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Despite recent progress in 3D-LLMs, they remain limited in accurately grounding language to visual and spatial elements in 3D environments. This limitation stems in part from training data that focuses on language reasoning rather than…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yue Zhang , Zun Wang , Han Lin , Jialu Li , Jianing Yang , Yonatan Bitton , Idan Szpektor , Mohit Bansal

Editing natural images using textual descriptions in text-to-image diffusion models remains a significant challenge, particularly in achieving consistent generation and handling complex, non-rigid objects. Existing methods often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Dinh-Khoi Vo , Thanh-Toan Do , Tam V. Nguyen , Minh-Triet Tran , Trung-Nghia Le

Undoubtedly, high-fidelity 3D hair plays an indispensable role in digital humans. However, existing monocular hair modeling methods are either tricky to deploy in digital systems (e.g., due to their dependence on complex user interactions…

Graphics · Computer Science 2022-05-10 Keyu Wu , Yifan Ye , Lingchen Yang , Hongbo Fu , Kun Zhou , Youyi Zheng

We propose an interactive editing method that allows humans to help deep neural networks (DNNs) learn a latent space more consistent with human knowledge, thereby improving classification accuracy on indistinguishable ambiguous data.…

Machine Learning · Computer Science 2022-12-09 Jiafu Wei , Ding Xia , Haoran Xie , Chia-Ming Chang , Chuntao Li , Xi Yang

Zero-shot 3D visual grounding requires localizing objects in unstructured environments from free-form natural language. Recent vision-language model (VLM) approaches achieve promising results but rely on view-dependent reasoning or implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Xuefei Sun , Xujia Zhang , Brendan Crowe , Doncey Albin , Christoffer Heckman

Inversion-based image editing is rapidly gaining momentum while suffering from significant computation overhead, hindering its application in real-time interactive scenarios. In this paper, we rethink that the redundancy in inversion-based…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Zexuan Yan , Yue Ma , Chang Zou , Wenteng Chen , Qifeng Chen , Linfeng Zhang

Reconstructing personalized animatable head avatars has significant implications in the fields of AR/VR. Existing methods for achieving explicit face control of 3D Morphable Models (3DMM) typically rely on multi-view images or videos of a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Haoyu Ma , Tong Zhang , Shanlin Sun , Xiangyi Yan , Kun Han , Xiaohui Xie

This article proposes a data-driven methodology to achieve a fast design support, in order to generate or develop novel designs covering multiple object categories. This methodology implements two state-of-the-art Variational Autoencoder…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Zhangsihao Yang , Haoliang Jiang , Zou Lan

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik

Autoregressive transformers have revolutionized high-fidelity image generation. One crucial ingredient lies in the tokenizer, which compresses high-resolution image patches into manageable discrete tokens with a scanning or hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Jinzhi Zhang , Feng Xiong , Mu Xu

3D hand shape and pose estimation from a single depth map is a new and challenging computer vision problem with many applications. Existing methods addressing it directly regress hand meshes via 2D convolutional neural networks, which leads…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Jameel Malik , Soshi Shimada , Ahmed Elhayek , Sk Aziz Ali , Christian Theobalt , Vladislav Golyanik , Didier Stricker

3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Yuchen Liu , Zhixin Shu , Yijun Li , Zhe Lin , Richard Zhang , S. Y. Kung

The availability of affordable and portable depth sensors has made scanning objects and people simpler than ever. However, dealing with occlusions and missing parts is still a significant challenge. The problem of reconstructing a (possibly…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Or Litany , Alex Bronstein , Michael Bronstein , Ameesh Makadia

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Video generative models (VGMs) pretrained on large-scale internet data can produce temporally coherent rollout videos that capture rich object dynamics, offering a compelling foundation for zero-shot robotic manipulation. However, VGMs…

Robotics · Computer Science 2026-03-09 Gehao Zhang , Zhenyang Ni , Payal Mohapatra , Han Liu , Ruohan Zhang , Qi Zhu

Efficient and scalable 3D occupancy mapping is essential for autonomous robot applications in unknown environments. However, traditional occupancy grid representations suffer from two fundamental limitations. First, explicitly storing all…

Robotics · Computer Science 2026-04-15 Benxu Tang , Yixi Cai , Fanze Kong , Longji Yin , Fu Zhang

Over the last few years deep learning methods have emerged as one of the most prominent approaches for video analysis. However, so far their most successful applications have been in the area of video classification and detection, i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2015-11-23 Du Tran , Lubomir Bourdev , Rob Fergus , Lorenzo Torresani , Manohar Paluri

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Video colour editing is a crucial task for content creation, yet existing solutions either require painstaking frame-by-frame manipulation or produce unrealistic results with temporal artefacts. We present a practical, training-free…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Chaitat Utintu , Pinaki Nath Chowdhury , Aneeshan Sain , Subhadeep Koley , Ayan Kumar Bhunia , Yi-Zhe Song

We present a 3D modeling method which enables end-users to refine or detailize 3D shapes using machine learning, expanding the capabilities of AI-assisted 3D content creation. Given a coarse voxel shape (e.g., one produced with a simple box…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Qimin Chen , Zhiqin Chen , Vladimir G. Kim , Noam Aigerman , Hao Zhang , Siddhartha Chaudhuri