Related papers: SoccerNet 2025 Challenges Results
Datascouting is one of the most known data applications in professional sport, and specifically football. Its objective is to analyze huge database of players in order to detect high potentials that can be then individually considered by…
Scene understanding is crucial for autonomous systems which intend to operate in the real world. Single task vision networks extract information only based on some aspects of the scene. In multi-task learning (MTL), on the other hand, these…
The introduction of optical tracking data across sports has given rise to the ability to dissect athletic performance at a level unfathomable a decade ago. One specific area that has seen substantial benefit is sports science, as high…
Predicting soccer match outcomes is a challenging task due to the inherently unpredictable nature of the game and the numerous dynamic factors influencing results. While it conventionally relies on meticulous feature engineering, deep…
Although the values of individual soccer players have become astronomical, subjective judgments still play a big part in the player analysis. Recently, there have been new attempts to quantitatively grasp players' styles using video-based…
SciSports is a Dutch startup company specializing in football analytics. This paper describes a joint research effort with SciSports, during the Study Group Mathematics with Industry 2018 at Eindhoven, the Netherlands. The main challenge…
The automatic detection of events in complex sports games like soccer and handball using positional or video data is of large interest in research and industry. One requirement is a fundamental understanding of underlying concepts, i.e.,…
In RoboCup SPL, soccer field segmentation has been widely recognised as one of the most critical robot vision problems. Key challenges include dynamic light condition, different calibration status for individual robot, various camera…
Human-centric video frame interpolation has great potential for improving people's entertainment experiences and finding commercial applications in the sports analysis industry, e.g., synthesizing slow-motion videos. Although there are…
The analysis of high-intensity runs (or sprints) in soccer has long been a topic of interest for sports science researchers and practitioners. In particular, recent studies suggested contextualizing sprints based on their tactical purposes…
The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…
Soccer is a sparse rewarding game: any smart or careless action in critical situations can change the result of the match. Therefore players, coaches, and scouts are all curious about the best action to be performed in critical situations,…
Many methods have been developed to help people find the video contents they want efficiently. However, there are still some unsolved problems in this area. For example, given a query video and a reference video, how to accurately localize…
This study aimed to: (1) understand whether commercially available computer-vision and artificial intelligence (AI) player tracking software can accurately measure player position, speed and distance using broadcast footage and (2)…
This paper presents a unified framework to (i) locate the ball, (ii) predict the pose, and (iii) segment the instance mask of players in team sports scenes. Those problems are of high interest in automated sports analytics, production, and…
Soccer attracts the attention of many researchers and professionals in the sports industry. Therefore, the incorporation of science into the sport is constantly growing, with increasing investments in performance analysis and sports…
Current data analysis for the Canadian Olympic fencing team is primarily done manually by coaches and analysts. Due to the highly repetitive, yet dynamic and subtle movements in fencing, manual data analysis can be inefficient and…
The 3rd annual installment of the ActivityNet Large- Scale Activity Recognition Challenge, held as a full-day workshop in CVPR 2018, focused on the recognition of daily life, high-level, goal-oriented activities from user-generated videos…
We present a system that transforms a monocular video of a soccer game into a moving 3D reconstruction, in which the players and field can be rendered interactively with a 3D viewer or through an Augmented Reality device. At the heart of…
We present CapsoNet, a deep learning framework developed for the Capsule Vision 2024 Challenge, designed to perform multi-class abnormality classification in video capsule endoscopy (VCE) frames. CapsoNet leverages an ensemble of…