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Planning safe robot motions in the presence of humans requires reliable forecasts of future human motion. However, simply predicting the most likely motion from prior interactions does not guarantee safety. Such forecasts fail to model the…

Artificial Intelligence · Computer Science 2023-10-23 Kushal Kedia , Prithwish Dan , Sanjiban Choudhury

In many board games and other abstract games, patterns have been used as features that can guide automated game-playing agents. Such patterns or features often represent particular configurations of pieces, empty positions, etc., which may…

Artificial Intelligence · Computer Science 2023-05-05 Dennis J. N. J. Soemers , Éric Piette , Matthew Stephenson , Cameron Browne

Foundation models excel in stable environments, yet often fail where reliability matters most: medicine, finance, and policy. This Fidelity Paradox is not just a data problem; it is structural. In domains where rules change over time, extra…

Machine Learning · Computer Science 2026-03-27 Steffen Lukas

We address the generalized Nash equilibrium seeking problem in a partial-decision information scenario, where each agent can only exchange information with some neighbors, although its cost function possibly depends on the strategies of all…

Optimization and Control · Mathematics 2021-12-14 Mattia Bianchi , Giuseppe Belgioioso , Sergio Grammatico

We study automated security response for an IT infrastructure and formulate the interaction between an attacker and a defender as a partially observed, non-stationary game. We relax the standard assumption that the game model is correctly…

Computer Science and Game Theory · Computer Science 2025-04-21 Kim Hammar , Tao Li , Rolf Stadler , Quanyan Zhu

We investigate a variation of the art gallery problem in which a team of mobile guards tries to track an unpredictable intruder in a simply-connected polygonal environment. In this work, we use the deployment strategy for diagonal guards…

Robotics · Computer Science 2016-11-16 Guillermo J. Laguna , Rui Zou , Sourabh Bhattacharya

Network systems often contain vulnerabilities that remain unfixed in a network for various reasons, such as the lack of a patch or knowledge to fix them. With the presence of such residual vulnerabilities, the network administrator should…

Cryptography and Security · Computer Science 2022-11-04 Narges Khakpour , David Parker

On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

A major challenge to deploying cyber-physical systems with learning-enabled controllers is to ensure their safety, especially in the face of changing environments that necessitate runtime knowledge acquisition. Model-checking and automated…

Programming Languages · Computer Science 2025-02-27 Yao Feng , Jun Zhu , André Platzer , Jonathan Laurent

Attribution maps are popular tools for explaining neural networks predictions. By assigning an importance value to each input dimension that represents its impact towards the outcome, they give an intuitive explanation of the decision…

Machine Learning · Computer Science 2022-03-09 Adam Ivankay , Ivan Girardi , Chiara Marchiori , Pascal Frossard

We present a mathematical framework for modeling two-player noncooperative games in which one player is uncertain of the other player's costs but can preemptively allocate information-gathering resources to reduce this uncertainty. We refer…

Computer Science and Game Theory · Computer Science 2024-10-28 Fernando Palafox , Jesse Milzman , Dong Ho Lee , Ryan Park , David Fridovich-Keil

We propose a novel framework for real-time communication-aware coverage control in networked robot swarms. Our framework unifies the robot dynamics with network-level message-routing to reach consensus on swarm formations in the presence of…

Robotics · Computer Science 2022-05-02 Malintha Fernando , Ransalu Senanayake , Martin Swany

Progressively intricate cyber infiltration mechanisms have made conventional means of defense, such as firewalls and malware detectors, incompetent. These sophisticated infiltration mechanisms can study the defender's behavior, identify…

Artificial Intelligence · Computer Science 2018-10-02 Mohamadreza Ahmadi , Murat Cubuktepe , Nils Jansen , Sebastian Junges , Joost-Pieter Katoen , Ufuk Topcu

A framework is presented for handling a potential loss of observability of a dynamical system in a provably-safe way. Inspired by the fragility of data-driven perception systems used by autonomous vehicles, we formulate the problem that…

Systems and Control · Electrical Eng. & Systems 2020-05-19 Forrest Laine , Chiu-Yuan Chiu , Claire Tomlin

We present an approach for mobile robots to learn to navigate in dynamic environments with pedestrians via raw depth inputs, in a socially compliant manner. To achieve this, we adopt a generative adversarial imitation learning (GAIL)…

Robotics · Computer Science 2018-02-27 Lei Tai , Jingwei Zhang , Ming Liu , Wolfram Burgard

This paper considers no-regret learning for repeated continuous-kernel games with lossy bandit feedback. Since it is difficult to give the explicit model of the utility functions in dynamic environments, the players' action can only be…

Machine Learning · Computer Science 2022-05-17 Wenting Liu , Jinlong Lei , Peng Yi , Yiguang Hong

Game theoretic approaches have gained traction as robust methodologies for designing distributed local algorithms that induce a desired overall system configuration in multi-agent settings. However, much of the emphasis in these approaches…

Systems and Control · Electrical Eng. & Systems 2021-11-03 Rohit Konda , Rahul Chandan , David Grimsman , Jason R. Marden

The cornerstone underpinning deep learning is the guarantee that gradient descent on an objective converges to local minima. Unfortunately, this guarantee fails in settings, such as generative adversarial nets, where there are multiple…

Machine Learning · Computer Science 2018-06-07 David Balduzzi , Sebastien Racaniere , James Martens , Jakob Foerster , Karl Tuyls , Thore Graepel

In this paper, we present an approach for fault-tolerant synthesis by combining predefined patterns for fault-tolerance with algorithmic game solving. A non-fault-tolerant system, together with the relevant fault hypothesis and…

Computer Science and Game Theory · Computer Science 2010-11-02 Chih-Hong Cheng , Harald Ruess , Alois Knoll , Christian Buckl

We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…

Computer Science and Game Theory · Computer Science 2013-03-05 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli