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Related papers: Articulated Object Estimation in the Wild

200 papers

We focus on the task of estimating a physically plausible articulated human motion from monocular video. Existing approaches that do not consider physics often produce temporally inconsistent output with motion artifacts, while…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Erik Gärtner , Mykhaylo Andriluka , Hongyi Xu , Cristian Sminchisescu

This work presents IAAO, a novel framework that builds an explicit 3D model for intelligent agents to gain understanding of articulated objects in their environment through interaction. Unlike prior methods that rely on task-specific…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Can Zhang , Gim Hee Lee

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Traditional approaches for manipulation planning rely on an explicit geometric model of the environment to formulate a given task as an optimization problem. However, inferring an accurate model from raw sensor input is a hard problem in…

Robotics · Computer Science 2023-09-15 Phillip Grote , Joaquim Ortiz-Haro , Marc Toussaint , Ozgur S. Oguz

Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Daoyi Gao , Yawar Siddiqui , Lei Li , Angela Dai

Robots operating in domestic environments generally need to interact with articulated objects, such as doors, cabinets, dishwashers or fridges. In this work, we present a novel, probabilistic framework for modeling articulated objects as…

Robotics · Computer Science 2014-06-02 Jürgen Sturm , Cyrill Stachniss , Wolfram Burgard

We propose a learning-based method to reconstruct the local terrain for locomotion with a mobile robot traversing urban environments. Using a stream of depth measurements from the onboard cameras and the robot's trajectory, the algorithm…

Robotics · Computer Science 2022-06-17 David Hoeller , Nikita Rudin , Christopher Choy , Animashree Anandkumar , Marco Hutter

We introduce DiffPhy, a differentiable physics-based model for articulated 3d human motion reconstruction from video. Applications of physics-based reasoning in human motion analysis have so far been limited, both by the complexity of…

Computer Vision and Pattern Recognition · Computer Science 2022-05-25 Erik Gärtner , Mykhaylo Andriluka , Erwin Coumans , Cristian Sminchisescu

We propose a method for incorporating object interaction and human body dynamics into the task of 3D ego-pose estimation using a head-mounted camera. We use a kinematics model of the human body to represent the entire range of human motion,…

Computer Vision and Pattern Recognition · Computer Science 2020-12-10 Zhengyi Luo , Ryo Hachiuma , Ye Yuan , Shun Iwase , Kris M. Kitani

Remotely programming robots to execute tasks often relies on registering objects of interest in the robot's environment. Frequently, these tasks involve articulating objects such as opening or closing a valve. However, existing…

Motion segmentation in dynamic scenes is highly challenging, as conventional methods heavily rely on estimating camera poses and point correspondences from inherently noisy motion cues. Existing statistical inference or iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Xiankang He , Peile Lin , Ying Cui , Dongyan Guo , Chunhua Shen , Xiaoqin Zhang

Learning articulated object pose is inherently difficult because the pose is high dimensional but has many structural constraints. Most existing work do not model such constraints and does not guarantee the geometric validity of their pose…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Xingyi Zhou , Xiao Sun , Wei Zhang , Shuang Liang , Yichen Wei

Detecting and recognizing objects interacting with humans lie in the center of first-person (egocentric) daily activity recognition. However, due to noisy camera motion and frequent changes in viewpoint and scale, most of the previous…

Computer Vision and Pattern Recognition · Computer Science 2016-06-01 Changzhi Luo , Bingbing Ni , Jun Yuan , Jianfeng Wang , Shuicheng Yan , Meng Wang

We address the challenge of generating 3D articulated objects in a controllable fashion. Currently, modeling articulated 3D objects is either achieved through laborious manual authoring, or using methods from prior work that are hard to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Jiayi Liu , Hou In Ivan Tam , Ali Mahdavi-Amiri , Manolis Savva

Despite significant progress in image-based 3D scene flow estimation, the performance of such approaches has not yet reached the fidelity required by many applications. Simultaneously, these applications are often not restricted to…

Computer Vision and Pattern Recognition · Computer Science 2019-01-08 Aseem Behl , Despoina Paschalidou , Simon Donné , Andreas Geiger

We introduce an active 3D reconstruction method which integrates visual perception, robot-object interaction, and 3D scanning to recover both the exterior and interior, i.e., unexposed, geometries of a target 3D object. Unlike other works…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Zihao Yan , Fubao Su , Mingyang Wang , Ruizhen Hu , Hao Zhang , Hui Huang

Creating high-quality articulated 3D models of animals is challenging either via manual creation or using 3D scanning tools. Therefore, techniques to reconstruct articulated 3D objects from 2D images are crucial and highly useful. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-07-08 Chun-Han Yao , Wei-Chih Hung , Yuanzhen Li , Michael Rubinstein , Ming-Hsuan Yang , Varun Jampani

We introduce a novel motion estimation method, MaskFlow, that is capable of estimating accurate motion fields, even in very challenging cases with small objects, large displacements and drastic appearance changes. In addition to lower-level…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Aria Ahmadi , David R. Walton , Tim Atherton , Cagatay Dikici

We propose deep virtual markers, a framework for estimating dense and accurate positional information for various types of 3D data. We design a concept and construct a framework that maps 3D points of 3D articulated models, like humans,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Hyomin Kim , Jungeon Kim , Jaewon Kam , Jaesik Park , Seungyong Lee

We propose Neural 3D Articulation Prior (NAP), the first 3D deep generative model to synthesize 3D articulated object models. Despite the extensive research on generating 3D objects, compositions, or scenes, there remains a lack of focus on…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Jiahui Lei , Congyue Deng , Bokui Shen , Leonidas Guibas , Kostas Daniilidis