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Traditional data processing pipelines are typically static and handcrafted for specific tasks, limiting their adaptability to evolving requirements. While general-purpose agents and coding assistants can generate code for well-understood…

Artificial Intelligence · Computer Science 2026-02-20 Udayan Khurana

The Internet of Agents is propelling edge computing toward agentic AI and edge general intelligence (EGI). However, deploying multi-agent service (MAS) on resource-constrained edge infrastructure presents severe challenges. MAS service…

Networking and Internet Architecture · Computer Science 2026-01-06 Runze Zheng , Yuqing Zheng , Zhengyi Cheng , Long Luo , Haoxiang Luo , Gang Sun , Hongfang Yu , Dusit Niyato

The rapid advancement of Generative AI has catalyzed the emergence of autonomous AI agents, presenting unprecedented challenges for enterprise computing infrastructures. Current enterprise API architectures are predominantly designed for…

Software Engineering · Computer Science 2025-02-26 Vaibhav Tupe , Shrinath Thube

Agentic AI marks a major shift in how autonomous systems reason, plan, and execute multi-step tasks. Unlike traditional single model prompting, agentic workflows integrate multiple specialized agents with different Large Language…

While specialized AI models excel at isolated video tasks like generation or understanding, real-world applications demand complex, iterative workflows that combine these capabilities. To bridge this gap, we introduce UniVA, an open-source,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Zhengyang Liang , Daoan Zhang , Huichi Zhou , Rui Huang , Bobo Li , Yuechen Zhang , Shengqiong Wu , Xiaohan Wang , Jiebo Luo , Lizi Liao , Hao Fei

Large language models (LLMs) excel at many NLP tasks but struggle to sustain long-term interactions due to limited attention over extended dialogue histories. Retrieval-augmented generation (RAG) mitigates this issue but lacks reliable…

Computation and Language · Computer Science 2026-01-23 Chunliang Chen , Ming Guan , Xiao Lin , Jiaxu Li , Luxi Lin , Qiyi Wang , Xiangyu Chen , Jixiang Luo , Changzhi Sun , Dell Zhang , Xuelong Li

Automated plot generation for games enhances the player's experience by providing rich and immersive narrative experience that adapts to the player's actions. Traditional approaches adopt a symbolic narrative planning method which limits…

Human-Computer Interaction · Computer Science 2024-11-05 Yi Wang , Qian Zhou , David Ledo

Recent advances in LLM based agent systems have shown promise in tackling complex, long horizon tasks. However, existing agent protocols (e.g., A2A and MCP) under specify cross entity lifecycle and context management, version tracking, and…

Artificial Intelligence · Computer Science 2026-05-20 Wentao Zhang , Zhe Zhao , Haibin Wen , Yingcheng Wu , Cankun Guo , Ming Yin , Bo An , Mengdi Wang

AI agents are increasingly used to solve complex, multi-step tasks, but existing multi-agent frameworks remain brittle as workflows grow in scale and depth. Small errors at intermediate stages can propagate through agent interactions, while…

Artificial Intelligence · Computer Science 2026-05-26 Andy Xu , Yu-Wing Tai

We present a neural network-based system for long-term, multi-action human motion synthesis. The system, dubbed as NEURAL MARIONETTE, can produce high-quality and meaningful motions with smooth transitions from simple user input, including…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Weiqiang Wang , Xuefei Zhe , Qiuhong Ke , Di Kang , Tingguang Li , Ruizhi Chen , Linchao Bao

Writing compelling fiction is a multifaceted process combining elements such as crafting a plot, developing interesting characters, and using evocative language. While large language models (LLMs) show promise for story writing, they…

Computation and Language · Computer Science 2025-03-17 Fantine Huot , Reinald Kim Amplayo , Jennimaria Palomaki , Alice Shoshana Jakobovits , Elizabeth Clark , Mirella Lapata

Automated movie creation requires coordinating multiple characters, modalities, and narrative elements across extended sequences -- a challenge that existing end-to-end approaches struggle to address effectively. We present…

Multimedia · Computer Science 2026-04-28 Tianyidan Xie , Zhentao Huang , Mingjie Wang , Xin Huang , Jun Zhou , Minglun Gong , Zili Yi

Current video generation techniques excel at single-shot clips but struggle to produce narrative multi-shot videos, which require flexible shot arrangement, coherent narrative, and controllability beyond text prompts. To tackle these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Qinghe Wang , Xiaoyu Shi , Baolu Li , Weikang Bian , Quande Liu , Huchuan Lu , Xintao Wang , Pengfei Wan , Kun Gai , Xu Jia

The field of Artificial Intelligence is undergoing a transition from Generative AI -- probabilistic generation of text and images -- to Agentic AI, in which autonomous systems execute actions within external environments on behalf of users.…

Artificial Intelligence · Computer Science 2026-03-02 Sheng Cao , Zhao Chang , Chang Li , Hannan Li , Liyao Fu , Ji Tang

Large Language Models (LLMs) have revolutionized natural language interaction with data. The "holy grail" of data analytics is to build autonomous Data Agents that can self-drive complex data analysis workflows. However, current…

Databases · Computer Science 2026-04-01 Boyan Li , Yiran Peng , Yupeng Xie , Sirong Lu , Yizhang Zhu , Xing Mu , Xinyu Liu , Yuyu Luo

Recent diffusion-based human image animation techniques have demonstrated impressive success in synthesizing videos that faithfully follow a given reference identity and a sequence of desired movement poses. Despite this, there are still…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Xiang Wang , Shiwei Zhang , Changxin Gao , Jiayu Wang , Xiaoqiang Zhou , Yingya Zhang , Luxin Yan , Nong Sang

Recent advancements in image and video synthesis have opened up new promise in generative games. One particularly intriguing application is transforming characters from anime films into interactive, playable entities. This allows players to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Junhao Cheng , Yuying Ge , Yixiao Ge , Jing Liao , Ying Shan

The work describes the development of a hybrid control architecture for an anthropomorphic tour guide robot, combining a multi-agent resource management system with automatic behavior scenario generation based on large language models. The…

Robotics · Computer Science 2025-09-15 Elizaveta D. Moskovskaya , Anton D. Moscowsky

Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long runtime, or their limited quality. We introduce ActionMesh,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Remy Sabathier , David Novotny , Niloy J. Mitra , Tom Monnier

Testing conversational AI systems at scale across diverse domains necessitates realistic and diverse user interactions capturing a wide array of behavioral patterns. We present a novel multi-agent framework for realistic, explainable human…

Human-Computer Interaction · Computer Science 2026-01-23 Hareeshwar Karthikeyan
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