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This work focuses on full-body co-speech gesture generation. Existing methods typically employ an autoregressive model accompanied by vector-quantized tokens for gesture generation, which results in information loss and compromises the…

Graphics · Computer Science 2025-03-19 Binjie Liu , Lina Liu , Sanyi Zhang , Songen Gu , Yihao Zhi , Tianyi Zhu , Lei Yang , Long Ye

Understanding and generating multi-person interactions is a fundamental challenge with broad implications for robotics and social computing. While humans naturally coordinate in groups, modeling such interactions remains difficult due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Vongani H. Maluleke , Kie Horiuchi , Lea Wilken , Evonne Ng , Jitendra Malik , Angjoo Kanazawa

Masked-based autoregressive models have demonstrated promising image generation capability in continuous space. However, their potential for video generation remains under-explored. In this paper, we propose \textbf{VideoMAR}, a concise and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Hu Yu , Biao Gong , Hangjie Yuan , DanDan Zheng , Weilong Chai , Jingdong Chen , Kecheng Zheng , Feng Zhao

The majority of traditional text-to-video retrieval systems operate in static environments, i.e., there is no interaction between the user and the agent beyond the initial textual query provided by the user. This can be sub-optimal if the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Avinash Madasu , Junier Oliva , Gedas Bertasius

In this work, we propose Mutual Forcing, a framework for fast autoregressive audio-video generation with long-horizon audio-video synchronization. Our approach addresses two key challenges: joint audio-video modeling and fast autoregressive…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yupeng Zhou , Lianghua Huang , Zhifan Wu , Jiabao Wang , Yupeng Shi , Biao Jiang , Daquan Zhou , Yu Liu , Ming-Ming Cheng , Qibin Hou

The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Jian Zhang , Weijian Mai , Zhijun Zhang

We introduce a novel approach for high-resolution talking head generation from a single image and audio input. Prior methods using explicit face models, like 3D morphable models (3DMM) and facial landmarks, often fall short in generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Sejong Yang , Seoung Wug Oh , Yang Zhou , Seon Joo Kim

Autoregressive transformers have shown remarkable success in video generation. However, the transformers are prohibited from directly learning the long-term dependency in videos due to the quadratic complexity of self-attention, and…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Jaehoon Yoo , Semin Kim , Doyup Lee , Chiheon Kim , Seunghoon Hong

Full-stack multimodal interaction in real-time is a central goal in building intelligent embodied agents capable of natural, dynamic communication. However, existing systems are either limited to unimodal generation or suffer from degraded…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Xiang Deng , Feng Gao , Yong Zhang , Youxin Pang , Xu Xiaoming , Zhuoliang Kang , Xiaoming Wei , Yebin Liu

Long-trajectory video generation is a crucial yet challenging task for world modeling primarily due to the limited scalability of existing video diffusion models (VDMs). Autoregressive models, while offering infinite rollout, suffer from…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Junyi Ouyang , Wenbin Teng , Gonglin Chen , Yajie Zhao , Haiwei Chen

Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses.…

Sound · Computer Science 2024-12-04 Mingyi Shi , Dafei Qin , Leo Ho , Zhouyingcheng Liao , Yinghao Huang , Junichi Yamagishi , Taku Komura

Realistic talking-head video generation is critical for virtual avatars, film production, and interactive systems. Current methods struggle with nuanced emotional expressions due to the lack of fine-grained emotion control. To address this…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Jiayi Lyu , Leigang Qu , Wenjing Zhang , Hanyu Jiang , Kai Liu , Zhenglin Zhou , Xiaobo Xia , Jian Xue , Tat-Seng Chua

Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Peiyin Chen , Zhuowei Yang , Hui Feng , Sheng Jiang , Rui Yan

Autoregressive large language models (LLMs) have unified a vast range of language tasks, inspiring preliminary efforts in autoregressive (AR) video generation. Existing AR video generators either diverge from standard LLM architectures,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Hangjie Yuan , Weihua Chen , Jun Cen , Hu Yu , Jingyun Liang , Shuning Chang , Zhihui Lin , Tao Feng , Pengwei Liu , Jiazheng Xing , Hao Luo , Jiasheng Tang , Fan Wang , Yi Yang

Autoregressive long video generation often adopts bounded-memory streaming for efficiency, typically combining local windows for short-term continuity with static early-frame sinks as long-range anchors. However, this fixed allocation keeps…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Bo Ye , Xinyu Cui , Jian Zhao , Tong Wei , Min-Ling Zhang

Text-driven Human-Object Interaction (Text-to-HOI) generation is an emerging field with applications in animation, video games, virtual reality, and robotics. A key challenge in HOI generation is maintaining interaction consistency in long…

Graphics · Computer Science 2025-03-24 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Saeed Mian

Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Renda Li , Xiaohua Qi , Qiang Ling , Jun Yu , Ziyi Chen , Peng Chang , Mei HanJing Xiao

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Recent interactive video world model methods generate scene evolution conditioned on user instructions. Although they achieve impressive results, two key limitations remain. First, they exhibit motion drift in complex environments with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Guangyuan Li , Bo Li , Jinwei Chen , Xiaobin Hu , Lei Zhao , Peng-Tao Jiang

Audio-driven human animation methods, such as talking head and talking body generation, have made remarkable progress in generating synchronized facial movements and appealing visual quality videos. However, existing methods primarily focus…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Zhe Kong , Feng Gao , Yong Zhang , Zhuoliang Kang , Xiaoming Wei , Xunliang Cai , Guanying Chen , Wenhan Luo