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Visual affordance segmentation identifies the surfaces of an object an agent can interact with. Common challenges for the identification of affordances are the variety of the geometry and physical properties of these surfaces as well as…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Tommaso Apicella , Alessio Xompero , Edoardo Ragusa , Riccardo Berta , Andrea Cavallaro , Paolo Gastaldo

It is human to want to touch artworks, to feel their surface curvature and texture, their shapes and structures, and to feel the hand of the artist. Museum guards need to be constantly vigilant to protect art objects from adoring and…

Human-Computer Interaction · Computer Science 2021-10-05 Bernice Rogowitz , Laura J. Perovich , Yuke Li , Bjorn Kierulf , Dietmar Offenhuber

In order to successfully perform manipulation tasks in new environments, such as grasping, robots must be proficient in segmenting unseen objects from the background and/or other objects. Previous works perform unseen object instance…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Howard H. Qian , Yangxiao Lu , Kejia Ren , Gaotian Wang , Ninad Khargonkar , Yu Xiang , Kaiyu Hang

Segmenting unseen objects in cluttered scenes is an important skill that robots need to acquire in order to perform tasks in new environments. In this work, we propose a new method for unseen object instance segmentation by learning RGB-D…

Robotics · Computer Science 2021-03-04 Yu Xiang , Christopher Xie , Arsalan Mousavian , Dieter Fox

Three-dimensional (3D) applications have come to every corner of life. We present 3DTouch, a novel 3D wearable input device worn on the fingertip for interacting with 3D applications. 3DTouch is self-contained, and designed to universally…

Human-Computer Interaction · Computer Science 2017-06-02 Anh Nguyen

We propose a new multi-instance dynamic RGB-D SLAM system using an object-level octree-based volumetric representation. It can provide robust camera tracking in dynamic environments and at the same time, continuously estimate geometric,…

Robotics · Computer Science 2019-03-25 Binbin Xu , Wenbin Li , Dimos Tzoumanikas , Michael Bloesch , Andrew Davison , Stefan Leutenegger

This paper proposes a new optical camouflage system that uses RGB-D cameras, for acquiring point cloud of background scene, and tracking observers eyes. This system enables a user to conceal an object located behind a display that…

Computer Vision and Pattern Recognition · Computer Science 2017-09-26 Ahmed M. Siddek , Mohsen A. Rashwan , Islam A. Eshrah

This paper introduces holographic cross-device interaction, a new class of remote cross-device interactions between local physical devices and holographically rendered remote devices. Cross-device interactions have enabled a rich set of…

Human-Computer Interaction · Computer Science 2024-05-31 Neil Chulpongsatorn , Thien-Kim Nguyen , Nicolai Marquardt , Ryo Suzuki

The visual inspection of a hexahedral mesh with respect to element quality is difficult due to clutter and occlusions that are produced when rendering all element faces or their edges simultaneously. Current approaches overcome this problem…

Graphics · Computer Science 2021-04-23 Christoph Neuhauser , Junpeng Wang , Rüdiger Westermann

Wearable e-textile interfaces require gesture recognition capabilities but face severe constraints in power consumption, computational capacity, and form factor that make traditional deep learning impractical. While lightweight…

Machine Learning · Computer Science 2026-02-16 Daniel Schwartz , Dario Salvucci , Yusuf Osmanlioglu , Richard Vallett , Genevieve Dion , Ali Shokoufandeh

Machine learning at the edge offers great benefits such as increased privacy and security, low latency, and more autonomy. However, a major challenge is that many devices, in particular edge devices, have very limited memory, weak…

Machine Learning · Computer Science 2019-09-05 Yang Li , Thomas Strohmer

Recent developments in hardware, computer graphics, and AI may soon enable AR/VR head-mounted displays (HMDs) to become everyday devices like smartphones and tablets. Eye trackers within HMDs provide a special opportunity for such setups as…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Mengdi Wang , Efe Bozkir , Enkelejda Kasneci

Estimating human pose using a front-facing egocentric camera is essential for applications such as sports motion analysis, VR/AR, and AI for wearable devices. However, many existing methods rely on RGB cameras and do not account for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Wataru Ikeda , Masashi Hatano , Ryosei Hara , Mariko Isogawa

Spatial tactile feedback can enhance the realism of geometry exploration in virtual reality applications. Current vibrotactile approaches often face challenges with the spatial and temporal resolution needed to render different 3D…

Human-Computer Interaction · Computer Science 2026-02-04 Yihao Dong , Praneeth Bimsara Perera , Chin-Teng Lin , Craig T Jin , Anusha Withana

Hand gesture recognition attracts great attention for interaction since it is intuitive and natural to perform. In this paper, we explore a novel method for interaction by using bone-conducted sound generated by finger movements while…

Human-Computer Interaction · Computer Science 2021-12-14 Bing Zhou , Matias Aiskovich , Sinem Guven

This paper presents a wearable electrotactile feedback system to enhance contact information for mid-air interactions with virtual objects. In particular, we propose the use of electrotactile feedback to render the interpenetration distance…

Human-Computer Interaction · Computer Science 2021-09-22 Sebastian Vizcay , Panagiotis Kourtesis , Ferran Argelaguet , Claudio Pacchierotti , Maud Marchal

Fast and robust hand segmentation and tracking is an essential basis for gesture recognition and thus an important component for contact-less human-computer interaction (HCI). Hand gesture recognition based on 2D video data has been…

Computer Vision and Pattern Recognition · Computer Science 2011-10-26 Roberto Cespi , Andreas Kolb , Marvin Lindner

Despite recent success of object detectors using deep neural networks, their deployment on safety-critical applications such as self-driving cars remains questionable. This is partly due to the absence of reliable estimation for detectors'…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Yongxin Wang , Duminda Wijesekera

We address the challenging task of detecting the precise moment when hands make contact with objects in egocentric videos. This frame-level detection is crucial for augmented reality, human-computer interaction, assistive technologies, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Huy Anh Nguyen , Feras Dayoub , Minh Hoai

While eye tracking provides valuable capabilities for virtual reality, such as gaze interaction and dynamic foveated rendering (DFR), eye-tracking data can inadvertently reveal sensitive user information if not properly protected. Current…

Human-Computer Interaction · Computer Science 2026-05-28 Paul Maynard , Harris Amjad , Camila Molinares , Bo Ji , Brendan David-John