Related papers: Tangling and Untangling Trees on Point-sets
We are interested in embedding trees T with maximum degree at most four in a rectangular grid, such that the vertices of T correspond to grid points, while edges of T correspond to non-intersecting straight segments of the grid lines. Such…
We consider relations between the size, treewidth, and local crossing number (maximum number of crossings per edge) of graphs embedded on topological surfaces. We show that an $n$-vertex graph embedded on a surface of genus $g$ with at most…
We study the crossing-minimization problem in a layered graph drawing of planar-embedded rooted trees whose leaves have a given total order on the first layer, which adheres to the embedding of each individual tree. The task is then to…
We study the height of a spanning tree $T$ of a graph $G$ obtained by starting with a single vertex of $G$ and repeatedly selecting, uniformly at random, an edge of $G$ with exactly one endpoint in $T$ and adding this edge to $T$.
Point-set embeddings and large-angle crossings are two areas of graph drawing that independently have received a lot of attention in the past few years. In this paper, we consider problems in the intersection of these two areas. Given the…
In a right-angle crossing (RAC) drawing of a graph, each edge is represented as a polyline and edge crossings must occur at an angle of exactly $90^\circ$, where the number of bends on such polylines is typically restricted in some way.…
Drawing a graph in the plane with as few crossings as possible is one of the central problems in graph drawing and computational geometry. Another option is to remove the smallest number of vertices or edges such that the remaining graph…
The basic (and traditional) crossing number problem is to determine the minimum number of crossings in a topological drawing of an input graph in the plane. We develop a unified framework yielding fixed-parameter tractable (FPT) algorithms…
We discuss the problem of embedding graphs in the plane with restrictions on the vertex mapping. In particular, we introduce a technique for drawing planar graphs with a fixed vertex mapping that bounds the number of times edges bend. An…
We generalize the notions of flippable and simultaneously flippable edges in a triangulation of a set S of points in the plane to so-called \emph{pseudo-simultaneously flippable edges}. Such edges are related to the notion of convex…
Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…
Computing the crossing number of a graph is one of the most classical problems in computational geometry. Both it and numerous variations of the problem have been studied, and overcoming their frequent computational difficulty is an active…
Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…
We consider the problem of uniformly generating a spanning tree, of a connected undirected graph. This process is useful to compute statistics, namely for phylogenetic trees. We describe a Markov chain for producing these trees. For cycle…
Topological drawings are natural representations of graphs in the plane, where vertices are represented by points, and edges by curves connecting the points. Topological drawings of complete graphs and of complete bipartite graphs have been…
In phylogenetics, tree-based networks are used to model and visualize the evolutionary history of species where reticulate events such as horizontal gene transfer have occurred. Formally, a tree-based network $N$ consists of a phylogenetic…
In spatial networks vertices are arranged in some space and edges may cross. When arranging vertices in a 1-dimensional lattice edges may cross when drawn above the vertex sequence as it happens in linguistic and biological networks. Here…
The semi-streaming model is a variant of the streaming model frequently used for the computation of graph problems. It allows the edges of an $n$-node input graph to be read sequentially in $p$ passes using $\tilde{O}(n)$ space. In this…
The crossing number of a graph $G$, $\mathrm{cr}(G)$, is the minimum number of edge crossings arising when drawing a graph on a certain surface. Determining $\mathrm{cr}(G)$ is a problem of great importance in Graph Theory. Its maximum…
We present a linear programming based algorithm for computing a spanning tree $T$ of a set $P$ of $n$ points in $\Re^d$, such that its crossing number is $O(\min(t \log n, n^{1-1/d}))$, where $t$ the minimum crossing number of any spanning…