstrating promising performance, they remain unable to handle real-time video streams and consume large GPU memory. Moreover,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Mu Chen , Liulei Li , Wenguan Wang , Yi Yang

Video Scene Graph Generation (VidSGG) aims to capture dynamic relationships among entities by sequentially analyzing video frames and integrating visual and semantic information. However, VidSGG is challenged by significant biases that skew…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yanjun Li , Zhaoyang Li , Honghui Chen , Lizhi Xu

Video scene graph generation (VidSGG) aims to parse the video content into scene graphs, which involves modeling the spatio-temporal contextual information in the video. However, due to the long-tailed training data in datasets, the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Li Xu , Haoxuan Qu , Jason Kuen , Jiuxiang Gu , Jun Liu

Spatio-temporal scene graph generation (ST-SGG) aims to model objects and their evolving relationships across video frames, enabling interpretable representations for downstream reasoning tasks such as video captioning and visual question…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Chinthani Sugandhika , Chen Li , Deepu Rajan , Basura Fernando

Unified multimodal models integrating visual understanding and generation face a fundamental challenge: visual generation incurs substantially higher computational costs than understanding, particularly for video. This imbalance motivates…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Luozheng Qin , Jia Gong , Qian Qiao , Tianjiao Li , Li Xu , Haoyu Pan , Chao Qu , Zhiyu Tan , Hao Li

Generating high-fidelity, controllable, and annotated training data is critical for autonomous driving. Existing methods typically generate a single data form directly from a coarse scene layout, which not only fails to output rich data…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Bohan Li , Jiazhe Guo , Hongsi Liu , Yingshuang Zou , Yikang Ding , Xiwu Chen , Hu Zhu , Feiyang Tan , Chi Zhang , Tiancai Wang , Shuchang Zhou , Li Zhang , Xiaojuan Qi , Hao Zhao , Mu Yang , Wenjun Zeng , Xin Jin

This paper deals with a challenging task of video scene graph generation (VidSGG), which could serve as a structured video representation for high-level understanding tasks. We present a new {\em detect-to-track} paradigm for this task by…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Yao Teng , Limin Wang , Zhifeng Li , Gangshan Wu

Video scene graph generation (VidSGG) has emerged as a transformative approach to capturing and interpreting the intricate relationships among objects and their temporal dynamics in video sequences. In this paper, we introduce the new…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Trong-Thuan Nguyen , Pha Nguyen , Xin Li , Jackson Cothren , Alper Yilmaz , Khoa Luu

Contemporary Video Object Segmentation (VOS) approaches typically consist stages of feature extraction, matching, memory management, and multiple objects aggregation. Recent advanced models either employ a discrete modeling for these…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Wanyun Li , Pinxue Guo , Xinyu Zhou , Lingyi Hong , Yangji He , Xiangyu Zheng , Wei Zhang , Wenqiang Zhang
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