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We consider embeddings of 3-regular graphs into 3-dimensional Cartesian coordinates, in such a way that two vertices are adjacent if and only if two of their three coordinates are equal (that is, if they lie on an axis-parallel line) and…

Computational Geometry · Computer Science 2015-07-16 David Eppstein

Given a finite point set P in general position in the plane, a full triangulation is a maximal straight-line embedded plane graph on P. A partial triangulation is a full triangulation of some subset P' of P containing all extreme points in…

Computational Geometry · Computer Science 2020-08-17 Uli Wagner , Emo Welzl

Finding correspondences between 3D shapes is a crucial problem in computer vision and graphics, which is for example relevant for tasks like shape interpolation, pose transfer, or texture transfer. An often neglected but essential property…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Viktoria Ehm , Paul Roetzer , Marvin Eisenberger , Maolin Gao , Florian Bernard , Daniel Cremers

In this paper, we introduce a flip operation on self-complementary ideals of chain product posets and study the resulting flip graphs. We give asymptotics for the number of vertices in these graphs, compute their diameters, and give bounds…

Combinatorics · Mathematics 2024-01-05 Serena An , Holden Mui

Enumerating minimal transversals in a hypergraph is a notoriously hard problem. It can be reduced to enumerating minimal dominating sets in a graph, in fact even to enumerating minimal dominating sets in an incomparability graph. We provide…

Discrete Mathematics · Computer Science 2025-11-27 Marthe Bonamy , Oscar Defrain , Piotr Micek , Lhouari Nourine

Optimization problems consist of either maximizing or minimizing an objective function. Instead of looking for a maximum solution (resp. minimum solution), one can find a minimum maximal solution (resp. maximum minimal solution). Such…

Data Structures and Algorithms · Computer Science 2018-11-08 Kaveh Khoshkhah , Mehdi Khosravian Ghadikolaei , Jerome Monnot , Florian Sikora

The classical NP-complete problem Vertex Cover requires us to determine whether a graph contains at most $k$ vertices that cover all edges. In spite of its intractability, the problem can be solved in FPT time for parameter $k$ by various…

Data Structures and Algorithms · Computer Science 2018-07-31 Leizhen Cai

We use an entropy based method to study two graph maximization problems. We upper bound the number of matchings of fixed size $\ell$ in a $d$-regular graph on $N$ vertices. For $\frac{2\ell}{N}$ bounded away from 0 and 1, the logarithm of…

Combinatorics · Mathematics 2012-06-15 Teena Carroll , David Galvin , Prasad Tetali

The RFMP is an iterative regularization method for a class of linear inverse problems. It has proved to be applicable to problems which occur, for example, in the geosciences. In the early publications [Fischer2011] and [FischerMichel2012],…

Numerical Analysis · Mathematics 2021-12-23 Prof. Dr. Volker Michel , Sarah Orzlowski

Vertex similarity is a major problem in network science with a wide range of applications. In this work we provide novel perspectives on finding (dis)similar vertices within a network and across two networks with the same number of vertices…

Social and Information Networks · Computer Science 2013-05-28 Charalampos E. Tsourakakis

Joint object matching, also known as multi-image matching, namely, the problem of finding consistent partial maps among all pairs of objects within a collection, is a crucial task in many areas of computer vision. This problem subsumes…

Optimization and Control · Mathematics 2022-11-29 Antonio De Rosa , Aida Khajavirad

A proper coloring of a graph is \emph{proper conflict-free} if every non-isolated vertex $v$ has a neighbor whose color is unique in the neighborhood of $v$. A proper coloring of a graph is \emph{odd} if for every non-isolated vertex $v$,…

Computational Complexity · Computer Science 2025-08-15 Jungho Ahn , Seonghyuk Im , Sang-il Oum

Random graph matching refers to recovering the underlying vertex correspondence between two random graphs with correlated edges; a prominent example is when the two random graphs are given by Erd\H{o}s-R\'{e}nyi graphs $G(n,\frac{d}{n})$.…

Machine Learning · Statistics 2020-07-21 Jian Ding , Zongming Ma , Yihong Wu , Jiaming Xu

Given a dominating set, how much smaller a dominating set can we find through elementary operations? Here, we proceed by iterative vertex addition and removal while maintaining the property that the set forms a dominating set of bounded…

Discrete Mathematics · Computer Science 2020-05-06 Alexandre Blanché , Haruka Mizuta , Paul Ouvrard , Akira Suzuki

The study of approximate matching in the Massively Parallel Computations (MPC) model has recently seen a burst of breakthroughs. Despite this progress, however, we still have a far more limited understanding of maximal matching which is one…

Data Structures and Algorithms · Computer Science 2023-10-17 Soheil Behnezhad , MohammadTaghi Hajiaghayi , David G. Harris

Joint matching over a collection of objects aims at aggregating information from a large collection of similar instances (e.g. images, graphs, shapes) to improve maps between pairs of them. Given multiple matches computed between a few…

Machine Learning · Computer Science 2015-01-06 Yuxin Chen , Leonidas J. Guibas , Qi-Xing Huang

We perform a systematic study in the computational complexity of the connected variant of three related transversal problems: Vertex Cover, Feedback Vertex Set, and Odd Cycle Transversal. Just like their original counterparts, these…

Data Structures and Algorithms · Computer Science 2017-09-22 Nina Chiarelli , Tatiana R. Hartinger , Matthew Johnson , Martin Milanič , Daniël Paulusma

A pseudo-triangle is a simple polygon with exactly three convex vertices, and all other vertices (if any) are distributed on three concave chains. A pseudo-triangulation~$\mathcal{T}$ of a point set~$P$ in~$\mathbb{R}^2$ is a partitioning…

Computational Geometry · Computer Science 2024-02-20 Maarten Löffler , Tamara Mchedlidze , David Orden , Josef Tkadlec , Jules Wulms

Given two triangulations of a convex polygon, computing the minimum number of flips required to transform one to the other is a long-standing open problem. It is not known whether the problem is in P or NP-complete. We prove that two…

Computational Geometry · Computer Science 2012-05-14 Anna Lubiw , Vinayak Pathak

An embedding of a graph on an orientable surface is orientably-regular (or rotary, in an equivalent terminology) if the group of orientation-preserving automorphisms of the embedding is transitive (and hence regular) on incident vertex-edge…

Combinatorics · Mathematics 2023-11-17 Stefan Gyurki , Sona Pavlikova , Jozef Siran