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Despite significant advances in large-scale text-to-image models, achieving hyper-realistic human image generation remains a desirable yet unsolved task. Existing models like Stable Diffusion and DALL-E 2 tend to generate human images with…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Xian Liu , Jian Ren , Aliaksandr Siarohin , Ivan Skorokhodov , Yanyu Li , Dahua Lin , Xihui Liu , Ziwei Liu , Sergey Tulyakov

Diffusion models have achieved remarkable success in image and video generation. In this work, we demonstrate that diffusion models can also \textit{generate high-performing neural network parameters}. Our approach is simple, utilizing an…

Machine Learning · Computer Science 2025-01-03 Kai Wang , Dongwen Tang , Boya Zeng , Yida Yin , Zhaopan Xu , Yukun Zhou , Zelin Zang , Trevor Darrell , Zhuang Liu , Yang You

Generation of realistic high-resolution videos of human subjects is a challenging and important task in computer vision. In this paper, we focus on human motion transfer - generation of a video depicting a particular subject, observed in a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Polina Zablotskaia , Aliaksandr Siarohin , Bo Zhao , Leonid Sigal

A vital task of the wider digital human effort is the creation of realistic garments on digital avatars, both in the form of characteristic fold patterns and wrinkles in static frames as well as richness of garment dynamics under avatars'…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Meng Zhang , Duygu Ceylan , Tuanfeng Wang , Niloy J. Mitra

In e-commerce and digital marketing, generating high-fidelity human-product demonstration videos is important for effective product presentation. However, most existing frameworks either fail to preserve the identities of both humans and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Lizhen Wang , Zhurong Xia , Tianshu Hu , Pengrui Wang , Pengfei Wei , Zerong Zheng , Ming Zhou , Yuan Zhang , Mingyuan Gao

Pose-guided human image animation aims to synthesize realistic videos of a reference character driven by a sequence of poses. While diffusion-based methods have achieved remarkable success, most existing approaches are limited to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yingcheng Hu , Haowen Gong , Chuanguang Yang , Zhulin An , Yongjun Xu , Songhua Liu

Realistic human geometry generation is an important yet challenging task, requiring both the preservation of fine clothing details and the accurate modeling of clothing-body interactions. To tackle this challenge, we build upon Geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Xiangjun Tang , Biao Zhang , Peter Wonka

We propose a 3D generation pipeline that uses diffusion models to generate realistic human digital avatars. Due to the wide variety of human identities, poses, and stochastic details, the generation of 3D human meshes has been a challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Byungjun Kim , Patrick Kwon , Kwangho Lee , Myunggi Lee , Sookwan Han , Daesik Kim , Hanbyul Joo

We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Han Liang , Wenqian Zhang , Wenxuan Li , Jingyi Yu , Lan Xu

We present GenLCA, a diffusion-based generative model for generating and editing photorealistic full-body avatars from text and image inputs. The generated avatars are faithful to the inputs, while supporting high-fidelity facial and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Yiqian Wu , Rawal Khirodkar , Egor Zakharov , Timur Bagautdinov , Lei Xiao , Zhaoen Su , Shunsuke Saito , Xiaogang Jin , Junxuan Li

We present PERSE, a method for building a personalized 3D generative avatar from a reference portrait. Our avatar enables facial attribute editing in a continuous and disentangled latent space to control each facial attribute, while…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Hyunsoo Cha , Inhee Lee , Hanbyul Joo

We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are key innovations aimed at overcoming the challenges in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Armand Comas-Massagué , Di Qiu , Menglei Chai , Marcel Bühler , Amit Raj , Ruiqi Gao , Qiangeng Xu , Mark Matthews , Paulo Gotardo , Octavia Camps , Sergio Orts-Escolano , Thabo Beeler

We present a novel pipeline for learning high-quality triangular human avatars from multi-view videos. Recent methods for avatar learning are typically based on neural radiance fields (NeRF), which is not compatible with traditional…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yushuo Chen , Zerong Zheng , Zhe Li , Chao Xu , Yebin Liu

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Text-driven person image generation is an emerging and challenging task in cross-modality image generation. Controllable person image generation promotes a wide range of applications such as digital human interaction and virtual try-on.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Kaiduo Zhang , Muyi Sun , Jianxin Sun , Binghao Zhao , Kunbo Zhang , Zhenan Sun , Tieniu Tan

Recent advances in video diffusion models have significantly improved character animation techniques. However, current approaches rely on basic structural conditions such as DWPose or SMPL-X to animate character images, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Muyao Niu , Mingdeng Cao , Yifan Zhan , Qingtian Zhu , Mingze Ma , Jiancheng Zhao , Yanhong Zeng , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

We propose a neural rendering-based system that creates head avatars from a single photograph. Our approach models a person's appearance by decomposing it into two layers. The first layer is a pose-dependent coarse image that is synthesized…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Egor Zakharov , Aleksei Ivakhnenko , Aliaksandra Shysheya , Victor Lempitsky

Despite remarkable progress having been made on the problem of 3D human pose and shape estimation (HPS), current state-of-the-art methods rely heavily on either confined indoor mocap datasets or datasets generated by a rendering engine…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Yongtao Ge , Wenjia Wang , Yongfan Chen , Fanzhou Wang , Lei Yang , Hao Chen , Chunhua Shen

Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skeletal animation methods maintain geometric consistency but…

Graphics · Computer Science 2025-09-09 Jie Zhou , Linzi Qu , Miu-Ling Lam , Hongbo Fu

We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Tserendorj Adiya , Jae Shin Yoon , Jungeun Lee , Sanghun Kim , Hwasup Lim
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