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Traditional animation generation methods depend on training generative models with human-labelled data, entailing a sophisticated multi-stage pipeline that demands substantial human effort and incurs high training costs. Due to limited…

Computation and Language · Computer Science 2024-08-20 Yunxin Li , Haoyuan Shi , Baotian Hu , Longyue Wang , Jiashun Zhu , Jinyi Xu , Zhen Zhao , Min Zhang

Animation pre-production lays the foundation of an animated film by transforming initial concepts into a coherent blueprint across interdependent stages such as ideation, scripting, design, and storyboarding. While generative AI tools are…

Human-Computer Interaction · Computer Science 2025-11-25 Wen-Fan Wang , Chien-Ting Lu , Jin Ping Ng , Yi-Ting Chiu , Ting-Ying Lee , Miaosen Wang , Bing-Yu Chen , Xiang 'Anthony' Chen

Multi-Agent Systems (MAS) powered by Large Language Models (LLMs) are emerging as a powerful paradigm for solving complex, multifaceted problems. However, the potential of these systems is often constrained by the prevalent plan-and-execute…

Artificial Intelligence · Computer Science 2025-07-18 Yexuan Shi , Mingyu Wang , Yunxiang Cao , Hongjie Lai , Junjian Lan , Xin Han , Yu Wang , Jie Geng , Zhenan Li , Zihao Xia , Xiang Chen , Chen Li , Jian Xu , Wenbo Duan , Yuanshuo Zhu

Creating data stories from raw data is challenging due to humans' limited attention spans and the need for specialized skills. Recent advancements in large language models (LLMs) offer great opportunities to develop systems with autonomous…

Human-Computer Interaction · Computer Science 2024-08-08 Leixian Shen , Haotian Li , Yun Wang , Huamin Qu

With the advancement of AIGC (AI-generated content) technologies, an increasing number of generative models are revolutionizing fields such as video editing, music generation, and even film production. However, due to the limitations of…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Daoan Zhang , Wenlin Yao , Xiaoyang Wang , Yebowen Hu , Jiebo Luo , Dong Yu

Existing long-form video generation frameworks lack automated planning, requiring manual input for storylines, scenes, cinematography, and character interactions, resulting in high costs and inefficiencies. To address these challenges, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Weijia Wu , Zeyu Zhu , Mike Zheng Shou

Traditional animation production decomposes visual elements into discrete layers to enable independent processing for sketching, refining, coloring, and in-betweening. Existing anime generation video methods typically treat animation as a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuxue Yang , Lue Fan , Zuzeng Lin , Feng Wang , Zhaoxiang Zhang

Despite rapid advancements in video generation models, generating coherent storytelling videos that span multiple scenes and characters remains challenging. Current methods often rigidly convert pre-generated keyframes into fixed-length…

Multiagent Systems · Computer Science 2025-10-03 Haoyuan Shi , Yunxin Li , Xinyu Chen , Longyue Wang , Baotian Hu , Min Zhang

Software development is a complex, multi-phase process traditionally requiring collaboration among individuals with diverse expertise. We propose AgentMesh, a Python-based framework that uses multiple cooperating LLM-powered agents to…

Software Engineering · Computer Science 2025-07-29 Sourena Khanzadeh

Recent advancements in multi-agent systems have demonstrated significant potential for enhancing creative task performance, such as long video generation. This study introduces three innovations to improve multi-agent collaboration. First,…

Multiagent Systems · Computer Science 2025-10-28 Zheng Wei , Mingchen Li , Zeqian Zhang , Ruibin Yuan , Pan Hui , Huamin Qu , James Evans , Maneesh Agrawala , Anyi Rao

Traditional AI alignment primarily focuses on individual model outputs; however, autonomous agents in long-horizon workflows require sustained reliability across entire interaction trajectories. We introduce APEMO (Affect-aware Peak-End…

Artificial Intelligence · Computer Science 2026-02-23 Hanjing Shi , Dominic DiFranzo

Custom Storyboard Generation (CSG) aims to produce high-quality, multi-character consistent storytelling. Current approaches based on static diffusion models, whether used in a one-shot manner or within multi-agent frameworks, face three…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Hailong Yan , Shice Liu , Tao Wang , Xiangtao Zhang , Yijie Zhong , Jinwei Chen , Le Zhang , Bo Li

End-to-end manga generation is a structured visual storytelling task that requires story decomposition, recurring character and scene grounding, page layout design, panel rendering, page composition, and lettering. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Muyao Wang , Zeke Xie , Yanhao Chen , Lixin Xiu , Hideki Nakayama

Large language models (LLMs) have enabled remarkable advances in automated task-solving with multi-agent systems. However, most existing LLM-based multi-agent approaches rely on predefined agents to handle simple tasks, limiting the…

Artificial Intelligence · Computer Science 2024-05-01 Guangyao Chen , Siwei Dong , Yu Shu , Ge Zhang , Jaward Sesay , Börje F. Karlsson , Jie Fu , Yemin Shi

Long-horizon code generation requires sustained context and adaptive expertise across domains. Current multi-agent systems use static workflows that cannot adapt when runtime analysis reveals unanticipated complexity. We propose AgentSpawn,…

Software Engineering · Computer Science 2026-02-10 Igor Costa

Recent advances in world models have greatly enhanced interactive environment simulation. Existing methods mainly fall into two categories: (1) static world generation models, which construct 3D environments without active agents, and (2)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yitong Wang , Fangyun Wei , Hongyang Zhang , Bo Dai , Yan Lu

Recent advances in agentic AI are shifting automation from discrete tools to proactive multi-agent systems that coordinate multi-specialized capabilities behind unified interfaces. However, today's agent systems typically rely on hard-coded…

Artificial Intelligence · Computer Science 2026-05-01 Giuseppe Arbore , Andrea Sillano , Luigi De Russis

With the advancement of generative models, the synthesis of different sensory elements such as music, visuals, and speech has achieved significant realism. However, the approach to generate multi-sensory outputs has not been fully explored,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Minheng Ni , Chenfei Wu , Huaying Yuan , Zhengyuan Yang , Ming Gong , Lijuan Wang , Zicheng Liu , Wangmeng Zuo , Nan Duan

The development of artificial intelligence systems is transitioning from creating static, task-specific models to dynamic, agent-based systems capable of performing well in a wide range of applications. We propose an Interactive Agent…

We present a unified controllable video generation approach AnimateAnything that facilitates precise and consistent video manipulation across various conditions, including camera trajectories, text prompts, and user motion annotations.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Guojun Lei , Chi Wang , Hong Li , Rong Zhang , Yikai Wang , Weiwei Xu
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