Related papers: Concurrent validity of computer-vision artificial …
In the rapidly evolving field of sports analytics, the automation of targeted video processing is a pivotal advancement. We propose PlayerTV, an innovative framework which harnesses state-of-the-art AI technologies for automatic player…
In the last years, scientific and industrial research has experienced a growing interest in acquiring large annotated data sets to train artificial intelligence algorithms for tackling problems in different domains. In this context, we have…
Tracking players in sports videos is commonly done in a tracking-by-detection framework, first detecting players in each frame, and then performing association over time. While for some sports tracking players is sufficient for game…
In this paper we propose a system capable of tracking multiple soccer players in different types of video quality. The main goal, in contrast to most state-of-art soccer player tracking systems, is the ability of execute effectively…
Identifying key patterns of tactics implemented by rival teams, and developing effective responses, lies at the heart of modern football. However, doing so algorithmically remains an open research challenge. To address this unmet need, we…
Camera calibration is a crucial component in the realm of sports analytics, as it serves as the foundation to extract 3D information out of the broadcast images. Despite the significance of camera calibration research in sports analytics,…
Tracking and identifying players is a fundamental step in computer vision-based ice hockey analytics. The data generated by tracking is used in many other downstream tasks, such as game event detection and game strategy analysis. Player…
Modelling the trajectorial motion of humans along the ground is a foundational task in the quantitative analysis of sports like association football. Most existing models of football player motion have not been validated yet with respect to…
In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms…
Analysis of player movements is a crucial subset of sports analysis. Existing player movement analysis methods use recorded videos after the match is over. In this work, we propose an end-to-end framework for player movement analysis for…
Camera calibration in broadcast sports videos presents numerous challenges for accurate sports field registration due to multiple camera angles, varying camera parameters, and frequent occlusions of the field. Traditional search-based…
Multi-Object Tracking (MOT) plays a critical role in analyzing player behavior from videos, enabling performance evaluation. Current MOT methods are often evaluated using publicly available datasets. However, most of these focus on everyday…
Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to…
Although orientation has proven to be a key skill of soccer players in order to succeed in a broad spectrum of plays, body orientation is a yet-little-explored area in sports analytics' research. Despite being an inherently ambiguous…
Multi-Object Tracking over humans has improved rapidly with the development of object detection and re-identification. However, multi-actor tracking over humans with similar appearance and nonlinear movement can still be very challenging…
eSports industry has greatly progressed within the last decade in terms of audience and fund rising, broadcasting, networking and hardware. Since the number and quality of professional team has evolved too, there is a reasonable need in…
One of the requirements for team sports analysis is to track and recognize players. Many tracking and reidentification methods have been proposed in the context of video surveillance. They show very convincing results when tested on public…
Real-world images used for training machine learning algorithms are often unstructured and inconsistent. The process of analysing and tagging these images can be costly and error prone (also availability, gaps and legal conundrums).…
Human pose estimation, particularly in athletes, can help improve their performance. However, this estimation is difficult using existing methods, such as human annotation, if the subjects wear loose-fitting clothes such as ski/snowboard…
Naively trained AI models can be heavily biased. This can be particularly problematic when the biases involve legally or morally protected attributes such as ethnic background, age or gender. Existing solutions to this problem come at the…