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Large vision-language models (LVLMs) are increasingly deployed in interactive applications such as virtual and augmented reality, where a first-person (egocentric) view captured by head-mounted cameras serves as key input. While this view…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Insu Lee , Wooje Park , Jaeyun Jang , Minyoung Noh , Kyuhong Shim , Byonghyo Shim

This paper addresses the problem of anticipating the next-active-object location in the future, for a given egocentric video clip where the contact might happen, before any action takes place. The problem is considerably hard, as we aim at…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Sanket Thakur , Cigdem Beyan , Pietro Morerio , Vittorio Murino , Alessio Del Bue

Prevailing High Dynamic Range (HDR) video reconstruction methods are fundamentally trapped in a fragile alignment-and-fusion paradigm. While explicit spatial alignment can successfully recover fine details in controlled environments, it…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Qianyu Zhang , Bolun Zheng , Lingyu Zhu , Aiai Huang , Zongpeng Li , Shiqi Wang

We present a new computational model for gaze prediction in egocentric videos by exploring patterns in temporal shift of gaze fixations (attention transition) that are dependent on egocentric manipulation tasks. Our assumption is that the…

Computer Vision and Pattern Recognition · Computer Science 2018-12-05 Yifei Huang , Minjie Cai , Zhenqiang Li , Yoichi Sato

Planning at a higher level of abstraction instead of low level torques improves the sample efficiency in reinforcement learning, and computational efficiency in classical planning. We propose a method to learn such hierarchical…

Robotics · Computer Science 2019-10-16 Ashish Kumar , Saurabh Gupta , Jitendra Malik

We present EgoExo-Fitness, a new full-body action understanding dataset, featuring fitness sequence videos recorded from synchronized egocentric and fixed exocentric (third-person) cameras. Compared with existing full-body action…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yuan-Ming Li , Wei-Jin Huang , An-Lan Wang , Ling-An Zeng , Jing-Ke Meng , Wei-Shi Zheng

Eye gaze offers valuable cues about attention, short-term intent, and future actions, making it a powerful signal for modeling egocentric behavior. In this work, we propose a gaze-regularized framework that enhances VLMs for two key…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Anupam Pani , Yanchao Yang

In egocentric video understanding, the motion of hands and objects as well as their interactions play a significant role by nature. However, existing egocentric video representation learning methods mainly focus on aligning video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Baoqi Pei , Yifei Huang , Jilan Xu , Guo Chen , Yuping He , Lijin Yang , Yali Wang , Weidi Xie , Yu Qiao , Fei Wu , Limin Wang

Human object interaction (HOI) detection plays a crucial role in human-centric scene understanding and serves as a fundamental building-block for many vision tasks. One generalizable and scalable strategy for HOI detection is to use weak…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Bo Wan , Yongfei Liu , Desen Zhou , Tinne Tuytelaars , Xuming He

Video understanding tasks take many forms, from action detection to visual query localization and spatio-temporal grounding of sentences. These tasks differ in the type of inputs (only video, or video-query pair where query is an image…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Raghav Goyal , Effrosyni Mavroudi , Xitong Yang , Sainbayar Sukhbaatar , Leonid Sigal , Matt Feiszli , Lorenzo Torresani , Du Tran

In this report, we present the ReLER@ZJU1 submission to the Ego4D Moment Queries Challenge in ECCV 2022. In this task, the goal is to retrieve and localize all instances of possible activities in egocentric videos. Ego4D dataset is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jiayi Shao , Xiaohan Wang , Yi Yang

We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

Video question answering (VideoQA) is an essential task in vision-language understanding, which has attracted numerous research attention recently. Nevertheless, existing works mostly achieve promising performances on short videos of…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Tianwen Qian , Ran Cui , Jingjing Chen , Pai Peng , Xiaowei Guo , Yu-Gang Jiang

Egocentric video reasoning centers on an unobservable agent behind the camera who dynamically shapes the environment, requiring inference of hidden intentions and recognition of fine-grained interactions. This core challenge limits current…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Baoqi Pei , Yifei Huang , Jilan Xu , Yuping He , Guo Chen , Fei Wu , Yu Qiao , Jiangmiao Pang

With the rapid development of eXtended Reality (XR), egocentric spatial shooting and display technologies have further enhanced immersion and engagement for users, delivering more captivating and interactive experiences. Assessing the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Xilei Zhu , Huiyu Duan , Liu Yang , Yucheng Zhu , Xiongkuo Min , Guangtao Zhai , Patrick Le Callet

We propose EgoGrasp, the first method to reconstruct world-space hand-object interactions (W-HOI) from dynamic egoview videos, supporting open-vocabulary objects. Accurate W-HOI reconstruction is critical for embodied intelligence yet…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Hongming Fu , Wenjia Wang , Xiaozhen Qiao , Rolandos Alexandros Potamias , Taku Komura , Shuo Yang , Zheng Liu , Bo Zhao

We introduce an approach for pre-training egocentric video models using large-scale third-person video datasets. Learning from purely egocentric data is limited by low dataset scale and diversity, while using purely exocentric…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Yanghao Li , Tushar Nagarajan , Bo Xiong , Kristen Grauman

In this work, we address unsupervised temporal action segmentation, which segments a set of long, untrimmed videos into semantically meaningful segments that are consistent across videos. While recent approaches combine representation…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Federico Spurio , Emad Bahrami , Gianpiero Francesca , Juergen Gall

Human-object interaction detection is an important and relatively new class of visual relationship detection tasks, essential for deeper scene understanding. Most existing approaches decompose the problem into object localization and…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Tiancai Wang , Rao Muhammad Anwer , Muhammad Haris Khan , Fahad Shahbaz Khan , Yanwei Pang , Ling Shao , Jorma Laaksonen

Vector quantization (VQ) is a technique to deterministically learn features with discrete codebook representations. It is commonly performed with a variational autoencoding model, VQ-VAE, which can be further extended to hierarchical…