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Related papers: Learning General Policies From Examples

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In this study, we address the challenge of learning generalizable policies for compositional tasks defined by logical specifications. These tasks consist of multiple temporally extended sub-tasks. Due to the sub-task inter-dependencies and…

Artificial Intelligence · Computer Science 2024-11-05 Duo Xu , Faramarz Fekri

The ability to continuously acquire new knowledge and skills is crucial for autonomous agents. Existing methods are typically based on either fixed-size models that struggle to learn a large number of diverse behaviors, or growing-size…

Machine Learning · Computer Science 2023-03-03 Jean-Baptiste Gaya , Thang Doan , Lucas Caccia , Laure Soulier , Ludovic Denoyer , Roberta Raileanu

In this paper we propose a method that learns to play Pac-Man. We define a set of high-level observation and action modules. Actions are temporally extended, and multiple action modules may be in effect concurrently. A decision of the agent…

Machine Learning · Computer Science 2007-05-23 Istvan Szita , Andras Lorincz

In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a probabilistic, relational planning rule representation that compactly models noisy, nondeterministic action effects, and…

Machine Learning · Computer Science 2011-10-12 L. P. Kaelbling , H. M. Pasula , L. S. Zettlemoyer

Reinforcement learning (RL) has demonstrated its ability to solve high dimensional tasks by leveraging non-linear function approximators. However, these successes are mostly achieved by 'black-box' policies in simulated domains. When…

Machine Learning · Computer Science 2021-11-19 Riad Akrour , Davide Tateo , Jan Peters

A common pipeline in learning-based control is to iteratively estimate a model of system dynamics, and apply a trajectory optimization algorithm - e.g.~$\mathtt{iLQR}$ - on the learned model to minimize a target cost. This paper conducts a…

Machine Learning · Computer Science 2023-05-17 Daniel Pfrommer , Max Simchowitz , Tyler Westenbroek , Nikolai Matni , Stephen Tu

Humans and animals solve a difficult problem much more easily when they are presented with a sequence of problems that starts simple and slowly increases in difficulty. We explore this idea in the context of reinforcement learning. Rather…

Machine Learning · Computer Science 2019-12-06 Jan Malte Lichtenberg , Özgür Şimşek

Synthesizing planning and control policies in robotics is a fundamental task, further complicated by factors such as complex logic specifications and high-dimensional robot dynamics. This paper presents a novel reinforcement learning…

Robotics · Computer Science 2023-10-03 Zikang Xiong , Daniel Lawson , Joe Eappen , Ahmed H. Qureshi , Suresh Jagannathan

Reinforcement learning (RL) with combinatorial action spaces remains challenging because feasible action sets are exponentially large and governed by complex feasibility constraints, making direct policy parameterization impractical.…

Machine Learning · Computer Science 2026-02-02 Lingkai Kong , Anagha Satish , Hezi Jiang , Akseli Kangaslahti , Andrew Ma , Wenbo Chen , Mingxiao Song , Lily Xu , Milind Tambe

The effects of policy sharing between agents in a multi-agent dynamical system has not been studied extensively. I simulate a system of agents optimizing the same task using reinforcement learning, to study the effects of different…

Multiagent Systems · Computer Science 2008-12-10 Jake Ellowitz

We consider the problem of building a state representation model in a continual fashion. As the environment changes, the aim is to efficiently compress the sensory state's information without losing past knowledge. The learned features are…

Machine Learning · Computer Science 2018-12-12 Hugo Caselles-Dupré , Michael Garcia-Ortiz , David Filliat

This paper explores human behavior in virtual networked communities, specifically individuals or groups' potential and expressive capacity to respond to internal and external stimuli, with assortative matching as a typical example. A…

Multiagent Systems · Computer Science 2023-09-06 Ou Deng , Qun Jin

Deep reinforcement learning can generate complex control policies, but requires large amounts of training data to work effectively. Recent work has attempted to address this issue by leveraging differentiable simulators. However, inherent…

Machine Learning · Computer Science 2022-04-15 Jie Xu , Viktor Makoviychuk , Yashraj Narang , Fabio Ramos , Wojciech Matusik , Animesh Garg , Miles Macklin

We present a policy search method for learning complex feedback control policies that map from high-dimensional sensory inputs to motor torques, for manipulation tasks with discontinuous contact dynamics. We build on a prior technique…

Robotics · Computer Science 2018-10-15 Yevgen Chebotar , Mrinal Kalakrishnan , Ali Yahya , Adrian Li , Stefan Schaal , Sergey Levine

Continual learning aims to learn new tasks without forgetting previously learned ones. We hypothesize that representations learned to solve each task in a sequence have a shared structure while containing some task-specific properties. We…

Machine Learning · Computer Science 2020-07-22 Sayna Ebrahimi , Franziska Meier , Roberto Calandra , Trevor Darrell , Marcus Rohrbach

The high sample complexity of reinforcement learning challenges its use in practice. A promising approach is to quickly adapt pre-trained policies to new environments. Existing methods for this policy adaptation problem typically rely on…

Machine Learning · Computer Science 2020-06-16 Yuda Song , Aditi Mavalankar , Wen Sun , Sicun Gao

We study the problem of training a principal in a multi-agent general-sum game using reinforcement learning (RL). Learning a robust principal policy requires anticipating the worst possible strategic responses of other agents, which is…

Machine Learning · Computer Science 2022-12-21 Eric Zhao , Alexander R. Trott , Caiming Xiong , Stephan Zheng

We introduce a method for policy improvement that interpolates between the greedy approach of value-based reinforcement learning (RL) and the full planning approach typical of model-based RL. The new method builds on the concept of a…

Machine Learning · Statistics 2022-06-20 Shantanu Thakoor , Mark Rowland , Diana Borsa , Will Dabney , Rémi Munos , André Barreto

While various multi-agent reinforcement learning methods have been proposed in cooperative settings, few works investigate how self-interested learning agents achieve mutual coordination in decentralized general-sum games and generalize…

Multiagent Systems · Computer Science 2023-01-05 Ziyi Liu , Xian Guo , Yongchun Fang

Active Learning is concerned with the question of how to identify the most useful samples for a Machine Learning algorithm to be trained with. When applied correctly, it can be a very powerful tool to counteract the immense data…

Computer Vision and Pattern Recognition · Computer Science 2020-06-19 Lukas Hahn , Lutz Roese-Koerner , Peet Cremer , Urs Zimmermann , Ori Maoz , Anton Kummert