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Although Multimodal Large Language Models (MLLMs) have demonstrated promising versatile capabilities, their performance is still inferior to specialized models on downstream tasks, which makes adaptation necessary to enhance their utility.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Yichi Zhang , Yinpeng Dong , Siyuan Zhang , Tianzan Min , Hang Su , Jun Zhu

Recent approaches to drape garments quickly over arbitrary human bodies leverage self-supervision to eliminate the need for large training sets. However, they are designed to train one network per clothing item, which severely limits their…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Luca De Luigi , Ren Li , Benoît Guillard , Mathieu Salzmann , Pascal Fua

Generating a virtual try-on image from in-shop clothing images and a model person's snapshot is a challenging task because the human body and clothes have high flexibility in their shapes. In this paper, we develop a Virtual Try-on…

Computer Vision and Pattern Recognition · Computer Science 2019-11-20 Shion Honda

The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body structures. As a result, these methods are unable to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Yi Wang , Jian Ma , Ruizhi Shao , Qiao Feng , Yu-Kun Lai , Yebin Liu , Kun Li

We consider the problem of complementary fashion prediction. Existing approaches focus on learning an embedding space where fashion items from different categories that are visually compatible are closer to each other. However, creating…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Ambareesh Revanur , Vijay Kumar , Deepthi Sharma

Existing data-driven methods for draping garments over human bodies, despite being effective, cannot handle garments of arbitrary topology and are typically not end-to-end differentiable. To address these limitations, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Ren Li , Benoît Guillard , Edoardo Remelli , Pascal Fua

High-fidelity clothing reconstruction is the key to achieving photorealism in a wide range of applications including human digitization, virtual try-on, etc. Recent advances in learning-based approaches have accomplished unprecedented…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Heming Zhu , Yu Cao , Hang Jin , Weikai Chen , Dong Du , Zhangye Wang , Shuguang Cui , Xiaoguang Han

Video Virtual Try-On (VVT) aims to synthesize garments that appear natural across consecutive video frames, capturing both their dynamics and interactions with human motion. Despite recent progress, existing VVT methods still suffer from…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Guangyuan Li , Siming Zheng , Hao Zhang , Jinwei Chen , Junsheng Luan , Binkai Ou , Lei Zhao , Bo Li , Peng-Tao Jiang

Virtual Try-On (VTON) has seen rapid advancements, providing a strong foundation for generative fashion tasks. However, the inverse problem, Virtual Try-Off (VTOFF)-aimed at reconstructing the canonical garment from a draped-on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Loc-Phat Truong , Meysam Madadi , Sergio Escalera

Unified and scalable Transformers have recently achieved remarkable success in modeling diverse phenomena traditionally associated with computer graphics, such as 3D visual effects, rendering processes, and motion in videos. In this work,…

Graphics · Computer Science 2026-05-28 Yu Zhang , Yidi Shao , Wenqi Ouyang , Yushi Lan , Zhexin Liang , Chengrui Wu , Xudong Xu , Xingang Pan

Dressed people reconstruction from images is a popular task with promising applications in the creative media and game industry. However, most existing methods reconstruct the human body and garments as a whole with the supervision of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Yue Shi , Yuxuan Xiong , Jingyi Chai , Bingbing Ni , Wenjun Zhang

Recently, large-scale synthetic datasets are shown to be very useful for generalizable person re-identification. However, synthesized persons in existing datasets are mostly cartoon-like and in random dress collocation, which limits their…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Yanan Wang , Xuezhi Liang , Shengcai Liao

Apparel is essential to human life, offering protection, mirroring cultural identities, and showcasing personal style. Yet, the creation of garments remains a time-consuming process, largely due to the manual work involved in designing…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Kiyohiro Nakayama , Jan Ackermann , Timur Levent Kesdogan , Yang Zheng , Maria Korosteleva , Olga Sorkine-Hornung , Leonidas J. Guibas , Guandao Yang , Gordon Wetzstein

Virtual try-on (VTON) aims to synthesize realistic images of a person wearing a target garment, with broad applications in e-commerce and digital fashion. While recent advances in latent diffusion models have substantially improved visual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Xiang Xu

Virtual try-on attracts increasing research attention as a promising way for enhancing the user experience for online cloth shopping. Though existing methods can generate impressive results, users need to provide a well-designed reference…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Anran Lin , Nanxuan Zhao , Shuliang Ning , Yuda Qiu , Baoyuan Wang , Xiaoguang Han

Multi-pose virtual try-on (MPVTON) aims to fit a target garment onto a person at a target pose. Compared to traditional virtual try-on (VTON) that fits the garment but keeps the pose unchanged, MPVTON provides a better try-on experience,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Sen He , Yi-Zhe Song , Tao Xiang

Cluttered garments manipulation poses significant challenges due to the complex, deformable nature of garments and intricate garment relations. Unlike single-garment manipulation, cluttered scenarios require managing complex garment…

Robotics · Computer Science 2025-05-19 Ruihai Wu , Ziyu Zhu , Yuran Wang , Yue Chen , Jiarui Wang , Hao Dong

With the development of deep learning technology, virtual try-on technology has devel-oped important application value in the fields of e-commerce, fashion, and entertainment. The recently proposed Leffa technology has addressed the texture…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Sehyun Kim , Hye Jun Lee , Jiwoo Lee , Taemin Lee

We have seen much recent progress in rigid object manipulation, but interaction with deformable objects has notably lagged behind. Due to the large configuration space of deformable objects, solutions using traditional modelling approaches…

Robotics · Computer Science 2018-10-09 Jan Matas , Stephen James , Andrew J. Davison

Per-garment virtual try-on methods collect garment-specific datasets and train networks tailored to each garment to achieve superior results. However, these approaches often struggle with loose-fitting garments due to two key limitations:…

Graphics · Computer Science 2025-09-05 Zaiqiang Wu , I-Chao Shen , Takeo Igarashi