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In the rapidly evolving field of sports analytics, the automation of targeted video processing is a pivotal advancement. We propose PlayerTV, an innovative framework which harnesses state-of-the-art AI technologies for automatic player…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Håkon Maric Solberg , Mehdi Houshmand Sarkhoosh , Sushant Gautam , Saeed Shafiee Sabet , Pål Halvorsen , Cise Midoglu

In the last years, scientific and industrial research has experienced a growing interest in acquiring large annotated data sets to train artificial intelligence algorithms for tackling problems in different domains. In this context, we have…

Human-Computer Interaction · Computer Science 2021-03-09 Silvio Barra , Salvatore M. Carta , Alessandro Giuliani , Alessia Pisu , Alessandro Sebastian Podda , DanieleRiboni

Tracking players in sports videos is commonly done in a tracking-by-detection framework, first detecting players in each frame, and then performing association over time. While for some sports tracking players is sufficient for game…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Yang Liu , Luiz G. Hafemann , Michael Jamieson , Mehrsan Javan

In this paper we propose a system capable of tracking multiple soccer players in different types of video quality. The main goal, in contrast to most state-of-art soccer player tracking systems, is the ability of execute effectively…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Eloi Martins , José Henrique Brito

Identifying key patterns of tactics implemented by rival teams, and developing effective responses, lies at the heart of modern football. However, doing so algorithmically remains an open research challenge. To address this unmet need, we…

Camera calibration is a crucial component in the realm of sports analytics, as it serves as the foundation to extract 3D information out of the broadcast images. Despite the significance of camera calibration research in sports analytics,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Floriane Magera , Thomas Hoyoux , Olivier Barnich , Marc Van Droogenbroeck

Tracking and identifying players is a fundamental step in computer vision-based ice hockey analytics. The data generated by tracking is used in many other downstream tasks, such as game event detection and game strategy analysis. Player…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Kanav Vats , Pascale Walters , Mehrnaz Fani , David A. Clausi , John Zelek

Modelling the trajectorial motion of humans along the ground is a foundational task in the quantitative analysis of sports like association football. Most existing models of football player motion have not been validated yet with respect to…

Other Computer Science · Computer Science 2022-05-02 M. Renkin , J. Bischofberger , E. Schikuta , A. Baca

In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms…

Computer Vision and Pattern Recognition · Computer Science 2020-11-23 Samuel Hurault , Coloma Ballester , Gloria Haro

Analysis of player movements is a crucial subset of sports analysis. Existing player movement analysis methods use recorded videos after the match is over. In this work, we propose an end-to-end framework for player movement analysis for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Nitin Nilesh , Tushar Sharma , Anurag Ghosh , C. V. Jawahar

Camera calibration in broadcast sports videos presents numerous challenges for accurate sports field registration due to multiple camera angles, varying camera parameters, and frequent occlusions of the field. Traditional search-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Marc Gutiérrez-Pérez , Antonio Agudo

Multi-Object Tracking (MOT) plays a critical role in analyzing player behavior from videos, enabling performance evaluation. Current MOT methods are often evaluated using publicly available datasets. However, most of these focus on everyday…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Rintaro Otsubo , Kanta Sawafuji , Hideo Saito

Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to…

Machine Learning · Computer Science 2021-01-15 Paul Garnier , Théophane Gregoir

Although orientation has proven to be a key skill of soccer players in order to succeed in a broad spectrum of plays, body orientation is a yet-little-explored area in sports analytics' research. Despite being an inherently ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2020-05-20 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Carlos Rodríguez , Gloria Haro , Coloma Ballester

Multi-Object Tracking over humans has improved rapidly with the development of object detection and re-identification. However, multi-actor tracking over humans with similar appearance and nonlinear movement can still be very challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Hsiang-Wei Huang , Cheng-Yen Yang , Jenq-Neng Hwang , Pyong-Kun Kim , Kwangju Kim , Kyoungoh Lee

eSports industry has greatly progressed within the last decade in terms of audience and fund rising, broadcasting, networking and hardware. Since the number and quality of professional team has evolved too, there is a reasonable need in…

Human-Computer Interaction · Computer Science 2019-08-20 Anton Stepanov , Andrey Lange , Nikita Khromov , Alexander Korotin , Evgeny Burnaev , Andrey Somov

One of the requirements for team sports analysis is to track and recognize players. Many tracking and reidentification methods have been proposed in the context of video surveillance. They show very convincing results when tested on public…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Adrien Maglo , Astrid Orcesi , Quoc-Cuong Pham

Real-world images used for training machine learning algorithms are often unstructured and inconsistent. The process of analysing and tagging these images can be costly and error prone (also availability, gaps and legal conundrums).…

Artificial Intelligence · Computer Science 2022-09-28 Jose Cerqueira Fernandes , Benjamin Kenwright

Human pose estimation, particularly in athletes, can help improve their performance. However, this estimation is difficult using existing methods, such as human annotation, if the subjects wear loose-fitting clothes such as ski/snowboard…

Computer Vision and Pattern Recognition · Computer Science 2022-12-12 Takayoshi Yamaguchi , Dan Mikami , Seiji Matsumura , Naoki Saijo , Makio Kashino

Naively trained AI models can be heavily biased. This can be particularly problematic when the biases involve legally or morally protected attributes such as ethnic background, age or gender. Existing solutions to this problem come at the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Nicholas Rosa , Tom Drummond , Mehrtash Harandi