Related papers: AudioStory: Generating Long-Form Narrative Audio w…
Perceiving and understanding non-speech sounds and non-verbal speech is essential to making decisions that help us interact with our surroundings. In this paper, we propose GAMA, a novel General-purpose Large Audio-Language Model (LALM)…
With the advancement of natural language generation (NLG) technologies, creative story generation systems have gained increasing attention. However, current systems often fail to accurately translate user intent into satisfactory story…
Audio-aware large language models (ALLMs) have recently made great strides in understanding and processing audio inputs. These models are typically adapted from text-based large language models (LLMs) through additional training on…
This paper presents Audio-Visual LLM, a Multimodal Large Language Model that takes both visual and auditory inputs for holistic video understanding. A key design is the modality-augmented training, which involves the integration of…
The goal of audio captioning is to translate input audio into its description using natural language. One of the problems in audio captioning is the lack of training data due to the difficulty in collecting audio-caption pairs by crawling…
Story visualization aims to create visually compelling images or videos corresponding to textual narratives. Despite recent advances in diffusion models yielding promising results, existing methods still struggle to create a coherent…
Recent generative models have demonstrated impressive capabilities in generating realistic and visually pleasing images grounded on textual prompts. Nevertheless, a significant challenge remains in applying these models for the more…
Large language models (LLMs) have demonstrated strong instruction-following capabilities in text-based tasks. However, this ability often deteriorates in multimodal models after alignment with non-text modalities such as images or audio.…
While recent work in controllable text-to-audio (TTA) generation has achieved fine-grained control through timestamp conditioning, its scope remains limited by audio quality and input format. These models often suffer from poor audio…
Audio is an essential part of our life, but creating it often requires expertise and is time-consuming. Research communities have made great progress over the past year advancing the performance of large scale audio generative models for a…
The creation of high-quality multimodal datasets remains fundamental for advancing role-playing capabilities in large language models (LLMs). While existing works predominantly focus on text-based persona simulation, Audio Role-Playing…
To enhance the quality of generated stories, recent story generation models have been investigating the utilization of higher-level attributes like plots or commonsense knowledge. The application of prompt-based learning with large language…
Large Language Models (LLMs) can generate creative and engaging narratives from user-specified input, but maintaining coherence and emotional depth throughout these AI-generated stories remains a challenge. In this work, we propose SCORE, a…
High-quality speech dialogue datasets are crucial for Speech-LLM development, yet existing acquisition methods face significant limitations. Human recordings incur high costs and privacy concerns, while synthetic approaches often lack…
Most existing text-to-speech (TTS) systems either synthesize speech sentence by sentence and stitch the results together, or drive synthesis from plain-text dialogues alone. Both approaches leave models with little understanding of global…
Recent audio language models can follow long conversations. However, research on emotion-aware or spoken dialogue summarization is constrained by the lack of data that links speech, summaries, and paralinguistic cues. We introduce Spoken…
Long story generation remains a challenge for existing large language models (LLMs), primarily due to two main factors: (1) discourse coherence, which requires plot consistency, logical coherence, and completeness in the long-form…
Speech therapy is essential for rehabilitating speech disorders caused by neurological impairments such as stroke. However, traditional manual and computer-assisted systems are limited in real-time accessibility and articulatory motion…
We present TALKPLAY, a novel multimodal music recommendation system that reformulates recommendation as a token generation problem using large language models (LLMs). By leveraging the instruction-following and natural language generation…
Although text-to-audio generation has made remarkable progress in realism and diversity, the development of evaluation metrics has not kept pace. Widely-adopted approaches, typically based on embedding similarity like CLAPScore, effectively…