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Related papers: A-MHA*: Anytime Multi-Heuristic A*

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Optimization of heuristic functions for the A* algorithm, realized by deep neural networks, is usually done by minimizing square root loss of estimate of the cost to goal values. This paper argues that this does not necessarily lead to a…

Machine Learning · Computer Science 2022-09-13 Leah Chrestien , Tomas Pevny , Antonin Komenda , Stefan Edelkamp

Anytime search algorithms are useful for planning problems where a solution is desired under a limited time budget. Anytime algorithms first aim to provide a feasible solution quickly and then attempt to improve it until the time budget…

Artificial Intelligence · Computer Science 2023-05-09 Hanlan Yang , Shohin Mukherjee , Maxim Likhachev

In this work, we consider the problem of planning for temporal logic tasks in large robot environments. When full task compliance is unattainable, we aim to achieve the best possible task satisfaction by integrating user preferences for…

Robotics · Computer Science 2025-11-24 Disha Kamale , Xi Yu , Cristian-Ioan Vasile

The obvious way to use several admissible heuristics in A* is to take their maximum. In this paper we aim to reduce the time spent on computing heuristics. We discuss Lazy A*, a variant of A* where heuristics are evaluated lazily: only when…

Artificial Intelligence · Computer Science 2013-05-23 David Tolpin , Tal Beja , Solomon Eyal Shimony , Ariel Felner , Erez Karpas

Motion-planning problems, such as manipulation in cluttered environments, often require a collision-free shortest path to be computed quickly given a roadmap graph. Typically, the computational cost of evaluating whether an edge of the…

Robotics · Computer Science 2018-03-16 Aditya Mandalika , Oren Salzman , Siddhartha Srinivasa

This paper presents a new framework for anytime heuristic search where the task is to achieve as many goals as possible within the allocated resources. We show the inadequacy of traditional distance-estimation heuristics for tasks of this…

Artificial Intelligence · Computer Science 2015-03-19 D. Davidov , S. Markovitch

We consider the problem of optimal planning in stochastic domains with resource constraints, where the resources are continuous and the choice of action at each step depends on resource availability. We introduce the HAO* algorithm, a…

Artificial Intelligence · Computer Science 2014-01-16 Nicolas Meuleau , Emmanuel Benazera , Ronen I. Brafman , Eric A. Hansen , Mausam

In a Role-Playing Game, finding optimal trajectories is one of the most important tasks. In fact, the strategy decision system becomes a key component of a game engine. Determining the way in which decisions are taken (online, batch or…

Artificial Intelligence · Computer Science 2015-03-17 Matilde Santos , Jose Antonio Martin H. , Victoria Lopez , Guillermo Botella

The hm admissible heuristics for (sequential and temporal) regression planning are defined by a parameterized relaxation of the optimal cost function in the regression search space, where the parameter m offers a trade-off between the…

Artificial Intelligence · Computer Science 2011-09-28 P. Haslum

Finding the shortest path between two points in a graph is a fundamental problem that has been well-studied over the past several decades. Shortest path algorithms are commonly applied to modern navigation systems, so our study aims to…

Data Structures and Algorithms · Computer Science 2022-08-02 Kevin Y. Chen

We study exact, efficient and practical algorithms for route planning in large road networks. Routing applications often require integrating the current traffic situation, planning ahead with traffic predictions for the future, respecting…

Data Structures and Algorithms · Computer Science 2021-03-29 Ben Strasser , Tim Zeitz

In the age of real-time online traffic information and GPS-enabled devices, fastest-path computations between two points in a road network modeled as a directed graph, where each directed edge is weighted by a "travel time" value, are…

Data Structures and Algorithms · Computer Science 2018-10-04 Renjie Chen , Craig Gotsman

Real-time heuristic search is a popular model of acting and learning in intelligent autonomous agents. Learning real-time search agents improve their performance over time by acquiring and refining a value function guiding the application…

Artificial Intelligence · Computer Science 2007-05-23 Vadim Bulitko

The Multi-Objective Shortest Path Problem (MO-SPP), typically posed on a graph, determines a set of paths from a start vertex to a destination vertex while optimizing multiple objectives. In general, there does not exist a single solution…

Optimization and Control · Mathematics 2023-07-11 Valmiki Kothare , Zhongqiang Ren , Sivakumar Rathinam , Howie Choset

Real-time heuristic search algorithms satisfy a constant bound on the amount of planning per action, independent of problem size. As a result, they scale up well as problems become larger. This property would make them well suited for video…

Artificial Intelligence · Computer Science 2014-01-17 Vadim Bulitko , Yngvi Björnsson , Ramon Lawrence

Weighted A* (wA*) is a widely used algorithm for rapidly, but suboptimally, solving planning and search problems. The cost of the solution it produces is guaranteed to be at most W times the optimal solution cost, where W is the weight wA*…

Artificial Intelligence · Computer Science 2023-05-29 Robert C. Holte , Ruben Majadas , Alberto Pozanco , Daniel Borrajo

Efficiently solving problems with large action spaces using A* search remains a significant challenge. This is because, for each iteration of A* search, the number of nodes generated and the number of heuristic function applications grow…

Artificial Intelligence · Computer Science 2025-10-03 Forest Agostinelli , Shahaf S. Shperberg , Alexander Shmakov , Stephen McAleer , Roy Fox , Pierre Baldi

In imitation learning for planning, parameters of heuristic functions are optimized against a set of solved problem instances. This work revisits the necessary and sufficient conditions of strictly optimally efficient heuristics for forward…

Artificial Intelligence · Computer Science 2023-10-31 Leah Chrestien , Tomás Pevný , Stefan Edelkamp , Antonín Komenda

Path planning in robotics often requires finding high-quality solutions to continuously valued and/or high-dimensional problems. These problems are challenging and most planning algorithms instead solve simplified approximations. Popular…

Robotics · Computer Science 2020-04-20 Jonathan D. Gammell , Timothy D. Barfoot , Siddhartha S. Srinivasa

This paper introduces a hierarchical framework that integrates graph search algorithms and model predictive control to facilitate efficient parking maneuvers for Autonomous Vehicles (AVs) in constrained environments. In the high-level…

Robotics · Computer Science 2023-11-15 Xuemin Chi , Zhitao Liu , Jihao Huang , Feng Hong , Hongye Su