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Related papers: Attention is also needed for form design

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Purpose: Corporate R&D faces a persistent productivity paradox: rising investment and expanding scientific knowledge have not translated into proportional innovation output. In pharmaceuticals this is captured as Eroom's Law; analogous…

Computers and Society · Computer Science 2026-05-26 Haithem Boussaid , Marc Heemskerk , Jimmy Siméon , Adam Breen , Merouane Debbah

In automated UI design generation, a key challenge is the lack of support for iterative processes, as most systems focus solely on end-to-end output. This stems from limited capabilities in interpreting design intent and a lack of…

Human-Computer Interaction · Computer Science 2025-10-30 Mingyue Yuan , Jieshan Chen , Yongquan Hu , Sidong Feng , Mulong Xie , Gelareh Mohammadi , Zhenchang Xing , Aaron Quigley

Conventional picture-book production imposes substantial physical and temporal demands on creators, often constraining opportunities for high-level artistic exploration. While generative AI can drastically accelerate image generation,…

Human-Computer Interaction · Computer Science 2026-04-07 Cosei Kawa

Humans navigate and understand complex visual environments by subconsciously quantifying what they see, a process known as visual enumeration. However, traditional studies using flat screens fail to capture the cognitive dynamics of this…

Human-Computer Interaction · Computer Science 2025-10-08 B. Sankar , Devottama Sen , Dibakar Sen

We present a novel U-Attention vision Transformer for universal texture synthesis. We exploit the natural long-range dependencies enabled by the attention mechanism to allow our approach to synthesize diverse textures while preserving their…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Shouchang Guo , Valentin Deschaintre , Douglas Noll , Arthur Roullier

Many recent AI-powered UX design tools focus on generating individual static UI screens from natural language. However, they overlook the crucial aspect of interactions and user experiences across multiple screens. Through formative studies…

Human-Computer Interaction · Computer Science 2024-06-25 Yuwen Lu , Ziang Tong , Qinyi Zhao , Yewon Oh , Bryan Wang , Toby Jia-Jun Li

Recent research has shown that language models exploit `artifacts' in benchmarks to solve tasks, rather than truly learning them, leading to inflated model performance. In pursuit of creating better benchmarks, we propose VAIDA, a novel…

Computation and Language · Computer Science 2023-02-10 Anjana Arunkumar , Swaroop Mishra , Bhavdeep Sachdeva , Chitta Baral , Chris Bryan

Vision guided navigation requires processing complex visual information to inform task-orientated decisions. Applications include autonomous robots, self-driving cars, and assistive vision for humans. A key element is the extraction and…

Robotics · Computer Science 2022-09-20 Jaime Ruiz-Serra , Jack White , Stephen Petrie , Tatiana Kameneva , Chris McCarthy

Conventional algorithmic trading systems are grounded in deterministic heuristics or offline-trained statistical models that cannot adapt to the semantic complexity of rapidly shifting market regimes. This paper introduces AGENTICAITA, an…

Trading and Market Microstructure · Quantitative Finance 2026-05-14 Ivan Letteri

Automated visual understanding of our diverse and open world demands computer vision models to generalize well with minimal customization for specific tasks, similar to human vision. Computer vision foundation models, which are trained on…

Recruitment interviews are cognitively demanding interactions in which interviewers must simultaneously listen, evaluate candidates, take notes, and formulate follow-up questions. To better understand these challenges, we conducted a…

Human-Computer Interaction · Computer Science 2026-02-25 Zhengtao Xu , Zimo Xia , Zicheng Zhu , Nattapat Boonprakong , Yu-An Chen , Rabih Zbib , Casimiro Pio Carrino , Yi-Chieh Lee

The principle of abstraction guides the design of interactive systems, yet we lack a conceptual framework to understand how it shapes interaction design. Existing models, such as the gulfs of execution and evaluation, do not explicitly…

Human-Computer Interaction · Computer Science 2026-05-13 Bryan Min , Sangho Suh , Jim Hollan , Haijun Xia

Artificial intelligence (AI) is reshaping inverse design in manufacturing, enabling high-performance discovery in materials, products, and processes. However, purely data-driven approaches often struggle in realistic manufacturing settings…

Artificial Intelligence · Computer Science 2025-08-26 Hugon Lee , Hyeonbin Moon , Junhyeong Lee , Seunghwa RYu

Understanding how people allocate visual attention is central to Human-Computer Interaction (HCI), yet existing computational models of attention are often either descriptive, task-specific, or difficult to interpret. My dissertation…

Human-Computer Interaction · Computer Science 2026-03-03 Yunpeng Bai

There has been a recent emphasis on integrating physical models and deep neural networks (DNNs) for SAR target recognition, to improve performance and achieve a higher level of physical interpretability. The attributed scattering center…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Zhongling Huang , Chong Wu , Xiwen Yao , Zhicheng Zhao , Xiankai Huang , Junwei Han

Artificial Intelligence (AI) has been increasingly applied to creative domains, leading to the development of systems that collaborate with humans in design processes. In Graphic Design, integrating computational systems into co-creative…

Human-Computer Interaction · Computer Science 2025-11-25 Joana Rovira Martins , Pedro Martins , Ana Boavida

Static "human data" faces inherent limitations: it is expensive to scale and bounded by the knowledge of its creators. Continuous learning from "experience data" - interactions between agents and their environments - promises to transcend…

The long-standing goal of multimodal AI is to build unified models in which visual understanding and visual generation mutually enhance one another. Despite recent works such as BAGEL, BLIP3o achieves remarkable progress; In practice,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Yujun Tong , Dongliang Chang , Zijin Yin , Xintong Liu , Yuanchen Fang , Zhanyu Ma

The use of head-mounted display technologies for virtual reality experiences is inherently single-user-centred, allowing for the visual immersion of its user in the computer-generated environment. This isolates them from their physical…

Human-Computer Interaction · Computer Science 2023-03-15 Nico Reski , Aris Alissandrakis , Andreas Kerren

Future of sustainable fashion lies in adoption of AI for a better understanding of consumer shopping behaviour and using this understanding to further optimize product design, development and sourcing to finally reduce the probability of…

Computers and Society · Computer Science 2020-08-18 Shravan Sajja , Nupur Aggarwal , Sumanta Mukherjee , Kushagra Manglik , Satyam Dwivedi , Vikas Raykar
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