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Trip flow between areas is a fundamental metric for human mobility research. Given its identification with travel demand and its relevance for transportation and urban planning, many models have been developed for its estimation. These…
Vector search, the task of finding the k-nearest neighbors of a query vector against a database of high-dimensional vectors, underpins many machine learning applications, including retrieval-augmented generation, recommendation systems, and…
Graph representation learning is a fast-growing field where one of the main objectives is to generate meaningful representations of graphs in lower-dimensional spaces. The learned embeddings have been successfully applied to perform various…
Image tracing is a foundational component of the workflow in graphic design, engineering, and computer animation, linking hand-drawn concept images to collections of smooth curves needed for geometry processing and editing. Even for clean…
Finding image correspondences remains a challenging problem in the presence of intra-class variations and large changes in scene layout. Semantic flow methods are designed to handle images depicting different instances of the same object or…
Graph representation learning aims to effectively encode high-dimensional sparse graph-structured data into low-dimensional dense vectors, which is a fundamental task that has been widely studied in a range of fields, including machine…
In spite of considerable progress, computing curvature in Volume of Fluid (VOF) methods continues to be a challenge. The goal is to develop a function or a subroutine that returns the curvature in computational cells containing an interface…
For approximate nearest neighbor search, graph-based algorithms have shown to offer the best trade-off between accuracy and search time. We propose the Dynamic Exploration Graph (DEG) which significantly outperforms existing algorithms in…
This paper is concerned with nearest neighbor search in distributional semantic models. A normal nearest neighbor search only returns a ranked list of neighbors, with no information about the structure or topology of the local neighborhood.…
When developing scientific machine learning (ML) approaches, it is often beneficial to embed knowledge of the physical system in question into the training process. One way to achieve this is by leveraging the specific characteristics of…
Subgraph queries also known as subgraph isomorphism search is a fundamental problem in querying graph-like structured data. It consists to enumerate the subgraphs of a data graph that match a query graph. This problem arises in many…
The task of establishing correspondences between two 3D shapes is a long-standing challenge in computer vision. While numerous studies address full-full and partial-full 3D shape matching, only a limited number of works have explored the…
Graph representation learning (also called graph embeddings) is a popular technique for incorporating network structure into machine learning models. Unsupervised graph embedding methods aim to capture graph structure by learning a…
We propose scene-adaptive strategies to efficiently allocate representation capacity for generating immersive experiences of indoor environments from incomplete observations. Indoor scenes with multiple rooms often exhibit irregular layouts…
The graph edit distance is used for comparing graphs in various domains. Due to its high computational complexity it is primarily approximated. Widely-used heuristics search for an optimal assignment of vertices based on the distance…
With the rapid development of the internet technology, dirty data are commonly observed in various real scenarios, e.g., owing to unreliable sensor reading, transmission and collection from heterogeneous sources. To deal with their negative…
The complexity of nearest-neighbor search dominates the asymptotic running time of many sampling-based motion-planning algorithms. However, collision detection is often considered to be the computational bottleneck in practice. Examining…
Range reporting is a classical problem in computational geometry. A (rectangular) reporting data structure stores a point set $P$, such that, given a (rectangular) query region $\Delta$, it returns all points in $P \cap \Delta$. A variety…
Visual search is an essential part of almost any everyday human goal-directed interaction with the environment. Nowadays, several algorithms are able to predict gaze positions during simple observation, but few models attempt to simulate…
This work addresses the problem of billion-scale nearest neighbor search. The state-of-the-art retrieval systems for billion-scale databases are currently based on the inverted multi-index, the recently proposed generalization of the…