English
Related papers

Related papers: Mutual Support by Sensor-Attacker Team for a Passi…

200 papers

To protect the systems exposed to the Internet against attacks, a security system with the capability to engage with the attacker is needed. There have been attempts to model the engagement/interactions between users, both benign and…

Cryptography and Security · Computer Science 2018-01-19 Vivek Shandilya , Sajjan Shiva

We study a variant of pursuit-evasion game in the context of perimeter defense. In this problem, the intruder aims to reach the base plane of a hemisphere without being captured by the defender, while the defender tries to capture the…

Robotics · Computer Science 2021-01-01 Elijah S. Lee , Daigo Shishika , Vijay Kumar

This paper investigates the application of game-theoretic principles combined with advanced Kalman filtering techniques to enhance maritime target tracking systems. Specifically, the paper presents a two-player, imperfect information,…

Computer Science and Game Theory · Computer Science 2024-10-18 Daniel Leal , Ngoc Hung Nguyen , Alex Skvortsov , Sanjeev Arulampalam , Mahendra Piraveenan

In this paper we are interested in the task of searching and tracking multiple moving targets in a bounded surveillance area with a group of autonomous mobile agents. More specifically, we assume that targets can appear and disappear at…

Systems and Control · Electrical Eng. & Systems 2023-02-02 Savvas Papaioannou , Panayiotis Kolios , Theocharis Theocharides , Christos G. Panayiotou , Marios M. Polycarpou

We study a pursuit-evasion game between a double integrator-driven pursuer with bounded velocity and bounded acceleration and a single integrator-driven evader with bounded velocity in a two-dimensional plane. The pursuer's goal is to…

Systems and Control · Electrical Eng. & Systems 2025-08-05 Zehua Zhao , Rui Yan , Jianping He , Xinping Guan , Xiaoming Duan

This paper studies a pursuit-evasion problem involving a single pursuer and a single evader, where we are interested in developing a pursuit strategy that doesn't require continuous, or even periodic, information about the position of the…

Systems and Control · Computer Science 2016-01-20 Saad A. Aleem , Cameron Nowzari , George J. Pappas

Suppose one wants to monitor a domain with sensors, each sensing a small ball-shaped region, but the domain is hazardous enough that one cannot control the placement of the sensors. A prohibitively large number of randomly placed sensors…

Dynamical Systems · Mathematics 2024-08-12 Henry Adams , Deepjyoti Ghosh , Clark Mask , William Ott , Kyle Williams

This paper considers an M-pursuer N-evader scenario involving virtual targets. The virtual targets serve as an intermediary target for the pursuers, allowing the pursuers to delay their final assignment to the evaders. However, upon…

Optimization and Control · Mathematics 2023-12-21 Isaac E. Weintraub , Alexander Von Moll , David W. Casbeer , Satyanarayana G. Manyam

A new surveillance-evasion differential game is posed and solved in which an agile pursuer (the prying pedestrian) seeks to remain within a given surveillance range of a less agile evader that aims to escape. In contrast to previous…

Systems and Control · Electrical Eng. & Systems 2025-05-13 Philipp Braun , Timothy L. Molloy , Iman Shames

When securing complex infrastructures or large environments, constant surveillance of every area is not affordable. To cope with this issue, a common countermeasure is the usage of cheap but wide-ranged sensors, able to detect suspicious…

Artificial Intelligence · Computer Science 2015-06-10 Nicola Basilico , Giuseppe De Nittis , Nicola Gatti

Pursuit-evasion is a multi-agent sequential decision problem wherein a group of agents known as pursuers coordinate their traversal of a spatial domain to locate an agent trying to evade them. Pursuit evasion problems arise in a number of…

Machine Learning · Computer Science 2018-11-13 Zhen Li , Nicholas J. Meyer , Eric B. Laber , Robert Brigantic

Pursuit-evasion scenarios appear widely in robotics, security domains, and many other real-world situations. We focus on two-player pursuit-evasion games with concurrent moves, infinite horizon, and discounted rewards. We assume that the…

Computer Science and Game Theory · Computer Science 2016-08-05 Karel Horák , Branislav Bošanský

In this paper, we investigate a multi-agent target guarding problem in which a single defender seeks to capture multiple attackers aiming to reach a high-value target area. In contrast to previous studies, the attackers herein are assumed…

Systems and Control · Electrical Eng. & Systems 2024-07-02 Yoonjae Lee , Goutam Das , Daigo Shishika , Efstathios Bakolas

Minimum circle circumnavigation is proposed in this paper, which is of special value in target monitoring, capturing and/or attacking. In this paper, a safe minimum circle circumnavigation of multiple targets based on bearing measurements…

Multiagent Systems · Computer Science 2021-10-12 Chao Wang , Yingjing Shi , Rui Li , Yongduan Song

This paper studies a planar multiplayer Homicidal Chauffeur reach-avoid differential game, where each pursuer is a Dubins car and each evader has simple motion. The pursuers aim to protect a goal region cooperatively from the evaders. Due…

Computer Science and Game Theory · Computer Science 2021-07-13 Rui Yan , Ruiliang Deng , Haowen Lai , Weixian Zhang , Zongying Shi , Yisheng Zhong

This paper is concerned with the reconnaissance game that involves two mobile agents: the Intruder and the Defender. The Intruder is tasked to reconnoiter a territory of interest (target region) and then return to a safe zone (retreat…

Systems and Control · Electrical Eng. & Systems 2023-03-22 Yoonjae Lee , Efstathios Bakolas

This work explores a variation of the art gallery problem in which a team of static and mobile guards track a mobile intruder with unknown maximum speed. First, we present an algorithm to identify {\it candidate vertices} in a polygon at…

Computational Geometry · Computer Science 2018-07-24 Guillermo J. Laguna , Sourabh Bhattacharya

Patrolling is one of the central problems in operational security. Formally, a patrolling problem is specified by a set $U$ of nodes (admissible defender's positions), a set $T \subseteq U$ of vulnerable targets, an admissible defender's…

Computer Science and Game Theory · Computer Science 2016-08-08 Tomáš Brázdil , Petr Hliněný , Antonín Kučera , Vojtěch Řehák , Matúš Abaffy

This paper studies a variant of multi-player reach-avoid game played between intruders and defenders. The intruder team tries to score by sending as many intruders as possible to the target area, while the defender team tries to minimize…

Systems and Control · Electrical Eng. & Systems 2021-05-04 Daigo Shishika , Vijay Kumar

Assume that a target is known to be present at an unknown point among a finite set of locations in the plane. We search for it using a mobile robot that has imperfect sensing capabilities. It takes time for the robot to move between…