Related papers: Graph Traversal via Connected Mobile Agents
We address the properties of continuous-time quantum walks with Hamiltonians of the form $\mathcal{H}= L + \lambda L^2$, being $L$ the Laplacian matrix of the underlying graph and being the perturbation $\lambda L^2$ motivated by its…
Consider the scenario where multiple agents have to move in an optimal way through a network, each one towards their ending position while avoiding collisions. By optimal, we mean as fast as possible, which is evaluated by a measure known…
In loop quantum gravity (LQG), states of the gravitational field are represented by labeled graphs called spin networks. Their dynamics can be described by a Hamiltonian constraint, { which acts on the spin network states modifying both…
A graph is called a $(k,\rho)$-graph iff every node can reach $\rho$ of its nearest neighbors in at most k hops. This property proved useful in the analysis and design of parallel shortest-path algorithms. Any graph can be transformed into…
The k-nearest neighbors (kNN) algorithm is a cornerstone of non-parametric classification in artificial intelligence, yet its deployment in large-scale applications is persistently constrained by the computational trade-off between…
In the coordinated motion planning problem, we are given a graph together with the starting and destination vertices of $k$ robots. At each time step, any subset of robots may move, each traversing an edge of the graph, provided that no two…
Random walk-based sampling methods are gaining popularity and importance in characterizing large networks. While powerful, they suffer from the slow mixing problem when the graph is loosely connected, which results in poor estimation…
I introduce a new type of continuous-time quantum walk on graphs called the quantum snake walk, the basis states of which are fixed-length paths (snakes) in the underlying graph. First I analyze the quantum snake walk on the line, and I…
We study the algorithmic problem of optimally covering a tree with $k$ mobile robots. The tree is known to all robots, and our goal is to assign a walk to each robot in such a way that the union of these walks covers the whole tree. We…
In the last twenty years network science has proven its strength in modelling many real-world interacting systems as generic agents, the nodes, connected by pairwise edges. Yet, in many relevant cases, interactions are not pairwise but…
Various quantum-walk based algorithms have been proposed to analyse and rank the centrality of graph vertices. However, issues arise when working with directed graphs --- the resulting non-Hermitian Hamiltonian leads to non-unitary…
We address the multi-agent motion planning problem where interactions, collisions, and congestion co-exist. Conventional game-theoretic planners capture interactions among agents but often converge to conservative, congested equilibria.…
Leader election is one of the fundamental and well-studied problems in distributed computing. In this paper, we initiate the study of leader election using mobile agents. Suppose $n$ agents are positioned initially arbitrarily on the nodes…
Quantum walks (QW) are of crucial importance in the development of quantum information processing algorithms. Recently, several quantum algorithms have been proposed to implement network analysis, in particular to rank the centrality of…
In the $k$-Disjoint Shortest Paths ($k$-DSP) problem, we are given a weighted graph $G$ on $n$ nodes and $m$ edges with specified source vertices $s_1, \dots, s_k$, and target vertices $t_1, \dots, t_k$, and are tasked with determining if…
We introduce and formulate two types of random-walk domination problems in graphs motivated by a number of applications in practice (e.g., item-placement problem in online social network, Ads-placement problem in advertisement networks, and…
An efficient algorithm to solve the $k$ shortest non-homotopic path planning ($k$-SNPP) problem in a 2D environment is proposed in this paper. Motivated by accelerating the inefficient exploration of the homotopy-augmented space of the 2D…
Given a graph $G$, a query node $q$, and an integer $k$, community search (CS) seeks a cohesive subgraph (measured by community models such as $k$-core or $k$-truss) from $G$ that contains $q$. It is difficult for ordinary users with less…
We propose a novel heuristic quantum algorithm for the Minimum Vertex Cover (MVC) problem based on continuous-time quantum walks (CTQWs). In this framework, the coherent propagation of a quantum walker over a graph encodes its structural…
We consider a Min-Power Bounded-Hops Symmetric Connectivity problem that consists in the construction of communication spanning tree on a given graph, where the total energy consumption spent for the data transmission is minimized and the…