Related papers: Accelerated Interactive Auralization of Highly Rev…
Audio-driven talking head generation is crucial for applications in virtual reality, digital avatars, and film production. While NeRF-based methods enable high-fidelity reconstruction, they suffer from low rendering efficiency and…
Speech enhancement and speech separation are two related tasks, whose purpose is to extract either one or more target speech signals, respectively, from a mixture of sounds generated by several sources. Traditionally, these tasks have been…
Sound propagation is the process by which sound energy travels through a medium, such as air, to the surrounding environment as sound waves. The room impulse response (RIR) describes this process and is influenced by the positions of the…
This article presents new numerical simulation tools, respectively developed in Matlab and Blender softwares. Available in open-source under the GPL 3.0 license, it uses a ray-tracing/image-sources hybrid method to calculate the room…
Contrary to geometric acoustics-based simulations where the spatial information is available in a tangible form, it is not straightforward to auralize wave-based simulations. A variety of methods have been proposed that compute the ear…
In real-time speech synthesis, neural vocoders often require low-latency synthesis through causal processing and streaming. However, streaming introduces inefficiencies absent in batch synthesis, such as limited parallelism, inter-frame…
This paper proposes a flexible multichannel speech enhancement system with the main goal of improving robustness of automatic speech recognition (ASR) in noisy conditions. The proposed system combines a flexible neural mask estimator…
From ancient to modern times, acoustic structures have been used to control the propagation of acoustic waves. However, the design of the acoustic structures has remained widely a time-consuming and computational resource-consuming…
Real-time audio-visual speech enhancement (AVSE) is a key enabler for immersive and interactive multimedia services, yet its performance is tightly constrained by network latency, uplink capacity, and computational delay. This paper…
Room acoustics analysis plays a central role in architectural design, audio engineering, speech intelligibility assessment, and hearing research. Despite the availability of standardized metrics such as reverberation time, clarity, and…
Audiovisual synchronisation is the task of determining the time offset between speech audio and a video recording of the articulators. In child speech therapy, audio and ultrasound videos of the tongue are captured using instruments which…
Geometrical acoustics is well suited for simulating room reverberation in interactive real-time applications. While the image source model (ISM) is exceptionally fast, the restriction to specular reflections impacts its perceptual…
Building efficient architecture in neural speech processing is paramount to success in keyword spotting deployment. However, it is very challenging for lightweight models to achieve noise robustness with concise neural operations. In a…
We address the challenge of making spatial audio datasets by proposing a shared mechanized recording space that can run custom acoustic experiments: a Mechatronic Acoustic Research System (MARS). To accommodate a wide variety of…
Accurately representing the sound field with the high spatial resolution is critical for immersive and interactive sound field reproduction technology. To minimize experimental effort, data-driven methods have been proposed to estimate…
Robotic ultrasound systems can enhance medical diagnostics, but patient acceptance is a challenge. We propose a system combining an AI-powered conversational virtual agent with three mixed reality visualizations to improve trust and…
Acoustic holography in the megahertz frequency range can impact numerous applications, including manufacturing, non-destructive testing, and transcranial ultrasound. However, designing lens topologies for complex acoustic holograms in the…
We present a framework for real-time human-AI musical co-performance, in which a latent diffusion model generates instrumental accompaniment in response to a live stream of context audio. The system combines a MAX/MSP front-end-handling…
Dynamic NeRFs have recently garnered growing attention for 3D talking portrait synthesis. Despite advances in rendering speed and visual quality, challenges persist in enhancing efficiency and effectiveness. We present R2-Talker, an…
Artificial speech synthesis has made a great leap in terms of naturalness as recent Text-to-Speech (TTS) systems are capable of producing speech with similar quality to human recordings. However, not all speaking styles are easy to model:…