Related papers: FastMesh: Efficient Artistic Mesh Generation via C…
We introduce MAGNeT, a masked generative sequence modeling method that operates directly over several streams of audio tokens. Unlike prior work, MAGNeT is comprised of a single-stage, non-autoregressive transformer. During training, we…
Recently, Vector Quantized AutoRegressive (VQ-AR) models have shown remarkable results in text-to-image synthesis by equally predicting discrete image tokens from the top left to bottom right in the latent space. Although the simple…
Autoregressive (AR) models have recently shown strong performance in image generation, where a critical component is the visual tokenizer (VT) that maps continuous pixel inputs to discrete token sequences. The quality of the VT largely…
A new higher-order accurate method is proposed that combines the advantages of the classical $p$-version of the FEM on body-fitted meshes with embedded domain methods. A background mesh composed by higher-order Lagrange elements is used.…
Autoregressive multimodal large language models (MLLMs) enable 3D generation but struggle to scale to high-resolution shapes due to inadequate 3D tokenizations. Compact set-based representations discard deterministic spatial ordering,…
Masked generative models (MGMs) can generate tokens in parallel and in any order, unlike autoregressive models (ARMs), which decode one token at a time, left-to-right. However, MGMs process the full-length sequence at every sampling step,…
We address the challenge of efficient auto-regressive generation in sequence prediction models by introducing FutureFill, a general-purpose fast generation method for any sequence prediction algorithm based on convolutional operators.…
In this work, we propose a complete framework that generates visual art. Unlike previous stylization methods that are not flexible with style parameters (i.e., they allow stylization with only one style image, a single stylization text or…
Generating human portraits is a hot topic in the image generation area, e.g. mask-to-face generation and text-to-face generation. However, these unimodal generation methods lack controllability in image generation. Controllability can be…
Learned 3D representations of human faces are useful for computer vision problems such as 3D face tracking and reconstruction from images, as well as graphics applications such as character generation and animation. Traditional models learn…
This paper describes a novel method of generating hex-dominant meshes using pre-computed optimal subdivisions of the unit cube in a grid-based approach. Our method addresses geometries that are standard in mechanical engineering and often…
Recent advances in 3D generative models have shown promising results but often fall short in capturing the complexity of architectural geometries and topologies and fine geometric details at high resolutions. To tackle this, we present…
Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, which limits the ability to edit or manipulate individual…
Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…
Learned progressive image compression is gaining momentum as it allows improved image reconstruction as more bits are decoded at the receiver. We propose a progressive image compression method in which an image is first represented as a…
We present StdGEN++, a novel and comprehensive system for generating high-fidelity, semantically decomposed 3D characters from diverse inputs. Existing 3D generative methods often produce monolithic meshes that lack the structural…
Image tokenizers are crucial for visual generative models, e.g., diffusion models (DMs) and autoregressive (AR) models, as they construct the latent representation for modeling. Increasing token length is a common approach to improve the…
Recent advancements in autoregressive transformers have demonstrated remarkable potential for generating artist-quality meshes. However, the token ordering strategies employed by existing methods typically fail to meet professional artist…
Autoregressive (AR) approaches, which represent images as sequences of discrete tokens from a finite codebook, have achieved remarkable success in image generation. However, the quantization process and the limited codebook size inevitably…
This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…