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Impartial subtraction games on the nonnegative integers have been studied by many and discussed in detail in for example the remarkable work Winning Ways by Conway, Berlekamp and Guy. We describe how comply variations of these games,…

Number Theory · Mathematics 2012-09-11 Urban Larsson

In this paper we will discuss scoring play games. We will give the basic definitions for scoring play games, and show that they form a well defined set, with clear and distinct outcome classes under these definitions. We will also show that…

Combinatorics · Mathematics 2012-11-08 Fraser Stewart

Subtraction games are a classical topic in Combinatorial Game Theory. A result of Golomb~(1966) shows that every subtraction game with a finite move set has an eventually periodic nim-sequence, but the known proof yields only an exponential…

Combinatorics · Mathematics 2026-03-18 Anjali Bhagat , Urban Larsson , Hikaru Manabe , Takahiro Yamashita

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

In this paper, we introduce the concept of infinitely split Nash equilibrium in repeated games in which the profile sets are chain-complete posets. Then by using a fixed point theorem on posets in [8], we prove an existence theorem. As an…

Optimization and Control · Mathematics 2017-12-25 Jinlu Li

Indifference of a player with respect to two distinct outcomes of a game cannot be handled by small perturbations, because the actual choice may have significant impact on other players, and cause them to act in a way that has significant…

Artificial Intelligence · Computer Science 2023-07-11 Nimrod Megiddo

This thesis will be discussing scoring play combinatorial games and looking at the general structure of these games under different operators. I will also be looking at the Sprague-Grundy values for scoring play impartial games, and…

Combinatorics · Mathematics 2012-02-22 Fraser Stewart

We present syntactic characterisations for the union closed fragments of existential second-order logic and of logics with team semantics. Since union closure is a semantical and undecidable property, the normal form we introduce enables…

Logic in Computer Science · Computer Science 2023-06-22 Matthias Hoelzel , Richard Wilke

New combinatorial games are introduced, of which the most pertinent is Maharaja Nim. The rules extend those of the well-known impartial game of Wythoff Nim in which two players take turn in moving a single Queen of Chess on a large board,…

Combinatorics · Mathematics 2012-07-04 Urban Larsson , Johan Wästlund

We use a reformulation of compositional game theory to reunite game theory with game semantics, by viewing an open game as the System and its choice of contexts as the Environment. Specifically, the system is jointly controlled by $n \geq…

Computer Science and Game Theory · Computer Science 2020-09-16 Jules Hedges

Winning sets of Schmidt's game enjoy a remarkable rigidity. Therefore, this game (and modifications of it) have been applied to many examples of complete metric spaces (X, d) to show that the set of "badly approximable points", with respect…

Dynamical Systems · Mathematics 2013-09-19 Steffen Weil

We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…

Computer Science and Game Theory · Computer Science 2016-07-13 Stéphane Le Roux , Arno Pauly

This paper introduces algorithm instance games (AIGs) as a conceptual classification applying to games in which outcomes are resolved from joint strategies algorithmically. For such games, a fundamental question asks: How do the details of…

Computer Science and Game Theory · Computer Science 2014-05-15 Samuel D. Johnson , Tsai-Ching Lu

We conduct a computational analysis of fair and optimal partitions in additively separable hedonic games. We show that, for strict preferences, a Pareto optimal partition can be found in polynomial time while verifying whether a given…

Computer Science and Game Theory · Computer Science 2015-02-06 Haris Aziz , Felix Brandt , Hans Georg Seedig

A combinatorial game is a two-player game without hidden information or chance elements. The disjunctive sum $G + H$ of games $G$ and $H$ is the game in which $G$ and $H$ are played in parallel, and a player makes a move on exactly one of…

Combinatorics · Mathematics 2026-04-14 Kengo Hashimoto

In this thesis we study toric rank functions for chip firing games and prove special cases of a conjectural Riemann-Roch. The original motivation for an investigation into this area of study came for the adaptation (due to Matt Baker) of…

Algebraic Geometry · Mathematics 2022-07-13 Dalton Bidleman

Using coalgebraic methods, we extend Conway's theory of games to possibly non-terminating, i.e. non-wellfounded games (hypergames). We take the view that a play which goes on forever is a draw, and hence rather than focussing on winning…

Logic in Computer Science · Computer Science 2015-07-01 Furio Honsell , Marina Lenisa

By treating combinatorial games as dynamical systems, we are able to address a longstanding open question in combinatorial game theory, namely, how the introduction of a "pass" move into a game affects its behavior. We consider two well…

Combinatorics · Mathematics 2012-04-17 Rebecca E. Morrison , Eric J. Friedman , Adam S. Landsberg

A temporal-theoretic formalism for understanding game theory is described where a strict ordering relation on a set of time points $T$ defines a game on $T$. Using this formalism, a proof of Zermelo's Theorem, which states that every finite…

Logic · Mathematics 2013-05-02 Samuel Reid

Computing stable partitions in hedonic games is a challenging task because there exist games in which stable outcomes do not exist. Even more, these No-instances can often be leveraged to prove computational hardness results. We make this…

Computer Science and Game Theory · Computer Science 2025-11-17 Valentin Zech , Martin Bullinger
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