Related papers: Durian: Dual Reference Image-Guided Portrait Anima…
While attributes have been widely used for person re-identification (Re-ID) which aims at matching the same person images across disjoint camera views, they are used either as extra features or for performing multi-task learning to assist…
Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation research, owing to their robust generative capabilities. However,…
Existing person video generation methods either lack the flexibility in controlling both the appearance and motion, or fail to preserve detailed appearance and temporal consistency. In this paper, we tackle the problem of motion transfer…
Since human-labeled samples are free for the target set, unsupervised person re-identification (Re-ID) has attracted much attention in recent years, by additionally exploiting the source set. However, due to the differences on camera…
In this paper, we propose Generalizable and Animatable Gaussian head Avatar (GAGAvatar) for one-shot animatable head avatar reconstruction. Existing methods rely on neural radiance fields, leading to heavy rendering consumption and low…
The essence of quadrupeds' movements is the movement of the center of gravity, which has a pattern in the action of quadrupeds. However, the gait motion planning of the quadruped robot is time-consuming. Animals in nature can provide a…
Portrait Animation aims to synthesize a lifelike video from a single source image, using it as an appearance reference, with motion (i.e., facial expressions and head pose) derived from a driving video, audio, text, or generation. Instead…
Acquisition and creation of digital human avatars is an important problem with applications to virtual telepresence, gaming, and human modeling. Most contemporary approaches for avatar generation can be viewed either as 3D-based methods,…
Due to the sophisticated imaging process, an identical scene captured by different cameras could exhibit distinct imaging patterns, introducing distinct proficiency among the super-resolution (SR) models trained on images from different…
We present a novel and flexible architecture for point cloud segmentation with dual-representation iterative learning. In point cloud processing, different representations have their own pros and cons. Thus, finding suitable ways to…
Generating high-fidelity images of humans with fine-grained control over attributes such as hairstyle and clothing remains a core challenge in personalized text-to-image synthesis. While prior methods emphasize identity preservation from a…
Purpose: Neural networks have received recent interest for reconstruction of undersampled MR acquisitions. Ideally network performance should be optimized by drawing the training and testing data from the same domain. In practice, however,…
First person action recognition is an increasingly researched topic because of the growing popularity of wearable cameras. This is bringing to light cross-domain issues that are yet to be addressed in this context. Indeed, the information…
In this paper, we propose a novel framework to translate a portrait photo-face into an anime appearance. Our aim is to synthesize anime-faces which are style-consistent with a given reference anime-face. However, unlike typical translation…
We introduce a segmentation-guided approach to synthesise images that integrate features from two distinct domains. Images synthesised by our dual-domain model belong to one domain within the semantic mask, and to another in the rest of the…
Pose guided person image generation means to generate a photo-realistic person image conditioned on an input person image and a desired pose. This task requires spatial manipulation of the source image according to the target pose. However,…
Style variation has been a major challenge for person re-identification, which aims to match the same pedestrians across different cameras. Existing works attempted to address this problem with camera-invariant descriptor subspace learning.…
This paper studies the human image animation task, which aims to generate a video of a certain reference identity following a particular motion sequence. Existing animation works typically employ the frame-warping technique to animate the…
We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode…
Image-based fashion design with AI techniques has attracted increasing attention in recent years. We focus on a new fashion design task, where we aim to transfer a reference appearance image onto a clothing image while preserving the…