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Related papers: SPGrasp: Spatiotemporal Prompt-driven Grasp Synthe…

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Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma

We review the work on data-driven grasp synthesis and the methodologies for sampling and ranking candidate grasps. We divide the approaches into three groups based on whether they synthesize grasps for known, familiar or unknown objects.…

Robotics · Computer Science 2016-04-15 Jeannette Bohg , Antonio Morales , Tamim Asfour , Danica Kragic

Robotic grasping is facing a variety of real-world uncertainties caused by non-static object states, unknown object properties, and cluttered object arrangements. The difficulty of grasping increases with the presence of more uncertainties,…

Robotics · Computer Science 2025-09-10 Hao Chen , Takuya Kiyokawa , Weiwei Wan , Kensuke Harada

Real-world grasp detection is challenging due to the stochasticity in grasp dynamics and the noise in hardware. Ideally, the system would adapt to the real world by training directly on physical systems. However, this is generally difficult…

Robotics · Computer Science 2023-06-13 Xupeng Zhu , Dian Wang , Guanang Su , Ondrej Biza , Robin Walters , Robert Platt

Grasping deformable objects is not well researched due to the complexity in modelling and simulating the dynamic behavior of such objects. However, with the rapid development of physics-based simulators that support soft bodies, the…

Robotics · Computer Science 2021-07-20 Tran Nguyen Le , Jens Lundell , Fares J. Abu-Dakka , Ville Kyrki

3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D scene reconstruction (\textit{i.e.}, 4D reconstruction).…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Henan Wang , Hanxin Zhu , Xinliang Gong , Tianyu He , Xin Li , Zhibo Chen

Understanding video content is pivotal for advancing real-world applications like activity recognition, autonomous systems, and human-computer interaction. While scene graphs are adept at capturing spatial relationships between objects in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Raphael Ruschel , Md Awsafur Rahman , Hardik Prajapati , Suya You , B. S. Manjuanth

Bimanual grasping is essential for robots to handle large and complex objects. However, existing methods either focus solely on single-arm grasping or employ separate grasp generation and bimanual evaluation stages, leading to coordination…

Robotics · Computer Science 2026-03-18 Kangmin Kim , Seunghyeok Back , Geonhyup Lee , Sangbeom Lee , Sangjun Noh , Kyoobin Lee

Recently, pre-trained state space models have shown great potential for video classification, which sequentially compresses visual tokens in videos with linear complexity, thereby improving the processing efficiency of video data while…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Jiahuan Zhou , Kai Zhu , Zhenyu Cui , Zichen Liu , Xu Zou , Gang Hua

Grasp detection of novel objects in unstructured environments is a key capability in robotic manipulation. For 2D grasp detection problems where grasps are assumed to lie in the plane, it is common to design a fully convolutional neural…

Robotics · Computer Science 2022-04-05 Andreas ten Pas , Colin Keil , Robert Platt

Denoising in the sRGB image space is challenging due to large noise variability. Although end-to-end methods perform well, their effectiveness in real-world scenarios is limited by the scarcity of real noisy-clean image pairs, which are…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jaekyun Ko , Dongjin Kim , Soomin Lee , Guanghui Wang , Tae Hyun Kim

Grasp synthesis is one of the challenging tasks for any robot object manipulation task. In this paper, we present a new deep learning-based grasp synthesis approach for 3D objects. In particular, we propose an end-to-end 3D Convolutional…

Robotics · Computer Science 2020-09-15 Yikun Li , Lambert Schomaker , S. Hamidreza Kasaei

We propose a deep visuo-tactile model for realtime estimation of the liquid inside a deformable container in a proprioceptive way.We fuse two sensory modalities, i.e., the raw visual inputs from the RGB camera and the tactile cues from our…

Robotics · Computer Science 2022-08-17 Fan Zhu , Ruixing Jia , Lei Yang , Youcan Yan , Zheng Wang , Jia Pan , Wenping Wang

Grasp pose detection in cluttered, real-world environments remains a significant challenge due to noisy and incomplete sensory data combined with complex object geometries. This paper introduces Grasp the Graph 2.0 (GtG 2.0) method, a…

Selecting out-of-reach objects is a fundamental task in mixed reality (MR). Existing methods rely on a single cue or deterministically fuse multiple cues, leading to performance degradation when the dominant cue becomes unreliable. In this…

Human-Computer Interaction · Computer Science 2026-04-27 Xuejing Luo , Hee-Seung Moon , Christian Holz , Antti Oulasvirta

Generating coherent long-form video sequences from discrete text prompts remains challenging due to difficulties in maintaining temporal coherence, semantic consistency, and scene-action continuity across segments. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Taewon Kang , Divya Kothandaraman , Ming C. Lin

Grasping unknown objects in unstructured environments is a critical challenge for service robots, which must operate in dynamic, real-world settings such as homes, hospitals, and warehouses. Success in these environments requires both…

Robotics · Computer Science 2026-02-17 Avihai Giuili , Rotem Atari , Avishai Sintov

Robotic grasp detection for novel objects is a challenging task, but for the last few years, deep learning based approaches have achieved remarkable performance improvements, up to 96.1% accuracy, with RGB-D data. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2019-09-17 Dongwon Park , Yonghyeok Seo , Se Young Chun

Achieving dexterous robotic grasping with multi-fingered hands remains a significant challenge. While existing methods rely on complete 3D scans to predict grasp poses, these approaches face limitations due to the difficulty of acquiring…

Recently, a number of grasp detection methods have been proposed that can be used to localize robotic grasp configurations directly from sensor data without estimating object pose. The underlying idea is to treat grasp perception…

Robotics · Computer Science 2017-07-03 Andreas ten Pas , Marcus Gualtieri , Kate Saenko , Robert Platt