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The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…

Human-Computer Interaction · Computer Science 2023-09-06 Dipesh Gyawali

Due to the widespread adoption of "work-from-home" policies, videoconferencing applications (e.g., Zoom) have become indispensable for remote communication. However, they often lack immersiveness, leading to the so-called "Zoom fatigue" and…

Networking and Internet Architecture · Computer Science 2024-09-13 Ruizhi Cheng , Nan Wu , Matteo Varvello , Eugene Chai , Songqing Chen , Bo Han

The well-established deceptive design literature has focused on conventional user interfaces. With the rise of extended reality (XR), understanding deceptive design's unique manifestations in this immersive domain is crucial. However,…

Human-Computer Interaction · Computer Science 2025-04-01 Hilda Hadan , Lydia Choong , Leah Zhang-Kennedy , Lennart E. Nacke

The availability of extended reality (XR) devices has widened their adoption, yet authoring interactive experiences remains complex for non-programmers. We introduce Tell-XR, an intelligent agent leveraging large language models (LLMs) to…

Human-Computer Interaction · Computer Science 2025-04-15 Alessandro Carcangiu , Marco Manca , Jacopo Mereu , Carmen Santoro , Ludovica Simeoli , Lucio Davide Spano

We provide an experimental evaluation of a wearable augmented reality (AR) system we have developed for human-robot teams working on tasks requiring collaboration in shared physical workspace. Recent advances in AR technology have…

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…

Additive manufacturing (AM) techniques have been used to enhance the design and fabrication of complex components for various applications in the medical, aerospace, energy, and consumer products industries. A defining feature for many AM…

Human-Computer Interaction · Computer Science 2024-03-15 Vuthea Chheang , Brian Thomas Weston , Robert William Cerda , Brian Au , Brian Giera , Peer-Timo Bremer , Haichao Miao

To understand how well a proposed augmented reality (AR) solution works, existing papers often conducted tailored and isolated evaluations for specific AR tasks, e.g., depth or lighting estimation, and compared them to easy-to-setup…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-18 Ashkan Ganj , Yiqin Zhao , Federico Galbiati , Tian Guo

The contributions of this paper are: (1) a taxonomy of the "Realities" (Virtual, Augmented, Mixed, Mediated, etc.), and (2) some new kinds of "reality" that come from nature itself, i.e. that expand our notion beyond synthetic realities to…

Human-Computer Interaction · Computer Science 2018-04-24 Steve Mann , Tom Furness , Yu Yuan , Jay Iorio , Zixin Wang

This study explores the use of virtual reality (VR) as an innovative tool to enhance awareness, acceptance, and understanding of accessibility for persons with vision loss (VL). Through a VR-based workshop developed in collaboration with…

Human-Computer Interaction · Computer Science 2024-11-27 F. S. Ricci , C. K. Ukegbu , A. Krassner , S. Hazarika , J. White , M. Porfiri , J. R. Rizzo

Public speaking anxiety affects many individuals, yet opportunities for real-world practice remain limited. This study explores how augmented reality (AR) can provide an accessible training environment for public speaking. Drawing from…

Human-Computer Interaction · Computer Science 2025-04-16 Mark Edison Jim , Jan Benjamin Yap , Gian Chill Laolao , Andrei Zachary Lim , Jordan Aiko Deja

In recent years, advances in immersive multimedia technologies, such as extended reality (XR) technologies, have led to more realistic and user-friendly devices. However, these devices are often bulky and uncomfortable, still requiring…

Networking and Internet Architecture · Computer Science 2023-01-27 Diego Gonzalez Morin , Daniele Medda , Athanasios Iossifides , Periklis Chatzimisios , Ana Garcia Armada , Alvaro Villegas , Pablo Perez

Teleoperation for robot imitation learning is bottlenecked by hardware availability. Can high-quality robot data be collected without a physical robot? We present a system for augmenting Apple Vision Pro with real-time virtual robot…

Robotics · Computer Science 2024-12-17 Nataliya Nechyporenko , Ryan Hoque , Christopher Webb , Mouli Sivapurapu , Jian Zhang

This study evaluates the user experience (UX) in extended reality (XR) tourism of two digital twin-based applications: an Augmented Reality Virtual Tour (AR-VT) for enhanced on-site visits and a Virtual Reality Virtual Tour (VR-VT) for…

Human-Computer Interaction · Computer Science 2025-09-10 Maximilian Warsinke , Francesco Vona , Tanja Kojić , Jan-Niklas Voigt-Antons , Sebastian Möller

Conventional career guidance platforms rely on static, text-driven interfaces that struggle to engage users or deliver personalised, evidence-based insights. Although Computer-Assisted Career Guidance Systems have evolved since the 1960s,…

Computational Engineering, Finance, and Science · Computer Science 2026-04-09 N. D. Tantaroudas , A. J. McCracken , I. Karachalios , E. Papatheou , V. Pastrikakis

Extended reality (XR) enables new music-mixing workflows by moving beyond 2D faders toward embodied, spatial interaction. However, it remains unclear which six-degree-of-freedom (6DoF) gestures align with real-world mixing practices and…

Human-Computer Interaction · Computer Science 2026-02-27 Jeremy Wertheim Co Chen , Rendell Christian Ngo , Cedric Matthew Yu , Hans Emilio Lumagui , Ethan Badayos , Jordan Aiko Deja

With advances in Building Information Modeling (BIM), Virtual Reality (VR) and Augmented Reality (AR) technologies have many potential applications in the Architecture, Engineering, and Construction (AEC) industry. However, the AEC…

Computers and Society · Computer Science 2020-05-07 Mojtaba Noghabaei , Arsalan Heydarian , Vahid Balali , Kevin Han

Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores their potential in language learning within public education,…

Abstract Visual Reasoning (AVR) problems are commonly used to approximate human intelligence. They test the ability of applying previously gained knowledge, experience and skills in a completely new setting, which makes them particularly…

Artificial Intelligence · Computer Science 2023-02-27 Mikołaj Małkiński , Jacek Mańdziuk

This paper explores the economics of Augmented Reality (AR) and Virtual Reality (VR) technologies within decision-making contexts. Two metrics are proposed: Context Entropy, the informational complexity of an environment, and Context…

General Economics · Economics 2023-05-29 Joshua Gans , Abhishek Nagaraj
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