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In recent years, graph representation learning has gained significant popularity, which aims to generate node embeddings that capture features of graphs. One of the methods to achieve this is employing a technique called random walks that…

Machine Learning · Computer Science 2022-10-13 Deniz Gurevin , Mohsin Shan , Tong Geng , Weiwen Jiang , Caiwen Ding , Omer Khan

Combining large language models with evolutionary computation algorithms represents a promising research direction leveraging the remarkable generative and in-context learning capabilities of LLMs with the strengths of evolutionary…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Tobias Preintner , Weixuan Yuan , Adrian König , Thomas Bäck , Elena Raponi , Niki van Stein

Cylindrical Algebraic Decomposition (CAD) is a key tool in computational algebraic geometry, best known as a procedure to enable Quantifier Elimination over real-closed fields. However, it has a worst case complexity doubly exponential in…

Symbolic Computation · Computer Science 2019-11-25 Zongyan Huang , Matthew England , David Wilson , James H. Davenport , Lawrence C. Paulson

We present a neural model for representing snippets of code as continuous distributed vectors ("code embeddings"). The main idea is to represent a code snippet as a single fixed-length $\textit{code vector}$, which can be used to predict…

Machine Learning · Computer Science 2018-10-31 Uri Alon , Meital Zilberstein , Omer Levy , Eran Yahav

Automatic mesh-based shape generation is of great interest across a wide range of disciplines, from industrial design to gaming, computer graphics and various other forms of digital art. While most traditional methods focus on primitive…

Graphics · Computer Science 2017-09-25 Chiyu "Max" Jiang , Philip Marcus

Computer-aided design (CAD) is the backbone of modern industrial design, yet learned CAD generators still fall short of real engineering pipelines: they neither iterate like engineers nor evaluate what engineering requires. Prior work has…

Graphics · Computer Science 2026-05-28 Guijin Son , Jehyun Park , Seyeon Park , Sunghee Ahn , Youngjae Yu

Facade renovation offers a more sustainable alternative to full demolition, yet producing design proposals that preserve existing structures while expressing new intent remains challenging. Current workflows typically require detailed…

Artificial Intelligence · Computer Science 2026-01-14 Warissara Booranamaitree , Xusheng Du , Yushu Cai , Zhengyang Wang , Ye Zhang , Haoran Xie

Structure learning for 3D shapes is vital for 3D computer vision. State-of-the-art methods show promising results by representing shapes using implicit functions in 3D that are learned using discriminative neural networks. However, learning…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Zhizhong Han , Guanhui Qiao , Yu-Shen Liu , Matthias Zwicker

3D part segmentation is an essential step in advanced CAM/CAD workflow. Precise 3D segmentation contributes to lower defective rate of work-pieces produced by the manufacturing equipment (such as computer controlled CNCs), thereby improving…

Image and Video Processing · Electrical Eng. & Systems 2022-07-19 Jiahui Wang , Haiyue Zhu , Haoren Guo , Abdullah Al Mamun , Vadakkepat Prahlad , Tong Heng Lee

Diffusion-based 3D generation has made remarkable progress in recent years. However, existing 3D generative models often produce overly dense and unstructured meshes, which stand in stark contrast to the compact, structured, and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuan Li , Cheng Lin , Yuan Liu , Xiaoxiao Long , Chenxu Zhang , Ningna Wang , Xin Li , Wenping Wang , Xiaohu Guo

In computer-aided design (CAD), the ability to "reverse engineer" the modeling steps used to create 3D shapes is a long-sought-after goal. This process can be decomposed into two sub-problems: converting an input mesh or point cloud into a…

Computational Geometry · Computer Science 2021-04-22 Xianghao Xu , Wenzhe Peng , Chin-Yi Cheng , Karl D. D. Willis , Daniel Ritchie

Scene understanding is a critical problem in computer vision. In this paper, we propose a 3D point-based scene graph generation ($\mathbf{SGG_{point}}$) framework to effectively bridge perception and reasoning to achieve scene understanding…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Chaoyi Zhang , Jianhui Yu , Yang Song , Weidong Cai

Several families of continual learning techniques have been proposed to alleviate catastrophic interference in deep neural network training on non-stationary data. However, a comprehensive comparison and analysis of limitations remains…

Machine Learning · Computer Science 2021-12-14 Timm Hess , Martin Mundt , Iuliia Pliushch , Visvanathan Ramesh

Sketch design concepts are recurring patterns found in parametric CAD sketches. Though rarely explicitly formalized by the CAD designers, these concepts are implicitly used in design for modularity and regularity. In this paper, we propose…

Machine Learning · Computer Science 2022-10-27 Yuezhi Yang , Hao Pan

Rapidly creating effective visualizations using expressive grammars is challenging for users who have limited time and limited skills in statistics and data visualization. Even high-level, dedicated visualization tools often require users…

Human-Computer Interaction · Computer Science 2018-11-06 Victor Dibia , Çağatay Demiralp

Vector graphics are widely used to represent fonts, logos, digital artworks, and graphic designs. But, while a vast body of work has focused on generative algorithms for raster images, only a handful of options exists for vector graphics.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Pradyumna Reddy , Michael Gharbi , Michal Lukac , Niloy J. Mitra

Direct manipulation has been established as the main interaction paradigm for Computer-Aided Design (CAD) for decades. It provides fast, incremental, and reversible actions that allow for an iterative process on a visual representation of…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , Thomas Pietrzak , Audrey Girouard , Géry Casiez

Code embedding is a keystone in the application of machine learning on several Software Engineering (SE) tasks. To effectively support a plethora of SE tasks, the embedding needs to capture program syntax and semantics in a way that is…

Software Engineering · Computer Science 2022-01-24 Wei Ma , Mengjie Zhao , Ezekiel Soremekun , Qiang Hu , Jie Zhang , Mike Papadakis , Maxime Cordy , Xiaofei Xie , Yves Le Traon

Recent AI-based 3D content creation has largely evolved along two paths: feed-forward image-to-3D reconstruction approaches and 3D generative models trained with 2D or 3D supervision. In this work, we show that existing feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Suttisak Wizadwongsa , Jinfan Zhou , Edward Li , Jeong Joon Park

In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Taeryung Lee , Fabien Baradel , Thomas Lucas , Kyoung Mu Lee , Gregory Rogez
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